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https://github.com/coding-horror/basic-computer-games.git
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Ported 73_Reverse to Perl.
In a language with list assignments, array slices, and a reverse() built-in, the reversal can be done in one statement.
This commit is contained in:
234
73_Reverse/perl/reverse.pl
Executable file
234
73_Reverse/perl/reverse.pl
Executable file
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#!/usr/bin/env perl
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use 5.010; # To get 'state' and 'say'
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use strict; # Require explicit declaration of variables
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use warnings; # Enable optional compiler warnings
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use English; # Use more friendly names for Perl's magic variables
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use List::Util qw{ shuffle }; # Shuffle an array.
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use Term::ReadLine; # Prompt and return user input
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our $VERSION = '0.000_01';
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# Manifest constant for size of list.
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use constant NUMBER_OF_NUMBERS => 9;
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print <<'EOD';
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REVERSE
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Creative Computing Morristown, New Jersey
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Reverse -- a game of skill
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EOD
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# Display the rules if desired. There is no straightforward way to
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# interpolate a manifest constant into a string, but @{[ ... ]} will
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# interpolate any expression.
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print <<"EOD" if get_yes_no( 'Do you want the rules' );
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This is the game of 'Reverse'. To win, all you have
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to do is arrange a list of numbers (1 through @{[ NUMBER_OF_NUMBERS ]})
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in numerical order from left to right. To move, you
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tell me how many numbers (counting from the left) to
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reverse. For example, if the current list is:
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2 3 4 5 1 6 7 8 9
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and you reverse 4, the result will be:
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5 4 3 2 1 6 7 8 9
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Now if you reverse 5, you win!
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1 2 3 4 5 6 7 8 9
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No doubt you will like this game, but
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if you want to quit, reverse 0 (zero).
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EOD
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while ( 1 ) { # Iterate until something interrupts us.
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# Populate the list with the integers from 1, shuffled. If we
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# accidentally generate a winning list, just redo the loop.
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my @list = shuffle( 1 .. NUMBER_OF_NUMBERS );
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redo if is_win( \@list );
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print <<"EOD";
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Here we go ... The list is:
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EOD
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my $moves = 0; # Move counter
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while ( 1 ) { # Iterate until something interrupts us.
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print <<"EOD";
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@list
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EOD
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# Read the number of values to reverse. Zero is special-cased to
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# take us out of this loop.
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last unless my $max_index = get_input(
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'How many shall I reverse (0 to quit)? ',
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sub {
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return m/ \A [0-9]+ \z /smx &&
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$ARG <= NUMBER_OF_NUMBERS;
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},
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"Oops! Too many! I can reverse at most " .
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NUMBER_OF_NUMBERS,
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);
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--$max_index; # Convert number to reverse to upper index
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# Use a Perl array slice and the reverse() built-in to reverse
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# the beginning of the list.
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@list[ 0 .. $max_index ] = reverse @list[ 0 .. $max_index ];
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$moves++; # Count a move
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# If we have not won, iterate again.
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next unless is_win( \@list );
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# Announce the win, and drop out of the loop.
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print <<"EOD";
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You won it in $moves moves!!!
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EOD
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last;
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}
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# Drop out of this loop unless the player wants to play again.
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say '';
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last unless get_yes_no( 'Try again' );
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}
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print <<'EOD';
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O.K. Hope you had fun!!
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EOD
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# Get input from the user. The arguments are:
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# * The prompt
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# * A reference to validation code. This code receives the response in
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# $ARG and returns true for a valid response.
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# * A warning to print if the response is not valid. This must end in a
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# return.
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# The first valid response is returned. An end-of-file terminates the
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# script.
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sub get_input {
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my ( $prompt, $validate, $warning ) = @ARG;
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# If no validator is passed, default to one that always returns
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# true.
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$validate ||= sub { 1 };
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# Create the readline object. The 'state' causes the variable to be
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# initialized only once, no matter how many times this subroutine is
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# called. The do { ... } is a compound statement used because we
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# need to tweak the created object before we store it.
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state $term = do {
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my $obj = Term::ReadLine->new( 'reverse' );
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$obj->ornaments( 0 );
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$obj;
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};
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while ( 1 ) { # Iterate indefinitely
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# Read the input into the topic variable, localized to prevent
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# Spooky Action at a Distance. We exit on undef, which signals
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# end-of-file.
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exit unless defined( local $ARG = $term->readline( $prompt ) );
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# Return the input if it is valid.
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return $ARG if $validate->();
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# Issue the warning, and go around the merry-go-round again.
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warn $warning;
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}
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}
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# Get a yes-or-no answer. The argument is the prompt, which will have
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# '? [y/n]: ' appended. The donkey work is done by get_input(), which is
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# requested to validate the response as beginning with 'y' or 'n',
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# case-insensitive. The return is a true value for 'y' and a false value
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# for 'n'.
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sub get_yes_no {
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my ( $prompt ) = @ARG;
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state $map_answer = {
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n => 0,
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y => 1,
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};
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my $resp = lc get_input(
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"$prompt? [y/n]: ",
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sub { m/ \A [yn] /smxi },
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"Please respond 'y' or 'n'\n",
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);
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return $map_answer->{ substr $resp, 0, 1 };
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}
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# Determine if a given list represents a win. The argument is a
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# reference to the array containing the list. We return a true value for
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# a win, or a false value otherwise.
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sub is_win {
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my ( $list ) = @_;
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my $expect = 1; # We expect the first element to be 1;
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# Iterate over the array.
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foreach my $element ( @{ $list } ) {
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# If the element does not have the expected value, we return
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# false. We post-increment the expected value en passant.
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$element == $expect++
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or return 0;
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}
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# All elements had the expected value, so we won. Return a true
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# value.
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return 1;
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}
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__END__
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=head1 TITLE
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reverse.pl - Play the game 'reverse' from Basic Computer Games
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=head1 SYNOPSIS
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reverse.pl
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=head1 DETAILS
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This Perl script is a port of C<reverse>, which is the 73rd entry in
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Basic Computer Games.
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The cool thing about this port is the fact that, in a language with
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array slices, list assignments, and a C<reverse()> built-in, the
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reversal is a single assignment statement.
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=head1 PORTED BY
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Thomas R. Wyant, III F<wyant at cpan dot org>
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=head1 COPYRIGHT AND LICENSE
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Copyright (C) 2022 by Thomas R. Wyant, III
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This program is free software; you can redistribute it and/or modify it
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under the same terms as Perl 5.10.0. For more details, see the Artistic
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License 1.0 at
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L<https://www.perlfoundation.org/artistic-license-10.html>, and/or the
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Gnu GPL at L<http://www.gnu.org/licenses/old-licenses/gpl-1.0.txt>.
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This program is distributed in the hope that it will be useful, but
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without any warranty; without even the implied warranty of
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merchantability or fitness for a particular purpose.
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=cut
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# ex: set expandtab tabstop=4 textwidth=72 :
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