public class ComputerBug extends Insect { // Create messages specific to the computer player. public ComputerBug() { // Call superclass constructor for initialization. super(); addMessages(new String[]{"I GET A FEELER.", "I HAVE " + MAX_FEELERS + " FEELERS ALREADY.", "I DO NOT HAVE A HEAD."}, PARTS.FEELERS); addMessages(new String[]{"I NEEDED A HEAD.", "I DO NOT NEED A HEAD.", "I DO NOT HAVE A NECK."}, PARTS.HEAD); addMessages(new String[]{"I NOW HAVE A NECK.", "I DO NOT NEED A NECK.", "I DO NOT HAVE A BODY."}, PARTS.NECK); addMessages(new String[]{"I NOW HAVE A BODY.", "I DO NOT NEED A BODY."}, PARTS.BODY); addMessages(new String[]{"I NOW HAVE A TAIL.", "I DO NOT NEED A TAIL.", "I DO NOT HAVE A BODY."}, PARTS.TAIL); addMessages(new String[]{"I NOW HAVE ^^^" + " LEG", "I HAVE " + MAX_LEGS + " FEET.", "I DO NOT HAVE A BODY."}, PARTS.LEGS); } }