public class PlayerBug extends Insect { // Create messages specific to the player. public PlayerBug() { // Call superclass constructor for initialization. super(); addMessages(new String[]{"I NOW GIVE YOU A FEELER.", "YOU HAVE " + MAX_FEELERS + " FEELERS ALREADY.", "YOU DO NOT HAVE A HEAD."}, PARTS.FEELERS); addMessages(new String[]{"YOU NEEDED A HEAD.", "YOU HAVE A HEAD.", "YOU DO NOT HAVE A NECK."}, PARTS.HEAD); addMessages(new String[]{"YOU NOW HAVE A NECK.", "YOU DO NOT NEED A NECK.", "YOU DO NOT HAVE A BODY."}, PARTS.NECK); addMessages(new String[]{"YOU NOW HAVE A BODY.", "YOU DO NOT NEED A BODY."}, PARTS.BODY); addMessages(new String[]{"I NOW GIVE YOU A TAIL.", "YOU ALREADY HAVE A TAIL.", "YOU DO NOT HAVE A BODY."}, PARTS.TAIL); addMessages(new String[]{"YOU NOW HAVE ^^^ LEG", "YOU HAVE " + MAX_LEGS + " FEET ALREADY.", "YOU DO NOT HAVE A BODY."}, PARTS.LEGS); } }