Updated documentation and used push()

This commit is contained in:
christopher.millward
2022-01-04 10:44:48 -05:00
parent a05a1fedf3
commit fe6ff50d2f

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@@ -73,7 +73,7 @@ function createGameDeck(cards, gameSize) {
do { do {
card = Math.floor(deckSize * Math.random()); card = Math.floor(deckSize * Math.random());
} while (deck.includes(card)); } while (deck.includes(card));
deck[j] = card deck.push(card);
} }
return deck; return deck;
} }
@@ -129,7 +129,7 @@ async function main() {
let playerScore = 0; let playerScore = 0;
// Generate a random deck // Generate a random deck
const gameSize = 4; const gameSize = cards.length; // Number of cards to shuffle into the game deck. Can be <= cards.length.
const deck = createGameDeck(cards, gameSize); const deck = createGameDeck(cards, gameSize);
let shouldContinuePlaying = true; let shouldContinuePlaying = true;