namespace Target { internal class Angle { // Use same precision for constants as original code private const float PI = 3.14159f; private const float DegreesPerRadian = 57.296f; private readonly float _radians; private Angle(float radians) => _radians = radians; public static Angle InDegrees(float degrees) => new (degrees / DegreesPerRadian); public static Angle InRotations(float rotations) => new (2 * PI * rotations); public static implicit operator float(Angle angle) => angle._radians; } }