using System; using System.Reflection; namespace Mugwump { class Program { static void Main(string[] args) { DisplayIntro(); var random = new Random(); while (true) { Game.Play(random); Console.WriteLine(); Console.WriteLine("That was fun! Let's play again......."); Console.WriteLine("Four more mugwumps are now in hiding."); } } private static void DisplayIntro() { using var stream = Assembly.GetExecutingAssembly() .GetManifestResourceStream("Mugwump.Strings.Intro.txt"); using var stdout = Console.OpenStandardOutput(); stream.CopyTo(stdout); } } }