Removed spaces from top-level directory names.

Spaces tend to cause annoyances in a Unix-style shell environment.
This change fixes that.
This commit is contained in:
Chris Reuter
2021-11-21 18:30:21 -05:00
parent df2e7426eb
commit d26dbf036a
1725 changed files with 0 additions and 0 deletions

7
16_Bug/README.md Normal file
View File

@@ -0,0 +1,7 @@
### Bug
As published in Basic Computer Games (1978)
https://www.atariarchives.org/basicgames/showpage.php?page=30
Downloaded from Vintage Basic at
http://www.vintage-basic.net/games.html

256
16_Bug/bug.bas Normal file
View File

@@ -0,0 +1,256 @@
10 PRINT TAB(34);"BUG"
20 PRINT TAB(15);"CREATIVE COMPUTING MORRISTOWN, NEW JERSEY"
30 PRINT:PRINT:PRINT
40 REM
50 A=0: B=0: H=0: L=0: N=0: P=0: Q=0: R=0: S=0: T=0: U=0: V=0: Y=0
60 PRINT "THE GAME BUG"
70 PRINT "I HOPE YOU ENJOY THIS GAME."
80 PRINT
90 PRINT "DO YOU WANT INSTRUCTIONS";
100 INPUT Z$
110 IF Z$="NO" THEN 300
120 PRINT "THE OBJECT OF BUG IS TO FINISH YOUR BUG BEFORE I FINISH"
130 PRINT "MINE. EACH NUMBER STANDS FOR A PART OF THE BUG BODY."
140 PRINT "I WILL ROLL THE DIE FOR YOU, TELL YOU WHAT I ROLLED FOR YOU"
150 PRINT "WHAT THE NUMBER STANDS FOR, AND IF YOU CAN GET THE PART."
160 PRINT "IF YOU CAN GET THE PART I WILL GIVE IT TO YOU."
170 PRINT "THE SAME WILL HAPPEN ON MY TURN."
180 PRINT "IF THERE IS A CHANGE IN EITHER BUG I WILL GIVE YOU THE"
190 PRINT "OPTION OF SEEING THE PICTURES OF THE BUGS."
200 PRINT "THE NUMBERS STAND FOR PARTS AS FOLLOWS:"
210 PRINT "NUMBER","PART","NUMBER OF PART NEEDED"
220 PRINT "1","BODY","1"
230 PRINT "2","NECK","1"
240 PRINT "3","HEAD","1"
250 PRINT "4","FEELERS","2"
260 PRINT "5","TAIL","1"
270 PRINT "6","LEGS","6"
280 PRINT
290 PRINT
300 IF Y>0 THEN 2480
310 Z=INT(6*RND(1)+1)
320 C=1
330 PRINT "YOU ROLLED A";Z
340 ON Z GOTO 350,430,540,650,760,870
350 PRINT "1=BODY"
360 IF B=1 THEN 410
370 PRINT "YOU NOW HAVE A BODY."
380 B=1
390 C=0
400 GOTO 970
410 PRINT "YOU DO NOT NEED A BODY."
420 GOTO 970
430 PRINT "2=NECK"
440 IF N=1 THEN 500
450 IF B=0 THEN 520
460 PRINT "YOU NOW HAVE A NECK."
470 N=1
480 C=0
490 GOTO 970
500 PRINT "YOU DO NOT NEED A NECK."
510 GOTO 970
520 PRINT "YOU DO NOT HAVE A BODY."
530 GOTO 970
540 PRINT "3=HEAD"
550 IF N=0 THEN 610
560 IF H=1 THEN 630
570 PRINT "YOU NEEDED A HEAD."
580 H=1
590 C=0
600 GOTO 970
610 PRINT "YOU DO NOT HAVE A NECK."
620 GOTO 970
630 PRINT "YOU HAVE A HEAD."
640 GOTO 970
650 PRINT "4=FEELERS"
660 IF H=0 THEN 740
670 IF A=2 THEN 720
680 PRINT "I NOW GIVE YOU A FEELER."
690 A=A+1
700 C=0
710 GOTO 970
720 PRINT "YOU HAVE TWO FEELERS ALREADY."
730 GOTO 970
740 PRINT "YOU DO NOT HAVE A HEAD."
750 GOTO 970
760 PRINT "5=TAIL"
770 IF B=0 THEN 830
780 IF T=1 THEN 850
790 PRINT "I NOW GIVE YOU A TAIL."
800 T=T+1
810 C=0
820 GOTO 970
830 PRINT "YOU DO NOT HAVE A BODY."
840 GOTO 970
850 PRINT "YOU ALREADY HAVE A TAIL."
860 GOTO 970
870 PRINT "6=LEG"
880 IF L=6 THEN 940
890 IF B=0 THEN 960
900 L=L+1
910 C=0
920 PRINT "YOU NOW HAVE";L;"LEGS."
930 GOTO 970
940 PRINT "YOU HAVE 6 FEET ALREADY."
950 GOTO 970
960 PRINT "YOU DO NOT HAVE A BODY."
970 X=INT(6*RND(1)+1)
971 PRINT
975 FOR DELAY=1 TO 2000:NEXT DELAY
980 PRINT "I ROLLED A";X
990 ON X GOTO 1000,1080,1190,1300,1410,1520
1000 PRINT "1=BODY"
1010 IF P=1 THEN 1060
1020 PRINT "I NOW HAVE A BODY."
1030 C=0
1040 P=1
1050 GOTO 1630
1060 PRINT "I DO NOT NEED A BODY."
1070 GOTO 1630
1080 PRINT "2=NECK"
1090 IF Q=1 THEN 1150
1100 IF P=0 THEN 1170
1110 PRINT "I NOW HAVE A NECK."
1120 Q=1
1130 C=0
1140 GOTO 1630
1150 PRINT "I DO NOT NEED A NECK."
1160 GOTO 1630
1170 PRINT "I DO NOT HAVE A BODY."
1180 GOTO 1630
1190 PRINT "3=HEAD"
1200 IF Q=0 THEN 1260
1210 IF R=1 THEN 1280
1220 PRINT "I NEEDED A HEAD."
1230 R=1
1240 C=0
1250 GOTO 1630
1260 PRINT "I DO NOT HAVE A NECK."
1270 GOTO 1630
1280 PRINT "I DO NOT NEED A HEAD."
1290 GOTO 1630
1300 PRINT "4=FEELERS"
1310 IF R=0 THEN 1390
1320 IF S=2 THEN 1370
1330 PRINT "I GET A FEELER."
1340 S=S+1
1350 C=0
1360 GOTO 1630
1370 PRINT "I HAVE 2 FEELERS ALREADY."
1380 GOTO 1630
1390 PRINT "I DO NOT HAVE A HEAD."
1400 GOTO 1630
1410 PRINT "5=TAIL"
1420 IF P=0 THEN 1480
1430 IF U=1 THEN 1500
1440 PRINT "I NOW HAVE A TAIL."
1450 U=1
1460 C=0
1470 GOTO 1630
1480 PRINT "I DO NOT HAVE A BODY."
1490 GOTO 1630
1500 PRINT "I DO NOT NEED A TAIL."
1510 GOTO 1630
1520 PRINT "6=LEGS"
1530 IF V=6 THEN 1590
1540 IF P=0 THEN 1610
1550 V=V+1
1560 C=0
1570 PRINT "I NOW HAVE";V;"LEGS."
1580 GOTO 1630
1590 PRINT,"I HAVE 6 FEET."
1600 GOTO 1630
1610 PRINT "I DO NOT HAVE A BODY."
1620 GOTO 1630
1630 IF A=2 AND T=1 AND L=6 THEN 1650
1640 GOTO 1670
1650 PRINT "YOUR BUG IS FINISHED."
1660 Y=Y+1
1670 IF S=2 AND P=1 AND V=6 THEN 1690
1680 GOTO 1710
1690 PRINT "MY BUG IS FINISHED."
1700 Y=Y+2
1710 IF C=1 THEN 300
1720 PRINT "DO YOU WANT THE PICTURES";
1730 INPUT Z$
1740 IF Z$="NO" THEN 300
1750 PRINT "*****YOUR BUG*****"
1760 PRINT
1770 PRINT
1780 IF A=0 THEN 1860
1790 FOR Z=1 TO 4
1800 FOR X=1 TO A
1810 PRINT TAB(10);
1820 PRINT "A ";
1830 NEXT X
1840 PRINT
1850 NEXT Z
1860 IF H=0 THEN 1880
1870 GOSUB 2470
1880 IF N=0 THEN 1920
1890 FOR Z=1 TO 2
1900 PRINT " N N"
1910 NEXT Z
1920 IF B=0 THEN 2000
1930 PRINT " BBBBBBBBBBBB"
1940 FOR Z=1 TO 2
1950 PRINT " B B"
1960 NEXT Z
1970 IF T<>1 THEN 1990
1980 PRINT "TTTTTB B"
1990 PRINT " BBBBBBBBBBBB"
2000 IF L=0 THEN 2080
2010 FOR Z=1 TO 2
2020 PRINT TAB(5);
2030 FOR X=1 TO L
2040 PRINT " L";
2050 NEXT X
2060 PRINT
2070 NEXT Z
2080 FOR Z=1 TO 4
2090 PRINT
2100 NEXT Z
2110 PRINT "*****MY BUG*****"
2120 PRINT
2130 PRINT
2140 PRINT
2150 IF S=0 THEN 2230
2160 FOR Z=1 TO 4
2170 PRINT TAB(10);
2180 FOR X=1 TO S
2190 PRINT "F ";
2200 NEXT X
2210 PRINT
2220 NEXT Z
2230 IF R<>1 THEN 2250
2240 GOSUB 2470
2250 IF Q=0 THEN 2280
2260 PRINT " N N"
2270 PRINT " N N"
2280 IF P=0 THEN 2360
2290 PRINT " BBBBBBBBBBBB"
2300 FOR Z=1 TO 2
2310 PRINT " B B"
2320 NEXT Z
2330 IF U<>1 THEN 2350
2340 PRINT "TTTTTB B"
2350 PRINT " BBBBBBBBBBBB"
2360 IF V=0 THEN 2450
2370 FOR Z=1 TO 2
2380 PRINT TAB(5);
2390 FOR X=1 TO V
2400 PRINT " L";
2410 NEXT X
2420 PRINT
2430 NEXT Z
2450 IF Y<>0 THEN 2540
2460 GOTO 300
2470 PRINT " HHHHHHH"
2480 PRINT " H H"
2490 PRINT " H O O H"
2500 PRINT " H H"
2510 PRINT " H V H"
2520 PRINT " HHHHHHH"
2530 RETURN
2540 PRINT "I HOPE YOU ENJOYED THE GAME, PLAY IT AGAIN SOON!!"
2550 END

3
16_Bug/csharp/README.md Normal file
View File

@@ -0,0 +1,3 @@
Original source downloaded [from Vintage Basic](http://www.vintage-basic.net/games.html)
Conversion to [Microsoft C#](https://docs.microsoft.com/en-us/dotnet/csharp/)

3
16_Bug/java/README.md Normal file
View File

@@ -0,0 +1,3 @@
Original source downloaded [from Vintage Basic](http://www.vintage-basic.net/games.html)
Conversion to [Oracle Java](https://openjdk.java.net/)

253
16_Bug/java/src/Bug.java Normal file
View File

@@ -0,0 +1,253 @@
import java.util.ArrayList;
import java.util.Scanner;
/**
* Game of Bug
* <p>
* Based on the Basic game of Bug here
* https://github.com/coding-horror/basic-computer-games/blob/main/16%20Bug/bug.bas
* <p>
* Note: The idea was to create a version of the 1970's Basic game in Java, without introducing
* new features - no additional text, error checking, etc has been added.
*/
public class Bug {
// Dice roll
public static final int SIX = 6;
private enum GAME_STATE {
START,
PLAYER_TURN,
COMPUTER_TURN,
CHECK_FOR_WINNER,
GAME_OVER
}
// Used for keyboard input
private final Scanner kbScanner;
// Current game state
private GAME_STATE gameState;
private final Insect playersBug;
private final Insect computersBug;
// Used to show the result of dice roll.
private final String[] ROLLS = new String[]{"BODY", "NECK", "HEAD", "FEELERS", "TAIL", "LEGS"};
public Bug() {
playersBug = new PlayerBug();
computersBug = new ComputerBug();
gameState = GAME_STATE.START;
// Initialise kb scanner
kbScanner = new Scanner(System.in);
}
/**
* Main game loop
*/
public void play() {
do {
switch (gameState) {
// Show an introduction the first time the game is played.
// And optionally instructions.
case START:
intro();
if (!noEntered(displayTextAndGetInput("DO YOU WANT INSTRUCTIONS? "))) {
instructions();
}
gameState = GAME_STATE.PLAYER_TURN;
break;
case PLAYER_TURN:
int playersRoll = randomNumber();
System.out.println("YOU ROLLED A " + playersRoll + "=" + ROLLS[playersRoll - 1]);
switch (playersRoll) {
case 1:
System.out.println(playersBug.addBody());
break;
case 2:
System.out.println(playersBug.addNeck());
break;
case 3:
System.out.println(playersBug.addHead());
break;
case 4:
System.out.println(playersBug.addFeelers());
break;
case 5:
System.out.println(playersBug.addTail());
break;
case 6:
System.out.println(playersBug.addLeg());
break;
}
gameState = GAME_STATE.COMPUTER_TURN;
break;
case COMPUTER_TURN:
int computersRoll = randomNumber();
System.out.println("I ROLLED A " + computersRoll + "=" + ROLLS[computersRoll - 1]);
switch (computersRoll) {
case 1:
System.out.println(computersBug.addBody());
break;
case 2:
System.out.println(computersBug.addNeck());
break;
case 3:
System.out.println(computersBug.addHead());
break;
case 4:
System.out.println(computersBug.addFeelers());
break;
case 5:
System.out.println(computersBug.addTail());
break;
case 6:
System.out.println(computersBug.addLeg());
break;
}
gameState = GAME_STATE.CHECK_FOR_WINNER;
break;
case CHECK_FOR_WINNER:
boolean gameOver = false;
if (playersBug.complete()) {
System.out.println("YOUR BUG IS FINISHED.");
gameOver = true;
} else if (computersBug.complete()) {
System.out.println("MY BUG IS FINISHED.");
gameOver = true;
}
if (noEntered(displayTextAndGetInput("DO YOU WANT THE PICTURES? "))) {
gameState = GAME_STATE.PLAYER_TURN;
} else {
System.out.println("*****YOUR BUG*****");
System.out.println();
draw(playersBug);
System.out.println();
System.out.println("*****MY BUG*****");
System.out.println();
draw(computersBug);
gameState = GAME_STATE.PLAYER_TURN;
}
if (gameOver) {
System.out.println("I HOPE YOU ENJOYED THE GAME, PLAY IT AGAIN SOON!!");
gameState = GAME_STATE.GAME_OVER;
}
}
} while (gameState != GAME_STATE.GAME_OVER);
}
/**
* Draw the bug (player or computer) based on what has
* already been added to it.
*
* @param bug The bug to be drawn.
*/
private void draw(Insect bug) {
ArrayList<String> insectOutput = bug.draw();
for (String s : insectOutput) {
System.out.println(s);
}
}
/**
* Display an intro
*/
private void intro() {
System.out.println("BUG");
System.out.println("CREATIVE COMPUTING MORRISTOWN, NEW JERSEY");
System.out.println();
System.out.println("THE GAME BUG");
System.out.println("I HOPE YOU ENJOY THIS GAME.");
}
private void instructions() {
System.out.println("THE OBJECT OF BUG IS TO FINISH YOUR BUG BEFORE I FINISH");
System.out.println("MINE. EACH NUMBER STANDS FOR A PART OF THE BUG BODY.");
System.out.println("I WILL ROLL THE DIE FOR YOU, TELL YOU WHAT I ROLLED FOR YOU");
System.out.println("WHAT THE NUMBER STANDS FOR, AND IF YOU CAN GET THE PART.");
System.out.println("IF YOU CAN GET THE PART I WILL GIVE IT TO YOU.");
System.out.println("THE SAME WILL HAPPEN ON MY TURN.");
System.out.println("IF THERE IS A CHANGE IN EITHER BUG I WILL GIVE YOU THE");
System.out.println("OPTION OF SEEING THE PICTURES OF THE BUGS.");
System.out.println("THE NUMBERS STAND FOR PARTS AS FOLLOWS:");
System.out.println("NUMBER\tPART\tNUMBER OF PART NEEDED");
System.out.println("1\tBODY\t1");
System.out.println("2\tNECK\t1");
System.out.println("3\tHEAD\t1");
System.out.println("4\tFEELERS\t2");
System.out.println("5\tTAIL\t1");
System.out.println("6\tLEGS\t6");
System.out.println();
}
/**
* Checks whether player entered N or NO to a question.
*
* @param text player string from kb
* @return true if N or NO was entered, otherwise false
*/
private boolean noEntered(String text) {
return stringIsAnyValue(text, "N", "NO");
}
/**
* Check whether a string equals one of a variable number of values
* Useful to check for Y or YES for example
* Comparison is case insensitive.
*
* @param text source string
* @param values a range of values to compare against the source string
* @return true if a comparison was found in one of the variable number of strings passed
*/
private boolean stringIsAnyValue(String text, String... values) {
// Cycle through the variable number of values and test each
for (String val : values) {
if (text.equalsIgnoreCase(val)) {
return true;
}
}
// no matches
return false;
}
/*
* Print a message on the screen, then accept input from Keyboard.
*
* @param text message to be displayed on screen.
* @return what was typed by the player.
*/
private String displayTextAndGetInput(String text) {
System.out.print(text);
return kbScanner.next();
}
/**
* Generate random number
*
* @return random number
*/
private int randomNumber() {
return (int) (Math.random()
* (SIX) + 1);
}
}

View File

@@ -0,0 +1,10 @@
public class BugGame {
public static void main(String[] args) {
Bug bug = new Bug();
bug.play();
}
}

View File

@@ -0,0 +1,15 @@
public class ComputerBug extends Insect {
// Create messages specific to the computer player.
public ComputerBug() {
// Call superclass constructor for initialization.
super();
addMessages(new String[]{"I GET A FEELER.", "I HAVE " + MAX_FEELERS + " FEELERS ALREADY.", "I DO NOT HAVE A HEAD."}, PARTS.FEELERS);
addMessages(new String[]{"I NEEDED A HEAD.", "I DO NOT NEED A HEAD.", "I DO NOT HAVE A NECK."}, PARTS.HEAD);
addMessages(new String[]{"I NOW HAVE A NECK.", "I DO NOT NEED A NECK.", "I DO NOT HAVE A BODY."}, PARTS.NECK);
addMessages(new String[]{"I NOW HAVE A BODY.", "I DO NOT NEED A BODY."}, PARTS.BODY);
addMessages(new String[]{"I NOW HAVE A TAIL.", "I DO NOT NEED A TAIL.", "I DO NOT HAVE A BODY."}, PARTS.TAIL);
addMessages(new String[]{"I NOW HAVE ^^^" + " LEG", "I HAVE " + MAX_LEGS + " FEET.", "I DO NOT HAVE A BODY."}, PARTS.LEGS);
}
}

363
16_Bug/java/src/Insect.java Normal file
View File

@@ -0,0 +1,363 @@
import java.util.ArrayList;
import java.util.Arrays;
/**
* This tracks the insect (bug) and has methods to
* add body parts, create an array of output so it
* can be drawn and to determine if a bug is complete.
* N.B. This is a super class for ComputerBug and PlayerBug
*/
public class Insect {
public static final int MAX_FEELERS = 2;
public static final int MAX_LEGS = 6;
public static final int ADDED = 0;
public static final int NOT_ADDED = 1;
public static final int MISSING = 2;
// Various parts of the bug
public enum PARTS {
FEELERS,
HEAD,
NECK,
BODY,
TAIL,
LEGS
}
// Tracks what parts of the bug have been added
private boolean body;
private boolean neck;
private boolean head;
private int feelers;
private boolean tail;
private int legs;
// Messages about for various body parts
// These are set in the subclass ComputerBug or PlayerBug
private String[] bodyMessages;
private String[] neckMessages;
private String[] headMessages;
private String[] feelerMessages;
private String[] tailMessages;
private String[] legMessages;
public Insect() {
init();
}
/**
* Add a body to the bug if there is not one already added.
*
* @return return an appropriate message about the status of the operation.
*/
public String addBody() {
boolean currentState = false;
if (!body) {
body = true;
currentState = true;
}
return addBodyMessage(currentState);
}
/**
* Create output based on adding the body or it being already added previously
*
* @return contains the output message
*/
private String addBodyMessage(boolean wasAdded) {
// Return the appropriate message depending on whether the
// body was added or not.
if (wasAdded) {
return bodyMessages[ADDED];
} else {
return bodyMessages[NOT_ADDED];
}
}
/**
* Add a neck if a) a body has previously been added and
* b) a neck has not previously been added.
*
* @return text containing the status of the operation
*/
public String addNeck() {
int status = NOT_ADDED; // Default is not added
if (!body) {
// No body, cannot add a neck
status = MISSING;
} else if (!neck) {
neck = true;
status = ADDED;
}
return neckMessages[status];
}
/**
* Add a head to the bug if a) there already exists a neck and
* b) a head has not previously been added
*
* @return text outlining the success of the operation
*/
public String addHead() {
int status = NOT_ADDED; // Default is not added
if (!neck) {
// No neck, cannot add a head
status = MISSING;
} else if (!head) {
head = true;
status = ADDED;
}
return headMessages[status];
}
/**
* Add a feeler to the head if a) there has been a head added to
* the bug previously, and b) there are not already 2 (MAX_FEELERS)
* feelers previously added to the bug.
*
* @return text outlining the status of the operation
*/
public String addFeelers() {
int status = NOT_ADDED; // Default is not added
if (!head) {
// No head, cannot add a feeler
status = MISSING;
} else if (feelers < MAX_FEELERS) {
feelers++;
status = ADDED;
}
return feelerMessages[status];
}
/**
* Add a tail to the bug if a) there is already a body previously added
* to the bug and b) there is not already a tail added.
*
* @return text outlining the status of the operation.
*/
public String addTail() {
int status = NOT_ADDED; // Default is not added
if (!body) {
// No body, cannot add a tail
status = MISSING;
} else if (!tail) {
tail = true;
status = ADDED;
}
return tailMessages[status];
}
/**
* Add a leg to the bug if a) there is already a body previously added
* b) there are less than 6 (MAX_LEGS) previously added.
*
* @return text outlining status of the operation.
*/
public String addLeg() {
int status = NOT_ADDED; // Default is not added
if (!body) {
// No body, cannot add a leg
status = MISSING;
} else if (legs < MAX_LEGS) {
legs++;
status = ADDED;
}
String message = "";
// Create a string showing the result of the operation
switch(status) {
case ADDED:
// Replace # with number of legs
message = legMessages[status].replace("^^^", String.valueOf(legs));
// Add text S. if >1 leg, or just . if one leg.
if (legs > 1) {
message += "S.";
} else {
message += ".";
}
break;
case NOT_ADDED:
// Deliberate fall through to next case as its the
// same code to be executed
case MISSING:
message = legMessages[status];
break;
}
return message;
}
/**
* Initialise
*/
public void init() {
body = false;
neck = false;
head = false;
feelers = 0;
tail = false;
legs = 0;
}
/**
* Add unique messages depending on type of player
* A subclass of this class calls this method
* e.g. See ComputerBug or PlayerBug classes
*
* @param messages an array of messages
* @param bodyPart the bodypart the messages relate to.
*/
public void addMessages(String[] messages, PARTS bodyPart) {
switch (bodyPart) {
case FEELERS:
feelerMessages = messages;
break;
case HEAD:
headMessages = messages;
break;
case NECK:
neckMessages = messages;
break;
case BODY:
bodyMessages = messages;
break;
case TAIL:
tailMessages = messages;
break;
case LEGS:
legMessages = messages;
break;
}
}
/**
* Returns a string array containing
* the "bug" that can be output to console
*
* @return the bug ready to draw
*/
public ArrayList<String> draw() {
ArrayList<String> bug = new ArrayList<>();
StringBuilder lineOutput;
// Feelers
if (feelers > 0) {
for (int i = 0; i < 4; i++) {
lineOutput = new StringBuilder(addSpaces(10));
for (int j = 0; j < feelers; j++) {
lineOutput.append("A ");
}
bug.add(lineOutput.toString());
}
}
if (head) {
lineOutput = new StringBuilder(addSpaces(8) + "HHHHHHH");
bug.add(lineOutput.toString());
lineOutput = new StringBuilder(addSpaces(8) + "H" + addSpaces(5) + "H");
bug.add(lineOutput.toString());
lineOutput = new StringBuilder(addSpaces(8) + "H O O H");
bug.add(lineOutput.toString());
lineOutput = new StringBuilder(addSpaces(8) + "H" + addSpaces(5) + "H");
bug.add(lineOutput.toString());
lineOutput = new StringBuilder(addSpaces(8) + "H" + addSpaces(2) + "V" + addSpaces(2) + "H");
bug.add(lineOutput.toString());
lineOutput = new StringBuilder(addSpaces(8) + "HHHHHHH");
bug.add(lineOutput.toString());
}
if (neck) {
for (int i = 0; i < 2; i++) {
lineOutput = new StringBuilder(addSpaces(10) + "N N");
bug.add(lineOutput.toString());
}
}
if (body) {
lineOutput = new StringBuilder(addSpaces(5) + "BBBBBBBBBBBB");
bug.add(lineOutput.toString());
for (int i = 0; i < 2; i++) {
lineOutput = new StringBuilder(addSpaces(5) + "B" + addSpaces(10) + "B");
bug.add(lineOutput.toString());
}
if (tail) {
lineOutput = new StringBuilder("TTTTTB" + addSpaces(10) + "B");
bug.add(lineOutput.toString());
}
lineOutput = new StringBuilder(addSpaces(5) + "BBBBBBBBBBBB");
bug.add(lineOutput.toString());
}
if (legs > 0) {
for (int i = 0; i < 2; i++) {
lineOutput = new StringBuilder(addSpaces(5));
for (int j = 0; j < legs; j++) {
lineOutput.append(" L");
}
bug.add(lineOutput.toString());
}
}
return bug;
}
/**
* Check if the bug is complete i.e. it has
* 2 (MAX_FEELERS) feelers, a head, a neck, a body
* a tail and 6 (MAX_FEET) feet.
*
* @return true if complete.
*/
public boolean complete() {
return (feelers == MAX_FEELERS)
&& head
&& neck
&& body
&& tail
&& (legs == MAX_LEGS);
}
/**
* Simulate tabs be creating a string of X spaces.
*
* @param number contains number of spaces needed.
* @return a String containing the spaces
*/
private String addSpaces(int number) {
char[] spaces = new char[number];
Arrays.fill(spaces, ' ');
return new String(spaces);
}
}

View File

@@ -0,0 +1,18 @@
public class PlayerBug extends Insect {
// Create messages specific to the player.
public PlayerBug() {
// Call superclass constructor for initialization.
super();
addMessages(new String[]{"I NOW GIVE YOU A FEELER.", "YOU HAVE " + MAX_FEELERS + " FEELERS ALREADY.", "YOU DO NOT HAVE A HEAD."}, PARTS.FEELERS);
addMessages(new String[]{"YOU NEEDED A HEAD.", "YOU HAVE A HEAD.", "YOU DO NOT HAVE A NECK."}, PARTS.HEAD);
addMessages(new String[]{"YOU NOW HAVE A NECK.", "YOU DO NOT NEED A NECK.", "YOU DO NOT HAVE A BODY."}, PARTS.NECK);
addMessages(new String[]{"YOU NOW HAVE A BODY.", "YOU DO NOT NEED A BODY."}, PARTS.BODY);
addMessages(new String[]{"I NOW GIVE YOU A TAIL.", "YOU ALREADY HAVE A TAIL.", "YOU DO NOT HAVE A BODY."}, PARTS.TAIL);
addMessages(new String[]{"YOU NOW HAVE ^^^ LEG", "YOU HAVE " + MAX_LEGS + " FEET ALREADY.", "YOU DO NOT HAVE A BODY."}, PARTS.LEGS);
}
}

View File

@@ -0,0 +1,3 @@
Original source downloaded [from Vintage Basic](http://www.vintage-basic.net/games.html)
Conversion to [JavaScript](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Shells)

View File

@@ -0,0 +1,9 @@
<html>
<head>
<title>BUG</title>
</head>
<body>
<pre id="output" style="font-size: 12pt;"></pre>
<script src="bug.js"></script>
</body>
</html>

347
16_Bug/javascript/bug.js Normal file
View File

@@ -0,0 +1,347 @@
// BUG
//
// Converted from BASIC to Javascript by Oscar Toledo G. (nanochess)
//
function print(str)
{
document.getElementById("output").appendChild(document.createTextNode(str));
}
function input()
{
var input_element;
var input_str;
return new Promise(function (resolve) {
input_element = document.createElement("INPUT");
print("? ");
input_element.setAttribute("type", "text");
input_element.setAttribute("length", "50");
document.getElementById("output").appendChild(input_element);
input_element.focus();
input_str = undefined;
input_element.addEventListener("keydown", function (event) {
if (event.keyCode == 13) {
input_str = input_element.value;
document.getElementById("output").removeChild(input_element);
print(input_str);
print("\n");
resolve(input_str);
}
});
});
}
function tab(space)
{
var str = "";
while (space-- > 0)
str += " ";
return str;
}
function draw_head()
{
print(" HHHHHHH\n");
print(" H H\n");
print(" H O O H\n");
print(" H H\n");
print(" H V H\n");
print(" HHHHHHH\n");
}
// Main program
async function main()
{
print(tab(34) + "BUG\n");
print(tab(15) + "CREATIVE COMPUTING MORRISTOWN, NEW JERSEY\n");
print("\n");
print("\n");
print("\n");
a = 0;
b = 0;
h = 0;
l = 0;
n = 0;
p = 0;
q = 0;
r = 0;
s = 0;
t = 0;
u = 0;
v = 0;
y = 0;
print("THE GAME BUG\n");
print("I HOPE YOU ENJOY THIS GAME.\n");
print("\n");
print("DO YOU WANT INSTRUCTIONS");
str = await input();
if (str != "NO") {
print("THE OBJECT OF BUG IS TO FINISH YOUR BUG BEFORE I FINISH\n");
print("MINE. EACH NUMBER STANDS FOR A PART OF THE BUG BODY.\n");
print("I WILL ROLL THE DIE FOR YOU, TELL YOU WHAT I ROLLED FOR YOU\n");
print("WHAT THE NUMBER STANDS FOR, AND IF YOU CAN GET THE PART.\n");
print("IF YOU CAN GET THE PART I WILL GIVE IT TO YOU.\n");
print("THE SAME WILL HAPPEN ON MY TURN.\n");
print("IF THERE IS A CHANGE IN EITHER BUG I WILL GIVE YOU THE\n");
print("OPTION OF SEEING THE PICTURES OF THE BUGS.\n");
print("THE NUMBERS STAND FOR PARTS AS FOLLOWS:\n");
print("NUMBER\tPART\tNUMBER OF PART NEEDED\n");
print("1\tBODY\t1\n");
print("2\tNECK\t1\n");
print("3\tHEAD\t1\n");
print("4\tFEELERS\t2\n");
print("5\tTAIL\t1\n");
print("6\tLEGS\t6\n");
print("\n");
print("\n");
}
while (y == 0) {
z = Math.floor(6 * Math.random() + 1);
c = 1;
print("YOU ROLLED A " + z + "\n");
switch (z) {
case 1:
print("1=BODY\n");
if (b == 0) {
print("YOU NOW HAVE A BODY.\n");
b = 1;
c = 0;
} else {
print("YOU DO NOT NEED A BODY.\n");
}
break;
case 2:
print("2=NECK\n");
if (n == 0) {
if (b == 0) {
print("YOU DO NOT HAVE A BODY.\n");
} else {
print("YOU NOW HAVE A NECK.\n");
n = 1;
c = 0;
}
} else {
print("YOU DO NOT NEED A NECK.\n");
}
break;
case 3:
print("3=HEAD\n");
if (n == 0) {
print("YOU DO NOT HAVE A NECK.\n");
} else if (h == 0) {
print("YOU NEEDED A HEAD.\n");
h = 1;
c = 0;
} else {
print("YOU HAVE A HEAD.\n");
}
break;
case 4:
print("4=FEELERS\n");
if (h == 0) {
print("YOU DO NOT HAVE A HEAD.\n");
} else if (a == 2) {
print("YOU HAVE TWO FEELERS ALREADY.\n");
} else {
print("I NOW GIVE YOU A FEELER.\n");
a++;
c = 0;
}
break;
case 5:
print("5=TAIL\n");
if (b == 0) {
print("YOU DO NOT HAVE A BODY.\n");
} else if (t == 1) {
print("YOU ALREADY HAVE A TAIL.\n");
} else {
print("I NOW GIVE YOU A TAIL.\n");
t++;
c = 0;
}
break;
case 6:
print("6=LEG\n");
if (l == 6) {
print("YOU HAVE 6 FEET ALREADY.\n");
} else if (b == 0) {
print("YOU DO NOT HAVE A BODY.\n");
} else {
l++;
c = 0;
print("YOU NOW HAVE " + l + " LEGS.\n");
}
break;
}
x = Math.floor(6 * Math.random() + 1) ;
print("\n");
date = new Date().valueOf;
while (date - new Date().valueOf < 1000000) ;
print("I ROLLED A " + x + "\n");
switch (x) {
case 1:
print("1=BODY\n");
if (p == 1) {
print("I DO NOT NEED A BODY.\n");
} else {
print("I NOW HAVE A BODY.\n");
c = 0;
p = 1;
}
break;
case 2:
print("2=NECK\n");
if (q == 1) {
print("I DO NOT NEED A NECK.\n");
} else if (p == 0) {
print("I DO NOT HAVE A BODY.\n");
} else {
print("I NOW HAVE A NECK.\n");
q = 1;
c = 0;
}
break;
case 3:
print("3=HEAD\n");
if (q == 0) {
print("I DO NOT HAVE A NECK.\n");
} else if (r == 1) {
print("I DO NOT NEED A HEAD.\n");
} else {
print("I NEEDED A HEAD.\n");
r = 1;
c = 0;
}
break;
case 4:
print("4=FEELERS\n");
if (r == 0) {
print("I DO NOT HAVE A HEAD.\n");
} else if (s == 2) {
print("I HAVE 2 FEELERS ALREADY.\n");
} else {
print("I GET A FEELER.\n");
s++;
c = 0;
}
break;
case 5:
print("5=TAIL\n");
if (p == 0) {
print("I DO NOT HAVE A BODY.\n");
} else if (u == 1) {
print("I DO NOT NEED A TAIL.\n");
} else {
print("I NOW HAVE A TAIL.\n");
u = 1;
c = 0;
}
break;
case 6:
print("6=LEGS\n");
if (v == 6) {
print("I HAVE 6 FEET.\n");
} else if (p == 0) {
print("I DO NOT HAVE A BODY.\n");
} else {
v++;
c = 0;
print("I NOW HAVE " + v + " LEGS.\n");
}
break;
}
if (a == 2 && t == 1 && l == 6) {
print("YOUR BUG IS FINISHED.\n");
y++;
}
if (s == 2 && p == 1 && v == 6) {
print("MY BUG IS FINISHED.\n");
y += 2;
}
if (c == 1)
continue;
print("DO YOU WANT THE PICTURES");
str = await input();
if (str == "NO")
continue;
print("*****YOUR BUG*****\n");
print("\n");
print("\n");
if (a != 0) {
for (z = 1; z <= 4; z++) {
print(tab(10));
for (x = 1; x <= a; x++) {
print("A ");
}
print("\n");
}
}
if (h != 0)
draw_head();
if (n != 0) {
for (z = 1; z <= 2; z++)
print(" N N\n");
}
if (b != 0) {
print(" BBBBBBBBBBBB\n");
for (z = 1; z <= 2; z++)
print(" B B\n");
if (t == 1)
print("TTTTTB B\n");
print(" BBBBBBBBBBBB\n");
}
if (l != 0) {
for (z = 1; z <= 2; z++) {
print(tab(5));
for (x = 1; x <= l; x++)
print(" L");
print("\n");
}
}
for (z = 1; z <= 4; z++)
print("\n");
print("*****MY BUG*****\n");
print("\n");
print("\n");
print("\n");
if (s != 0) {
for (z = 1; z <= 4; z++) {
print(tab(10));
for (x = 1; x <= s; x++) {
print("F ");
}
print("\n");
}
}
if (r != 0)
draw_head();
if (q != 0) {
for (z = 1; z <= 2; z++)
print(" N N\n");
}
if (p != 0) {
print(" BBBBBBBBBBBB\n");
for (z = 1; z <= 2; z++)
print(" B B\n");
if (u == 1)
print("TTTTTB B\n");
print(" BBBBBBBBBBBB\n");
}
if (v != 0) {
for (z = 1; z <= 2; z++) {
print(tab(5));
for (x = 1; x <= v; x++)
print(" L");
print("\n");
}
}
for (z = 1; z <= 4; z++)
print("\n");
}
print("I HOPE YOU ENJOYED THE GAME, PLAY IT AGAIN SOON!!\n");
}
main();

3
16_Bug/pascal/README.md Normal file
View File

@@ -0,0 +1,3 @@
Original source downloaded [from Vintage Basic](http://www.vintage-basic.net/games.html)
Conversion to [Pascal](https://en.wikipedia.org/wiki/Pascal_(programming_language))

3
16_Bug/perl/README.md Normal file
View File

@@ -0,0 +1,3 @@
Original source downloaded [from Vintage Basic](http://www.vintage-basic.net/games.html)
Conversion to [Perl](https://www.perl.org/)

3
16_Bug/python/README.md Normal file
View File

@@ -0,0 +1,3 @@
Original source downloaded [from Vintage Basic](http://www.vintage-basic.net/games.html)
Conversion to [Python](https://www.python.org/about/)

3
16_Bug/ruby/README.md Normal file
View File

@@ -0,0 +1,3 @@
Original source downloaded [from Vintage Basic](http://www.vintage-basic.net/games.html)
Conversion to [Ruby](https://www.ruby-lang.org/en/)

3
16_Bug/vbnet/README.md Normal file
View File

@@ -0,0 +1,3 @@
Original BASIC source [downloaded from Vintage Basic](http://www.vintage-basic.net/games.html)
Conversion to [Visual Basic .NET](https://en.wikipedia.org/wiki/Visual_Basic_.NET)