// SUPER STARTREK - MAY 16,1978 - REQUIRES 24K MEMORY // // **** **** STAR TREK **** **** // **** SIMULATION OF A MISSION OF THE STARSHIP ENTERPRISE, // **** AS SEEN ON THE STAR TREK TV SHOW. // **** ORIGIONAL PROGRAM BY MIKE MAYFIELD, MODIFIED VERSION // **** PUBLISHED IN DEC'S "101 BASIC GAMES", BY DAVE AHL. // **** MODIFICATIONS TO THE LATTER (PLUS DEBUGGING) BY BOB // **** LEEDOM - APRIL & DECEMBER 1974, // **** WITH A LITTLE HELP FROM HIS FRIENDS . . . // **** COMMENTS, EPITHETS, AND SUGGESTIONS SOLICITED -- // **** SEND TO: R. C. LEEDOM // **** WESTINGHOUSE DEFENSE & ELECTRONICS SYSTEMS CNTR. // **** BOX 746, M.S. 338 // **** BALTIMORE, MD 21203 // **** // **** CONVERTED TO MICROSOFT 8 K BASIC 3/16/78 BY JOHN GORDERS // **** LINE NUMBERS FROM VERSION STREK7 OF 1/12/75 PRESERVED AS // **** MUCH AS POSSIBLE WHILE USING MULTIPLE STATEMENTS PER LINE // **** SOME LINES ARE LONGER THAN 72 CHARACTERS; THIS WAS DONE // **** BY USING "?" INSTEAD OF "PRINT" WHEN ENTERING LINES // **** // **** CONVERTED TO MICROSOFT C# 2/20/21 BY ANDREW COOPER // **** namespace SuperStarTrek { internal class Program { static void Main() { var foo = Utils.DirectionAndDistance.From(1,1).To(4,5); var game = new Game(); game.DoIntroduction(); do { game.Play(); } while (game.Replay()); } } }