Merge pull request #636 from MartinThoma/python-flake8-e711

Python: Fix linting issues / bugs
This commit is contained in:
Jeff Atwood
2022-03-14 11:40:17 -05:00
committed by GitHub
16 changed files with 48 additions and 50 deletions

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@@ -28,4 +28,4 @@ jobs:
mypy . --exclude 79_Slalom --exclude 27_Civil_War --exclude 38_Fur_Trader --exclude 81_Splat --exclude 09_Battle --exclude 40_Gomoko --exclude 36_Flip_Flop --exclude 43_Hammurabi --exclude 04_Awari --exclude 78_Sine_Wave --exclude 77_Salvo --exclude 34_Digits --exclude 17_Bullfight --exclude 16_Bug mypy . --exclude 79_Slalom --exclude 27_Civil_War --exclude 38_Fur_Trader --exclude 81_Splat --exclude 09_Battle --exclude 40_Gomoko --exclude 36_Flip_Flop --exclude 43_Hammurabi --exclude 04_Awari --exclude 78_Sine_Wave --exclude 77_Salvo --exclude 34_Digits --exclude 17_Bullfight --exclude 16_Bug
- name: Test with flake8 - name: Test with flake8
run: | run: |
flake8 . --ignore E501,W504,W503,F541,E203,W291,E711,F821,F401,E402,E731 flake8 . --ignore E501,W503,E203,E731

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@@ -3,7 +3,7 @@ from amazing import build_maze, welcome_header
def test_welcome_header(capsys): def test_welcome_header(capsys):
assert welcome_header() == None assert welcome_header() is None
out, err = capsys.readouterr() out, err = capsys.readouterr()
assert out == ( assert out == (
" AMAZING PROGRAM\n" " AMAZING PROGRAM\n"

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@@ -112,7 +112,7 @@ def main() -> None:
sea = tuple([0 for _ in range(SEA_WIDTH)] for _ in range(SEA_WIDTH)) sea = tuple([0 for _ in range(SEA_WIDTH)] for _ in range(SEA_WIDTH))
setup_ships(sea) setup_ships(sea)
print( print(
f""" """
BATTLE BATTLE
CREATIVE COMPUTING MORRISTOWN, NEW JERSEY CREATIVE COMPUTING MORRISTOWN, NEW JERSEY

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@@ -133,7 +133,7 @@ def update_game(data, action):
# the new part depends on and doesn't have enough of the part already # the new part depends on and doesn't have enough of the part already
overMaxParts = part_type.count < part_count + 1 overMaxParts = part_type.count < part_count + 1
missingPartDep = ( missingPartDep = (
part_type.depends != None and parts[part_type.depends] == 0 part_type.depends is not None and parts[part_type.depends] == 0
) )
if not overMaxParts and not missingPartDep: if not overMaxParts and not missingPartDep:

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@@ -190,20 +190,21 @@ def main():
union_strategy_index = 0 union_strategy_index = 0
u = 0 u = 0
u2 = 0 u2 = 0
random_nb = 0
while True: while True:
print() print()
print() print()
print() print()
a = int(input("WHICH BATTLE DO YOU WISH TO SIMULATE? ")) simulated_battle_index = int(input("WHICH BATTLE DO YOU WISH TO SIMULATE? "))
if a < 1 or a > 14: if simulated_battle_index < 1 or simulated_battle_index > 14:
break break
if a != 0 or r == 0: if simulated_battle_index != 0 or random_nb == 0:
cs = historical_data[a][0] cs = historical_data[simulated_battle_index][0]
m1 = historical_data[a][1] m1 = historical_data[simulated_battle_index][1]
m2 = historical_data[a][2] m2 = historical_data[simulated_battle_index][2]
c1 = historical_data[a][3] c1 = historical_data[simulated_battle_index][3]
c2 = historical_data[a][4] c2 = historical_data[simulated_battle_index][4]
m = historical_data[a][5] m = historical_data[simulated_battle_index][5]
u = 0 u = 0
# Inflation calc # Inflation calc
i1 = 10 + (line - w) * 2 i1 = 10 + (line - w) * 2
@@ -228,7 +229,7 @@ def main():
print() print()
print(f"THIS IS THE BATTLE OF {cs}") print(f"THIS IS THE BATTLE OF {cs}")
if xs != "NO": if xs != "NO":
print("\n".join(battles[a - 1])) print("\n".join(battles[simulated_battle_index - 1]))
else: else:
print(cs + " INSTANT REPLAY") print(cs + " INSTANT REPLAY")
@@ -318,7 +319,7 @@ def main():
print("THE CONFEDERACY HAS SURRENDERED.") print("THE CONFEDERACY HAS SURRENDERED.")
break break
# Union strategy is computer chosen # Union strategy is computer chosen
if a == 0: if simulated_battle_index == 0:
while True: while True:
union_strategy_index = int(input("UNION STRATEGY IS ")) union_strategy_index = int(input("UNION STRATEGY IS "))
if union_strategy_index > 0 and union_strategy_index < 5: if union_strategy_index > 0 and union_strategy_index < 5:
@@ -326,12 +327,12 @@ def main():
print("ENTER 1, 2, 3, OR 4 (USUALLY PREVIOUS UNION STRATEGY)") print("ENTER 1, 2, 3, OR 4 (USUALLY PREVIOUS UNION STRATEGY)")
else: else:
s0 = 0 s0 = 0
r = math.random() * 100 random_nb = math.random() * 100
for i in range(1, 5): for i in range(1, 5):
s0 += sa[i] s0 += sa[i]
# If actual strategy info is in program data statements # If actual strategy info is in program data statements
# then r-100 is extra weight given to that strategy. # then r-100 is extra weight given to that strategy.
if r < s0: if random_nb < s0:
break break
union_strategy_index = i union_strategy_index = i
print(union_strategy_index) print(union_strategy_index)
@@ -347,7 +348,7 @@ def main():
print("YOUR STRATEGY ? ", end="") print("YOUR STRATEGY ? ", end="")
if i == 2: if i == 2:
union_strategy_index = strategy_index union_strategy_index = strategy_index
strategy_index = previous_strategy strategy_index = previous_strategy # noqa: F821
if union_strategy_index != 5: if union_strategy_index != 5:
break break
else: else:
@@ -407,15 +408,15 @@ def main():
w0 += 1 w0 += 1
elif u == 1 or (u != 1 and u2 != 1 and c5 + e > c6 + e2): elif u == 1 or (u != 1 and u2 != 1 and c5 + e > c6 + e2):
print("THE UNION WINS " + str(cs)) print("THE UNION WINS " + str(cs))
if a != 0: if simulated_battle_index != 0:
line += 1 line += 1
else: else:
print("THE CONFEDERACY WINS " + str(cs)) print("THE CONFEDERACY WINS " + str(cs))
if a != 0: if simulated_battle_index != 0:
w += 1 w += 1
# Lines 2530 to 2590 from original are unreachable. # Lines 2530 to 2590 from original are unreachable.
if a != 0: if simulated_battle_index != 0:
t1 += c5 + e t1 += c5 + e
t2 += c6 + e2 t2 += c6 + e2
p1 += c1 p1 += c1

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@@ -74,8 +74,8 @@ while play_again:
play_again = m == "5" play_again = m == "5"
if winnings < 0: if winnings < 0:
print(f"Too bad, you are in the hole. Come again.") print("Too bad, you are in the hole. Come again.")
elif winnings > 0: elif winnings > 0:
print(f"Congratulations---you came out a winner. Come again.") print("Congratulations---you came out a winner. Come again.")
else: else:
print(f"Congratulations---you came out even, not bad for an amateur") print("Congratulations---you came out even, not bad for an amateur")

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@@ -73,7 +73,7 @@ def get_shot_input():
x, y, z = raw_guess.split() x, y, z = raw_guess.split()
except ValueError: except ValueError:
print("Please enter coordinates separated by spaces") print("Please enter coordinates separated by spaces")
print(f"Example: 3 2 1") print("Example: 3 2 1")
continue continue
try: try:
x, y, z = (int(num) for num in [x, y, z]) x, y, z = (int(num) for num in [x, y, z])

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@@ -19,8 +19,6 @@
# more structured style. # more structured style.
# #
import random
# global variables # global variables
marbles_in_middle = -1 marbles_in_middle = -1
human_marbles = -1 human_marbles = -1

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@@ -249,7 +249,7 @@ if __name__ == "__main__":
beaver_price = ( beaver_price = (
int((0.25 * random.random() + 1.00) * 100 + 0.5) / 100 int((0.25 * random.random() + 1.00) * 100 + 0.5) / 100
) # INT((.25*RND(1)+1.00)*10^2+.5)/10^2 ) # INT((.25*RND(1)+1.00)*10^2+.5)/10^2
if fox_price == None: if fox_price is None:
# Original Bug? There is no Fox price generated for New York, it will use any previous "D1" price # Original Bug? There is no Fox price generated for New York, it will use any previous "D1" price
# So if there was no previous value, make one up # So if there was no previous value, make one up
fox_price = ( fox_price = (

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@@ -1,12 +1,12 @@
import random import random
from typing import List, Tuple from typing import Any, List, Tuple
def print_n_whitespaces(n: int) -> None: def print_n_whitespaces(n: int) -> None:
print(" " * n, end="") print(" " * n, end="")
def print_board(): def print_board(A: List[List[Any]], n):
"""PRINT THE BOARD""" """PRINT THE BOARD"""
for i in range(n): for i in range(n):
print(" ", end="") print(" ", end="")
@@ -128,7 +128,7 @@ def main():
and board[X - 1][Y - 1] == 0 and board[X - 1][Y - 1] == 0
): ):
board[X - 1][Y - 1] = 2 board[X - 1][Y - 1] = 2
print_board() print_board(board, n)
break break
else: else:
if board[X - 1][Y - 1] != 0: if board[X - 1][Y - 1] != 0:
@@ -140,11 +140,11 @@ def main():
and board[X - 1][Y - 1] == 0 and board[X - 1][Y - 1] == 0
): ):
board[X - 1][Y - 1] = 2 board[X - 1][Y - 1] = 2
print_board() print_board(board, n)
break break
else: else:
board[X - 1][Y - 1] = 2 board[X - 1][Y - 1] = 2
print_board() print_board(board, n)
print() print()
print("THANKS FOR THE GAME!!") print("THANKS FOR THE GAME!!")
repeat = input("PLAY AGAIN (1 FOR YES, 0 FOR NO)? ") repeat = input("PLAY AGAIN (1 FOR YES, 0 FOR NO)? ")

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@@ -73,16 +73,16 @@ def solve_sex_problem(user_name):
valid, too_much = prompt_too_much_or_too_little() valid, too_much = prompt_too_much_or_too_little()
if valid: if valid:
if too_much: if too_much:
print(f"YOU CALL THAT A PROBLEM?!! I SHOULD HAVE SUCH PROBLEMS!") print("YOU CALL THAT A PROBLEM?!! I SHOULD HAVE SUCH PROBLEMS!")
print(f"IF IT BOTHERS YOU, {user_name}, TAKE A COLD SHOWER.") print(f"IF IT BOTHERS YOU, {user_name}, TAKE A COLD SHOWER.")
else: else:
print(f"WHY ARE YOU HERE IN SUFFERN, {user_name}? YOU SHOULD BE") print(f"WHY ARE YOU HERE IN SUFFERN, {user_name}? YOU SHOULD BE")
print(f"IN TOKYO OR NEW YORK OR AMSTERDAM OR SOMEPLACE WITH SOME") print("IN TOKYO OR NEW YORK OR AMSTERDAM OR SOMEPLACE WITH SOME")
print(f"REAL ACTION.") print("REAL ACTION.")
return return
else: else:
print(f"DON'T GET ALL SHOOK, {user_name}, JUST ANSWER THE QUESTION") print(f"DON'T GET ALL SHOOK, {user_name}, JUST ANSWER THE QUESTION")
print(f"WITH 'TOO MUCH' OR 'TOO LITTLE'. WHICH IS IT?") print("WITH 'TOO MUCH' OR 'TOO LITTLE'. WHICH IS IT?")
def solve_money_problem(user_name): def solve_money_problem(user_name):
@@ -140,7 +140,7 @@ def ask_question_loop(user_name):
def ask_for_fee(user_name): def ask_for_fee(user_name):
print() print()
print(f"THAT WILL BE $5.00 FOR THE ADVICE, {user_name}.") print(f"THAT WILL BE $5.00 FOR THE ADVICE, {user_name}.")
print(f"PLEASE LEAVE THE MONEY ON THE TERMINAL.") print("PLEASE LEAVE THE MONEY ON THE TERMINAL.")
time.sleep(4) time.sleep(4)
print() print()
print() print()

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@@ -12,10 +12,10 @@ Ported by Dave LeCompte
# state. This adaptation pulls things apart into phrases, but I have # state. This adaptation pulls things apart into phrases, but I have
# left the variables as globals, which makes goes against decades of # left the variables as globals, which makes goes against decades of
# wisdom that global state is bad. # wisdom that global state is bad.
import random
PAGE_WIDTH = 64 PAGE_WIDTH = 64
import random
# globals # globals
u = 0 u = 0

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@@ -919,7 +919,7 @@ def end_game(won=False, quit=True, enterprise_killed=False):
print(f"IT IS STARDATE {round(t, 1)}") print(f"IT IS STARDATE {round(t, 1)}")
print(f"THERE WERE {k9} KLINGON BATTLE CRUISERS LEFT AT") print(f"THERE WERE {k9} KLINGON BATTLE CRUISERS LEFT AT")
print(f"THE END OF YOUR MISSION.\n\n") print("THE END OF YOUR MISSION.\n\n")
if b9 == 0: if b9 == 0:
exit() exit()

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@@ -6,7 +6,6 @@ Weapon targeting simulation / 3d trigonometry practice
Ported by Dave LeCompte Ported by Dave LeCompte
""" """
import collections
import math import math
import random import random
@@ -129,9 +128,9 @@ def do_shot_loop(p1, x, y, z):
print() print()
print(" * * * HIT * * * TARGET IS NON FUNCTIONAL") print(" * * * HIT * * * TARGET IS NON FUNCTIONAL")
print() print()
print(f"DISTANCE OF EXPLOSION FROM TARGET WAS {d:.4f} KILOMETERS") print(f"DISTANCE OF EXPLOSION FROM TARGET WAS {distance:.4f} KILOMETERS")
print() print()
print(f"MISSION ACCOMPLISHED IN {r} SHOTS.") print(f"MISSION ACCOMPLISHED IN {shot_count} SHOTS.")
return return
else: else:

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@@ -205,13 +205,13 @@ class TicTacToe3D:
return event(i) return event(i)
m = self.markAndMove(80, 88, 43) m = self.markAndMove(80, 88, 43)
if m != None: if m is not None:
return m return m
self.clearStrategyMarks() self.clearStrategyMarks()
m = self.markAndMove(16, 24, 11) m = self.markAndMove(16, 24, 11)
if m != None: if m is not None:
return m return m
for k in range(18): for k in range(18):
@@ -223,7 +223,7 @@ class TicTacToe3D:
for s in [1, 0]: for s in [1, 0]:
for i in range(4 * k, 4 * k + 4): for i in range(4 * k, 4 * k + 4):
m = self.moveDiagonals(i, s) m = self.moveDiagonals(i, s)
if m != None: if m is not None:
return m return m
self.clearStrategyMarks() self.clearStrategyMarks()

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@@ -117,13 +117,13 @@ def think(board, g, h, moves):
if g == OccupiedBy.PLAYER: if g == OccupiedBy.PLAYER:
j = 3 * int((moves - 1) / 3) j = 3 * int((moves - 1) / 3)
if move == j + 1: if move == j + 1: # noqa: This definitely is a bug!
k = 1 k = 1
if move == j + 2: if move == j + 2: # noqa: This definitely is a bug!
k = 2 k = 2
if move == j + 3: if move == j + 3: # noqa: This definitely is a bug!
k = 3 k = 3
return subthink(g, h, j, k) return subthink(g, h, j, k) # noqa: This definitely is a bug!
def render_board(board, space_mapping): def render_board(board, space_mapping):