using System; using System.Text; using Tower.Models; namespace Tower.UI { internal class TowerDisplay { private readonly Towers _towers; public TowerDisplay(Towers towers) { _towers = towers; } public override string ToString() { var builder = new StringBuilder(); foreach (var row in _towers) { AppendTower(row.Item1); AppendTower(row.Item2); AppendTower(row.Item3); builder.AppendLine(); } return builder.ToString(); void AppendTower(int size) { var padding = 10 - size / 2; builder.Append(' ', padding).Append('*', Math.Max(1, size)).Append(' ', padding); } } } }