Merge pull request #893 from GKnirps/king_python_pollution_reason

Fix pick of pollution reason in python King
This commit is contained in:
Jeff Atwood
2023-08-28 16:14:19 -07:00
committed by GitHub
2 changed files with 13 additions and 11 deletions

View File

@@ -6,6 +6,7 @@ https://www.atariarchives.org/basicgames/showpage.php?page=2
import random
cards = {
2: "2",
3: "3",
@@ -22,6 +23,7 @@ cards = {
14: "Ace",
}
def play_game() -> None:
cash = 100
while cash > 0:

View File

@@ -131,17 +131,17 @@ class GameState:
tourist_trade_earnings = V1 - V2
print(f" YOU MADE {tourist_trade_earnings} RALLODS FROM TOURIST TRADE.")
if V2 != 0 and not (V1 - V2 >= self.tourism_earnings):
print(" DECREASE BECAUSE ")
print(" DECREASE BECAUSE ", end="")
reason = randint(0, 10)
if reason <= 2:
print("FISH POPULATION HAS DWINDLED DUE TO WATER POLLUTION.")
if reason <= 4:
elif reason <= 4:
print("AIR POLLUTION IS KILLING GAME BIRD POPULATION.")
if reason <= 6:
elif reason <= 6:
print("MINERAL BATHS ARE BEING RUINED BY WATER POLLUTION.")
if reason <= 8:
elif reason <= 8:
print("UNPLEASANT SMOG IS DISCOURAGING SUN BATHERS.")
if reason <= 10:
else:
print("HOTELS ARE LOOKING SHABBY DUE TO SMOG GRIT.")
# NOTE: The following two lines had a bug in the original game: