mirror of
https://github.com/coding-horror/basic-computer-games.git
synced 2025-12-23 15:37:51 -08:00
@@ -6,4 +6,12 @@
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<EmbeddedResource Include="Resources/*.txt" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\00_Common\dotnet\Games.Common\Games.Common.csproj" />
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</ItemGroup>
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</Project>
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56
26_Chomp/csharp/Cookie.cs
Normal file
56
26_Chomp/csharp/Cookie.cs
Normal file
@@ -0,0 +1,56 @@
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using System.Text;
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namespace Chomp;
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internal class Cookie
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{
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private readonly int _rowCount;
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private readonly int _columnCount;
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private readonly char[][] _bits;
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public Cookie(int rowCount, int columnCount)
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{
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_rowCount = rowCount;
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_columnCount = columnCount;
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// The calls to Math.Max here are to duplicate the original behaviour
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// when negative values are given for the row or column count.
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_bits = new char[Math.Max(_rowCount, 1)][];
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for (int row = 0; row < _bits.Length; row++)
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{
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_bits[row] = Enumerable.Repeat('*', Math.Max(_columnCount, 1)).ToArray();
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}
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_bits[0][0] = 'P';
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}
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public bool TryChomp(int row, int column, out char chomped)
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{
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if (row < 1 || row > _rowCount || column < 1 || column > _columnCount || _bits[row - 1][column - 1] == ' ')
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{
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chomped = default;
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return false;
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}
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chomped = _bits[row - 1][column - 1];
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for (int r = row; r <= _rowCount; r++)
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{
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for (int c = column; c <= _columnCount; c++)
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{
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_bits[r - 1][c - 1] = ' ';
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}
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}
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return true;
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}
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public override string ToString()
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{
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var builder = new StringBuilder().AppendLine(" 1 2 3 4 5 6 7 8 9");
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for (int row = 1; row <= _bits.Length; row++)
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{
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builder.Append(' ').Append(row).Append(" ").AppendLine(string.Join(' ', _bits[row - 1]));
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}
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return builder.ToString();
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}
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}
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64
26_Chomp/csharp/Game.cs
Normal file
64
26_Chomp/csharp/Game.cs
Normal file
@@ -0,0 +1,64 @@
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namespace Chomp;
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internal class Game
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{
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private readonly IReadWrite _io;
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public Game(IReadWrite io)
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{
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_io = io;
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}
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internal void Play()
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{
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_io.Write(Resource.Streams.Introduction);
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if (_io.ReadNumber("Do you want the rules (1=Yes, 0=No!)") != 0)
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{
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_io.Write(Resource.Streams.Rules);
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}
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while (true)
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{
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_io.Write(Resource.Streams.HereWeGo);
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var (playerCount, rowCount, columnCount) = _io.ReadParameters();
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var loser = Play(new Cookie(rowCount, columnCount), new PlayerNumber(playerCount));
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_io.WriteLine(string.Format(Resource.Formats.YouLose, loser));
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if (_io.ReadNumber("Again (1=Yes, 0=No!)") != 1) { break; }
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}
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}
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private PlayerNumber Play(Cookie cookie, PlayerNumber player)
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{
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while (true)
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{
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_io.WriteLine(cookie);
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var poisoned = Chomp(cookie, player);
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if (poisoned) { return player; }
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player++;
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}
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}
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private bool Chomp(Cookie cookie, PlayerNumber player)
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{
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while (true)
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{
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_io.WriteLine(string.Format(Resource.Formats.Player, player));
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var (row, column) = _io.Read2Numbers(Resource.Prompts.Coordinates);
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if (cookie.TryChomp((int)row, (int)column, out char chomped))
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{
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return chomped == 'P';
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}
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_io.Write(Resource.Streams.NoFair);
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}
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}
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}
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24
26_Chomp/csharp/IOExtensions.cs
Normal file
24
26_Chomp/csharp/IOExtensions.cs
Normal file
@@ -0,0 +1,24 @@
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namespace Chomp;
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internal static class IOExtensions
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{
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public static (float, int, int) ReadParameters(this IReadWrite io)
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=> (
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(int)io.ReadNumber(Resource.Prompts.HowManyPlayers),
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io.ReadNumberWithMax(Resource.Prompts.HowManyRows, 9, Resource.Strings.TooManyRows),
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io.ReadNumberWithMax(Resource.Prompts.HowManyColumns, 9, Resource.Strings.TooManyColumns)
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);
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private static int ReadNumberWithMax(this IReadWrite io, string initialPrompt, int max, string reprompt)
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{
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var prompt = initialPrompt;
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while (true)
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{
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var response = io.ReadNumber(prompt);
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if (response <= 9) { return (int)response; }
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prompt = $"{reprompt} {initialPrompt.ToLowerInvariant()}";
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}
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}
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}
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32
26_Chomp/csharp/PlayerNumber.cs
Normal file
32
26_Chomp/csharp/PlayerNumber.cs
Normal file
@@ -0,0 +1,32 @@
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namespace Chomp;
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internal class PlayerNumber
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{
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private readonly float _playerCount;
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private int _counter;
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private float _number;
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// The original code does not constrain playerCount to be an integer
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public PlayerNumber(float playerCount)
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{
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_playerCount = playerCount;
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_number = 0;
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Increment();
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}
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public static PlayerNumber operator ++(PlayerNumber number) => number.Increment();
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private PlayerNumber Increment()
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{
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if (_playerCount == 0) { throw new DivideByZeroException(); }
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// The increment logic here is the same as the original program, and exhibits
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// interesting behaviour when _playerCount is not an integer.
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_counter++;
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_number = _counter - (float)Math.Floor(_counter / _playerCount) * _playerCount;
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if (_number == 0) { _number = _playerCount; }
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return this;
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}
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public override string ToString() => (_number >= 0 ? " " : "") + _number.ToString();
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}
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5
26_Chomp/csharp/Program.cs
Normal file
5
26_Chomp/csharp/Program.cs
Normal file
@@ -0,0 +1,5 @@
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global using Games.Common.IO;
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global using Chomp.Resources;
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using Chomp;
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new Game(new ConsoleIO()).Play();
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1
26_Chomp/csharp/Resources/Coordinates.txt
Normal file
1
26_Chomp/csharp/Resources/Coordinates.txt
Normal file
@@ -0,0 +1 @@
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Coordinates of Chomp (row, column)
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2
26_Chomp/csharp/Resources/HereWeGo.txt
Normal file
2
26_Chomp/csharp/Resources/HereWeGo.txt
Normal file
@@ -0,0 +1,2 @@
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Here we go...
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1
26_Chomp/csharp/Resources/HowManyColumns.txt
Normal file
1
26_Chomp/csharp/Resources/HowManyColumns.txt
Normal file
@@ -0,0 +1 @@
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How many columns
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1
26_Chomp/csharp/Resources/HowManyPlayers.txt
Normal file
1
26_Chomp/csharp/Resources/HowManyPlayers.txt
Normal file
@@ -0,0 +1 @@
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How many players
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1
26_Chomp/csharp/Resources/HowManyRows.txt
Normal file
1
26_Chomp/csharp/Resources/HowManyRows.txt
Normal file
@@ -0,0 +1 @@
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How many rows
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6
26_Chomp/csharp/Resources/Introduction.txt
Normal file
6
26_Chomp/csharp/Resources/Introduction.txt
Normal file
@@ -0,0 +1,6 @@
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Chomp
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Creative Computing Morristown, New Jersey
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This is the game of Chomp (Scientific American, Jan 1973)
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1
26_Chomp/csharp/Resources/NoFair.txt
Normal file
1
26_Chomp/csharp/Resources/NoFair.txt
Normal file
@@ -0,0 +1 @@
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No fair. You're trying to chomp on empty space!
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1
26_Chomp/csharp/Resources/Player.txt
Normal file
1
26_Chomp/csharp/Resources/Player.txt
Normal file
@@ -0,0 +1 @@
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Player{0}
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48
26_Chomp/csharp/Resources/Resource.cs
Normal file
48
26_Chomp/csharp/Resources/Resource.cs
Normal file
@@ -0,0 +1,48 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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namespace Chomp.Resources;
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internal static class Resource
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{
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internal static class Streams
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{
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public static Stream HereWeGo => GetStream();
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public static Stream Introduction => GetStream();
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public static Stream Rules => GetStream();
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public static Stream NoFair => GetStream();
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}
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internal static class Formats
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{
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public static string Player => GetString();
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public static string YouLose => GetString();
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}
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internal static class Prompts
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{
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public static string Coordinates => GetString();
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public static string HowManyPlayers => GetString();
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public static string HowManyRows => GetString();
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public static string HowManyColumns => GetString();
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public static string TooManyColumns => GetString();
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}
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internal static class Strings
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{
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public static string TooManyColumns => GetString();
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public static string TooManyRows => GetString();
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}
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private static string GetString([CallerMemberName] string? name = null)
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{
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using var stream = GetStream(name);
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using var reader = new StreamReader(stream);
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return reader.ReadToEnd();
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}
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private static Stream GetStream([CallerMemberName] string? name = null) =>
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Assembly.GetExecutingAssembly().GetManifestResourceStream($"{typeof(Resource).Namespace}.{name}.txt")
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?? throw new Exception($"Could not find embedded resource stream '{name}'.");
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}
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22
26_Chomp/csharp/Resources/Rules.txt
Normal file
22
26_Chomp/csharp/Resources/Rules.txt
Normal file
@@ -0,0 +1,22 @@
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Chomp is for 1 or more players (humans only).
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Here's how a board looks (this one is 5 by 7):
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1 2 3 4 5 6 7 8 9
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1 P * * * * * *
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2 * * * * * * *
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3 * * * * * * *
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4 * * * * * * *
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5 * * * * * * *
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The board is a big cookie - R rows high and C columns
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wide. You input R and C at the start. In the upper left
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corner of the cookie is a poison square (P). The one who
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chomps the poison square loses. To take a chomp, type the
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row and column of one of the squares on the cookie.
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All of the squares below and to the right of that square
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(including that square, too) disappear -- Chomp!!
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No fair chomping on squares that have already been chomped,
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or that are outside the original dimensions of the cookie.
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1
26_Chomp/csharp/Resources/TooManyColumns.txt
Normal file
1
26_Chomp/csharp/Resources/TooManyColumns.txt
Normal file
@@ -0,0 +1 @@
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Too many rows (9 is maximum). Now,
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1
26_Chomp/csharp/Resources/TooManyRows.txt
Normal file
1
26_Chomp/csharp/Resources/TooManyRows.txt
Normal file
@@ -0,0 +1 @@
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Too many rows (9 is maximum). Now,
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1
26_Chomp/csharp/Resources/YouLose.txt
Normal file
1
26_Chomp/csharp/Resources/YouLose.txt
Normal file
@@ -0,0 +1 @@
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You lose, player{0}
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Reference in New Issue
Block a user