using System; using System.Collections.Generic; namespace BasicComputerGames.Dice { public class RollGenerator { static Random _rnd = new Random(); public static void ReseedRNG(int seed) => _rnd = new Random(seed); public IEnumerable<(int die1, int die2)> Rolls() { while (true) { yield return (_rnd.Next(1, 7), _rnd.Next(1, 7)); } } } }