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https://github.com/coding-horror/basic-computer-games.git
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Reorganise classes
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242
71_Poker/csharp/Game.cs
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242
71_Poker/csharp/Game.cs
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@@ -0,0 +1,242 @@
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using Poker.Cards;
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using Poker.Players;
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using Poker.Resources;
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namespace Poker;
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internal class Game
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{
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private readonly IReadWrite _io;
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private readonly IRandom _random;
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private int _playerBet;
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private int _playerTotalBet;
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private int Z;
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private int _computerTotalBet;
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private int V;
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public Game(IReadWrite io, IRandom random)
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{
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_io = io;
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_random = random;
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}
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private int Get0To9() => _random.Next(10);
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internal void Play()
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{
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var deck = new Deck();
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var human = new Human(200, _io);
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var computer = new Computer(200, _io, _random);
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var table = new Table(_io, deck, human, computer);
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_io.Write(Resource.Streams.Title);
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_io.Write(Resource.Streams.Instructions);
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do
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{
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deck.Shuffle(_random);
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} while (PlayHand(table));
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}
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internal bool PlayHand(Table table)
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{
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while(true)
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{
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_io.WriteLine();
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if (table.Computer.Balance<=5)
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{
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CongratulatePlayer();
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return false;
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}
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_io.WriteLine("The ante is $5. I will deal:");
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_io.WriteLine();
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if (table.Human.Balance <= 5 && table.Human.IsBroke()) { return false; }
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table.Deal();
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_io.WriteLine();
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Z = table.Computer.Hand.Rank switch
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{
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_ when table.Computer.Hand.IsWeak =>
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table.Computer.BluffIf(Get0To9() > 7, 0b11100) ??
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table.Computer.BluffIf(Get0To9() > 7, 0b11110) ??
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table.Computer.BluffIf(Get0To9() < 1, 0b11111) ??
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1,
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< 13 => table.Computer.BluffIf(Get0To9() < 2) ?? 0,
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<= 16 => 35,
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_ when Get0To9() < 1 => 35,
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_ => 2
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};
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if (Z <= 1)
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{
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_computerTotalBet = 0;
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_io.WriteLine("I check.");
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}
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else
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{
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V=Z+Get0To9();
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if (ComputerCantContinue()) { return false; }
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_io.WriteLine($"I'll open with ${V}");
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_computerTotalBet = V;
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_playerTotalBet = 0;
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}
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if (GetWager()) { return false; }
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if (table.SomeoneHasFolded()) { return ShouldContinue(); }
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table.Draw();
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Z = table.Computer.Hand.Rank switch
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{
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_ when table.Computer.IsBluffing => 28,
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_ when table.Computer.Hand.IsWeak => 1,
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< 13 => Get0To9() == 0 ? 19 : 2,
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< 16 => Get0To9() == 8 ? 11 : 19,
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_ => 2
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};
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_computerTotalBet = 0;
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_playerTotalBet = 0;
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if (GetWager()) { return false; }
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if (_playerBet != 0)
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{
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if (table.SomeoneHasFolded()) { return ShouldContinue(); }
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}
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else if (!table.Computer.IsBluffing && table.Computer.Hand.IsWeak)
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{
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_io.WriteLine("I'll check");
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}
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else
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{
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V=Z+Get0To9();
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if (ComputerCantContinue()) { return false; }
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_io.WriteLine($"I'll bet ${V}");
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_computerTotalBet = V;
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if (GetWager()) { return false; }
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if (table.SomeoneHasFolded()) { return ShouldContinue(); }
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}
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if (table.GetWinner() is { } winner)
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{
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winner.TakeWinnings();
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return ShouldContinue();
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}
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}
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bool ShouldContinue()
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{
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_io.WriteLine($"Now I have $ {table.Computer.Balance} and you have $ {table.Human.Balance} ");
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return _io.ReadYesNo("Do you wish to continue");
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}
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bool GetWager()
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{
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_playerBet = 0;
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while(true)
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{
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if (_io.ReadPlayerAction(_computerTotalBet == 0 && _playerTotalBet == 0) is Bet bet)
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{
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if (_playerTotalBet + bet.Amount < _computerTotalBet)
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{
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_io.WriteLine("If you can't see my bet, then fold.");
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continue;
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}
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if (table.Human.Balance - _playerTotalBet - bet.Amount >= 0)
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{
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_playerBet = bet.Amount;
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_playerTotalBet += bet.Amount;
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break;
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}
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if (table.Human.IsBroke()) { return true; }
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continue;
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}
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else
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{
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table.Human.Fold();
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return UpdatePot();
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}
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}
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if (_playerTotalBet == _computerTotalBet) { return UpdatePot(); }
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if (Z == 1)
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{
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if (_playerTotalBet > 5)
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{
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table.Computer.Fold();
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_io.WriteLine("I fold.");
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return false;
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}
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V = 5;
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}
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return Line_3420();
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}
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bool Line_3350()
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{
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if (Z==2) { return Line_3430(); }
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return Line_3360();
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}
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bool Line_3360()
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{
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_io.WriteLine("I'll see you.");
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_computerTotalBet = _playerTotalBet;
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return UpdatePot();
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}
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bool UpdatePot()
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{
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table.Human.Balance -= _playerTotalBet;
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table.Computer.Balance -= _computerTotalBet;
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table.Pot += _playerTotalBet + _computerTotalBet;
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return false;
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}
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bool Line_3420()
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{
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if (_playerTotalBet>3*Z) { return Line_3350(); }
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return Line_3430();
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}
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bool Line_3430()
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{
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V = _playerTotalBet - _computerTotalBet + Get0To9();
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if (ComputerCantContinue()) { return true; }
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_io.WriteLine($"I'll see you, and raise you{V}");
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_computerTotalBet = _playerTotalBet + V;
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return GetWager();
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}
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bool ComputerCantContinue()
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{
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if (table.Computer.Balance - _playerTotalBet - V >= 0) { return false; }
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if (_playerTotalBet == 0)
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{
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V = table.Computer.Balance;
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}
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else if (table.Computer.Balance - _playerTotalBet >= 0)
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{
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return Line_3360();
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}
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else if (table.Computer.TrySellWatch(table.Human))
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{
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return false;
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}
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return CongratulatePlayer();
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}
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bool CongratulatePlayer()
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{
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_io.WriteLine("I'm busted. Congratulations!");
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return true;
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}
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}
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}
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internal interface IAction { }
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internal record Fold : IAction;
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internal record Bet (int Amount) : IAction
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{
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public Bet(float amount)
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: this((int)amount)
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{
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}
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}
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