# Tasks Started after movement and display of stats was finished (no energy management or collision detection or anything). - [x] klingon movement - [x] klingon firing, game over etc - [ ] remove energy on move - [ ] shields - [ ] stranded... - [ ] stop before hitting an object - when moving across a sector, the enterprise should stop before it runs into something - the current move is a jump, which makes this problematic. would need to rewrite it