using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Bowling { public class GameResults { public static readonly int FramesPerGame = 10; public FrameResult[] Results { get; set; } public GameResults() { Results = new FrameResult[FramesPerGame]; for (int i = 0; i < FramesPerGame; ++i) { Results[i] = new FrameResult(); } } } }