using System.Text; namespace Poker.Cards; internal class Hand { public static readonly Hand Empty = new Hand(); private readonly Card[] _cards; private readonly string _name1; private readonly string _name2; private Hand() { _cards = Array.Empty(); _name1 = ""; _name2 = ""; Name = ""; } public Hand(IEnumerable cards) : this(cards, isAfterDraw: false) { } private Hand(IEnumerable cards, bool isAfterDraw) { _cards = cards.ToArray(); (Rank, _name1, _name2, HighCard, KeepMask) = Analyze(); Name = GetHandName(); IsWeak = Rank < 10 || Rank == 10 && isAfterDraw || Rank <= 12 && HighCard.Rank <= 6; } public string Name { get; } public int Rank { get; } public Card HighCard { get; } public int KeepMask { get; set; } public bool IsWeak { get; } public Hand Replace(int cardNumber, Card newCard) { if (cardNumber < 1 || cardNumber > _cards.Length) { return this; } _cards[cardNumber - 1] = newCard; return new Hand(_cards, isAfterDraw: true); } private (int, string, string, Card, int) Analyze() { var suitMatchCount = 0; for (var i = 0; i < _cards.Length; i++) { if (i < _cards.Length-1 && _cards[i].Suit == _cards[i+1].Suit) { suitMatchCount++; } } if (suitMatchCount == 4) { return (15, "A Flus", "h in", _cards[0], 0b11111); } var sortedCards = _cards.OrderBy(c => c.Rank).ToArray(); var handRank = 0; var keepMask = 0; Card highCard = default; var handName1 = ""; var handName2 = ""; for (var i = 0; i < sortedCards.Length - 1; i++) { if (sortedCards[i].Rank == sortedCards[i+1].Rank) { keepMask |= 0b11 << i; highCard = sortedCards[i]; (handRank, handName1, handName2) = (handRank, i > 0 && sortedCards[i].Rank == sortedCards[i - 1].Rank) switch { (<11, _) => (11, "A Pair", " of "), (11, true) => (13, "Three", " "), (11, _) => (12, "Two P", "air, "), (12, _) => (16, "Full H", "ouse, "), (_, true) => (17, "Four", " "), _ => (16, "Full H", "ouse, ") }; } } if (keepMask == 0) { if (sortedCards[3] - sortedCards[0] == 3) { keepMask=0b1111; handRank=10; } if (sortedCards[4] - sortedCards[1] == 3) { if (handRank == 10) { return (14, "Straig", "ht", sortedCards[4], 0b11111); } handRank=10; keepMask=0b11110; } } return handRank < 10 ? (9, "Schmal", "tz, ", sortedCards[4], 0b11000) : (handRank, handName1, handName2, highCard, keepMask); } private string GetHandName() { var sb = new StringBuilder(_name1).Append(_name2); if (_name1 == "A Flus") { sb.Append(HighCard.Suit).AppendLine(); } else { sb.Append(HighCard.Rank) .AppendLine(_name1 == "Schmal" || _name1 == "Straig" ? " High" : "'s"); } return sb.ToString(); } public override string ToString() { var sb = new StringBuilder(); for (var i = 0; i < _cards.Length; i++) { var cardDisplay = $" {i+1} -- {_cards[i]}"; // Emulates the effect of the BASIC PRINT statement using the ',' to align text to 14-char print zones sb.Append(cardDisplay.PadRight(cardDisplay.Length + 14 - cardDisplay.Length % 14)); if (i % 2 == 1) { sb.AppendLine(); } } sb.AppendLine(); return sb.ToString(); } public static bool operator >(Hand x, Hand y) => x.Rank > y.Rank || x.Rank == y.Rank && x.HighCard > y.HighCard; public static bool operator <(Hand x, Hand y) => x.Rank < y.Rank || x.Rank == y.Rank && x.HighCard < y.HighCard; }