using System; namespace Target { internal class Offset { public Offset(float deltaX, float deltaY, float deltaZ) { DeltaX = deltaX; DeltaY = deltaY; DeltaZ = deltaZ; Distance = (float)Math.Sqrt(deltaX * deltaX + deltaY * deltaY + deltaZ + deltaZ); } public float DeltaX { get; } public float DeltaY { get; } public float DeltaZ { get; } public float Distance { get; } } }