using Basketball.Resources; using Games.Common.IO; namespace Basketball; internal class Clock { private readonly IReadWrite _io; private int time; public Clock(IReadWrite io) => _io = io; public bool IsHalfTime => time == 50; public bool IsFullTime => time >= 100; public bool TwoMinutesLeft => time == 92; public void Increment(Scoreboard scoreboard) { time += 1; if (IsHalfTime) { scoreboard.Display(Resource.Formats.EndOfFirstHalf); } if (TwoMinutesLeft) { _io.Write(Resource.Streams.TwoMinutesLeft); } } public void StartOvertime() => time = 93; }