MAINT: Apply pre-commit

Remove byte-order-marker pre-commit check as there would be
many adjustments necessary
This commit is contained in:
Martin Thoma
2022-03-05 09:29:23 +01:00
parent f5e33ae38f
commit e64fb6795c
536 changed files with 6267 additions and 5556 deletions

View File

@@ -11,8 +11,8 @@ public class Board {
}
}
/**
/**
* Place 'X' or 'O' on the board position passed
* @param position
* @param player
@@ -26,13 +26,13 @@ public class Board {
}
public void printBoard() {
System.out.format("%-3c ! %-3c ! %-3c\n----+----+----\n%-3c ! %-3c ! %-3c\n----+----+----\n%-3c ! %-3c ! %-3c\n",
System.out.format("%-3c ! %-3c ! %-3c\n----+----+----\n%-3c ! %-3c ! %-3c\n----+----+----\n%-3c ! %-3c ! %-3c\n",
this.arr[0], this.arr[1], this.arr[2], this.arr[3], this.arr[4], this.arr[5], this.arr[6], this.arr[7], this.arr[8]
);
}
}
/**
/**
* @param x
* @return the value of the char at a given position
*/
@@ -40,37 +40,37 @@ public class Board {
return arr[x-1];
}
/**
/**
* Go through the board and check for win (horizontal, diagonal, vertical)
* @param player
* @return whether a win has occured
*/
public boolean checkWin(char player) {
if(this.arr[0] == player && this.arr[1] == player && this.arr[2] == player)
if(this.arr[0] == player && this.arr[1] == player && this.arr[2] == player)
return true;
if(this.arr[3] == player && this.arr[4] == player && this.arr[5] == player)
return true;
if(this.arr[6] == player && this.arr[7] == player && this.arr[8] == player)
if(this.arr[3] == player && this.arr[4] == player && this.arr[5] == player)
return true;
if(this.arr[6] == player && this.arr[7] == player && this.arr[8] == player)
return true;
if(this.arr[0] == player && this.arr[4] == player && this.arr[8] == player)
return true;
if(this.arr[2] == player && this.arr[4] == player && this.arr[6] == player)
return true;
if(this.arr[0] == player && this.arr[3] == player && this.arr[6] == player)
if(this.arr[0] == player && this.arr[3] == player && this.arr[6] == player)
return true;
if(this.arr[1] == player && this.arr[4] == player && this.arr[7] == player)
if(this.arr[1] == player && this.arr[4] == player && this.arr[7] == player)
return true;
if(this.arr[2] == player && this.arr[5] == player && this.arr[8] == player)
if(this.arr[2] == player && this.arr[5] == player && this.arr[8] == player)
return true;
return false;
@@ -80,9 +80,9 @@ public class Board {
if(this.getBoardValue(1) != ' ' && this.getBoardValue(2) != ' ' && this.getBoardValue(3) != ' ' && this.getBoardValue(4) != ' ' && this.getBoardValue(5) != ' ' && this.getBoardValue(6) != ' ' && this.getBoardValue(7) != ' ' && this.getBoardValue(8) != ' ' && this.getBoardValue(9) != ' ' ) {
return true;
}
}
return false;
}
return false;
}
/**
* Reset the board

View File

@@ -147,9 +147,9 @@ public class TicTacToe2 {
System.out.println("THATS NOT 'Y' OR 'N', TRY AGAIN");
in.nextLine();
}
}
}
break;
}
}
}
}