apeng2012
a34fa0e581
Port 12_Bombs_Away to Rust
2024-04-19 20:03:25 +08:00
JoeStrout
63af1a1066
Added MiniScript implementation of Bombardment and Bombs Away.
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Also fixed a minor issue with Blackjack.
2023-07-20 15:15:02 -07:00
BrianWilkinsFL
9514ec3d7e
Initial implementation of bombsaway.bas in Lua
2022-06-05 12:59:00 -04:00
Martin Thoma
17a75813b1
Remove tests and alternative Python implementations
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Ad discussed here:
https://github.com/coding-horror/basic-computer-games/issues/548#issuecomment-1081008471
2022-03-29 07:02:10 +02:00
Martin Thoma
f192a3db36
Python: Add test for 9 / 10 / 11 / 12
2022-03-22 21:26:52 +01:00
Jeff Atwood
f40a1fc465
add Porting Notes to readme.md for each game
2022-03-18 19:50:22 -07:00
Martin Thoma
3b2739b8a2
Clean Code: Apply flake8-simplify to Python
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Also flake8-comprehensions which was added to the CI
For flake8-simplify, there are a few false-positives,
e.g. https://github.com/MartinThoma/flake8-simplify/issues/115
2022-03-18 22:29:56 +01:00
Jeff Atwood
6f6ac93d1f
Merge pull request #633 from mojoaxel/js-terminal-style
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Add "nice" terminal style stylesheet for javascript html
2022-03-15 23:50:18 -05:00
Jeff Atwood
43f2ec013a
add 00_Alternate_Langage folder and move alternate ports there
2022-03-15 20:49:07 -07:00
Alexander Wunschik
f2b3d6f2ed
add terminal-stylesheet for javascript html
2022-03-13 11:23:05 +01:00
Martin Thoma
e64fb6795c
MAINT: Apply pre-commit
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Remove byte-order-marker pre-commit check as there would be
many adjustments necessary
2022-03-05 09:29:23 +01:00
Zev Spitz
75def2707d
Add sln and csroj/vbproj files where missing
2022-01-16 08:17:31 +02:00
Bernard Cooke
62af4c0ab2
Correct looping/breaking in number of missions dialogue
2022-01-14 08:47:21 +00:00
Bernard Cooke
f29fa1792c
Tidy logic with inline conditionals for clarity
2022-01-14 01:53:41 +00:00
Bernard Cooke
11ffe9cf90
Tidy up 'Another mission?' message
2022-01-14 01:31:27 +00:00
Bernard Cooke
cf55a5f637
12. Port Bombs Away to Python
2022-01-14 01:28:30 +00:00
Tim Buchalka
a78c1e8122
Another issue #457 bugfix. Player selecting enemy weapons option BOTH (GUNS and MISSILES) now calculates amount correctly resulting in a higher likelyhood of being shot down.
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Added comments to make it clearer how the calculation worked for all enemy weapons.
2022-01-09 06:50:24 +10:30
Tim Buchalka
bc6580f209
Fix for gunner rate being incorrectly asked for when missiles selected - see issue #457 .
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Add test for player entering an amount for the percentage hit rate of gunners less than the minimum. It now shoots down the player as per the original game.
2022-01-08 17:28:18 +10:30
Pat Ludwig
32eee99654
Fix exception if choice 2 for damage is selected
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Initialize the variables.
2022-01-07 21:26:46 -06:00
Pat Ludwig
ae903a3b62
Apply Both damage correctly
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Choices 2 and 3 should both have missile damage applied.
2022-01-07 14:03:15 -06:00
Flavio Poletti
1348086a12
Commented and fixed code
2022-01-07 09:39:02 +01:00
Pat Ludwig
03a18e473a
Fix enemy fire
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Choice 3, both should apply both $double_fire and $hit_rate
2022-01-06 22:09:04 -06:00
Flavio Poletti
dd7def55f3
Add 12_Bombs_Away in Perl
2022-01-07 03:11:52 +01:00
Jeff Atwood
6961f4eb50
Merge pull request #386 from daves561/bombs-away-csharp
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Bombs Away in C#
2022-01-03 10:35:01 -08:00
Dave Shapiro
fd7adde990
Added Bombs Away in C#. This is a Visual Studio 2022 solution and uses the latest language features like file-scoped namespaces.
2022-01-03 11:30:55 -07:00
Dave Shapiro
f57c27f1ea
Fix typo in Bombs Away README.
2022-01-03 11:21:08 -07:00
LukasMurdock
7e3304c907
add 1-16
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16:Bug
“If you elect to see all the pictures, this program has the ability of consuming well over six feet of terminal paper per run. We can only suggest recycling the paper by using the other side.”
2022-01-02 19:06:19 -05:00
Chris Reuter
d26dbf036a
Removed spaces from top-level directory names.
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Spaces tend to cause annoyances in a Unix-style shell environment.
This change fixes that.
2021-11-21 18:30:21 -05:00