mirror of
https://github.com/coding-horror/basic-computer-games.git
synced 2025-12-27 13:14:15 -08:00
Removed package and general cleanup
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@@ -1,5 +1,3 @@
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package aceyducey;
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import java.util.Scanner;
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/**
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@@ -7,7 +5,7 @@ import java.util.Scanner;
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*
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* Based on the Basic game of AceyDucey here
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* https://github.com/coding-horror/basic-computer-games/blob/main/01%20Acey%20Ducey/aceyducey.bas
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* Note: The idea was to create a version of this 1970's Basic game in Java, without introducing
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* Note: The idea was to create a version of 1970's Basic game in Java, without introducing
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* new features - no additional text, error checking, etc has been added.
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*
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*/
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@@ -32,7 +30,7 @@ public class AceyDucey {
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private boolean gameOver = false;
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// Used for keyboard input
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private Scanner kbScanner;
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private final Scanner kbScanner;
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// Constant value for cards from a deck - 2 lowest, 14 (Ace) highest
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public static final int LOW_CARD_RANGE =2;
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@@ -71,7 +69,6 @@ public class AceyDucey {
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public void play() {
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// Keep playing hands until player runs out of cash
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// which sets gameover to true
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do {
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if(firstTimePlaying) {
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intro();
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@@ -81,17 +78,17 @@ public class AceyDucey {
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drawCards();
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displayCards();
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int betAmount = getBet();
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this.playersCard = randomCard();
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playersCard = randomCard();
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displayPlayerCard();
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if(playerWon()) {
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System.out.println("YOU WIN!!");
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this.playerAmount += betAmount;
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playerAmount += betAmount;
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} else {
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System.out.println("SORRY, YOU LOSE");
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this.playerAmount -= betAmount;
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playerAmount -= betAmount;
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// Player run out of money?
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if(this.playerAmount <=0) {
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this.gameOver = true;
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if(playerAmount <=0) {
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gameOver = true;
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}
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}
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@@ -102,18 +99,14 @@ public class AceyDucey {
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// to win a players card has to be in the range of the first and second dealer
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// drawn cards inclusive of first and second cards.
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private boolean playerWon() {
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if((this.playersCard.getValue() >= this.firstCard.getValue())
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&& this.playersCard.getValue() <= this.secondCard.getValue()) {
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// winner
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return true;
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}
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return false;
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// winner
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return (playersCard.getValue() >= firstCard.getValue())
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&& playersCard.getValue() <= secondCard.getValue();
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}
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private void displayPlayerCard() {
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System.out.println(this.playersCard.getName());
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System.out.println(playersCard.getName());
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}
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// Get the players bet, and return the amount
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@@ -121,16 +114,16 @@ public class AceyDucey {
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// method will loop until a valid bet is entered.
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private int getBet() {
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boolean validBet = false;
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int amount = 0;
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int amount;
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do {
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System.out.print("WHAT IS YOUR BET ");
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amount = kbScanner.nextInt();
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if(amount == 0) {
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System.out.println("CHICKEN!!");
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validBet = true;
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} else if(amount > this.playerAmount) {
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} else if(amount > playerAmount) {
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System.out.println("SORRY, MY FRIEND, BUT YOU BET TOO MUCH.");
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System.out.println("YOU HAVE ONLY " + this.playerAmount + " DOLLARS TO BET.");
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System.out.println("YOU HAVE ONLY " + playerAmount + " DOLLARS TO BET.");
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} else {
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validBet = true;
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}
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@@ -140,13 +133,13 @@ public class AceyDucey {
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}
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private void displayBalance() {
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System.out.println("YOU NOW HAVE " + this.playerAmount + " DOLLARS.");
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System.out.println("YOU NOW HAVE " + playerAmount + " DOLLARS.");
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}
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private void displayCards() {
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System.out.println("HERE ARE YOUR NEXT TWO CARDS: ");
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System.out.println(this.firstCard.getName());
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System.out.println(this.secondCard.getName());
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System.out.println(firstCard.getName());
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System.out.println(secondCard.getName());
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}
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// Draw two dealer cards, and save them for later use.
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@@ -154,9 +147,9 @@ public class AceyDucey {
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private void drawCards() {
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do {
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this.firstCard = randomCard();
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this.secondCard = randomCard();
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} while(this.firstCard.getValue() >= this.secondCard.getValue());
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firstCard = randomCard();
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secondCard = randomCard();
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} while(firstCard.getValue() >= secondCard.getValue());
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}
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// Creates a random card
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@@ -1,20 +1,16 @@
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package aceyducey;
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/**
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* This class is used to invoke the game.
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*
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*/
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public class Game {
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private static AceyDucey game;
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public class AceyDuceyGame {
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public static void main(String[] args) {
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boolean keepPlaying = true;
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boolean keepPlaying;
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AceyDucey game = new AceyDucey();
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// Keep playing game until infinity or the player loses
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do {
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game = new AceyDucey();
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game.play();
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System.out.println();
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System.out.println();
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@@ -1,5 +1,3 @@
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package aceyducey;
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/**
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* A card from a deck - the value is between 2-14 to cover
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* cards with a face value of 2-9 and then a Jack, Queen, King, and Ace
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