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Rob Miller 7f14b42c73 Depth Charge: use more idiomatic Ruby
Refactor the Depth Charge game (#31) to use more Ruby idioms, without
changing its structure, method names, etc.
2022-01-11 17:47:53 +00:00

179 lines
3.6 KiB
Ruby
Executable File

#!/usr/bin/ruby
class DepthCharge
def run_game
output_title
loop do
puts "----------"
print_instructions
setup_game
puts
game_loop
break unless get_input_another_game
end
puts "OK. HOPE YOU ENJOYED YOURSELF."
end
def output_title
puts "--- DEPTH CHARGE ---"
puts "CREATIVE COMPUTING MORRISTOWN, NEW JERSEY"
puts
end
def get_input_y_or_n(message)
loop do
print message
value = gets.chomp
if value.downcase == "y"
return true
elsif value.downcase == "n"
return false
end
puts "PLEASE ENTER Y/y OR N/n..."
puts
end
end
def get_input_positive_integer(message)
loop do
print message
value = gets.chomp
if value == "d"
debug_game
next
end
the_input = Integer(value) rescue 0
if the_input < 1
puts "PLEASE ENTER A POSITIVE NUMBER"
puts
next
end
return the_input
end
end
def print_instructions
puts <<~INSTRUCTIONS
YOU ARE THE CAPTAIN OF THE DESTROYER USS COMPUTER
AN ENEMY SUB HAS BEEN CAUSING YOU TROUBLE. YOUR
MISSION IS TO DESTROY IT.
SPECIFY DEPTH CHARGE EXPLOSION POINT WITH A
TRIO OF NUMBERS -- THE FIRST TWO ARE THE
SURFACE COORDINATES (X, Y):
WEST < X < EAST
SOUTH < Y < NORTH
THE THIRD IS THE DEPTH (Z):
SHALLOW < Z < DEEP
GOOD LUCK !
INSTRUCTIONS
end
def debug_game
puts "@enemy_x: %d" % @enemy_x
puts "@enemy_y: %d" % @enemy_y
puts "@enemy_z: %d" % @enemy_z
puts "@num_tries: %d" % @num_tries
puts "@trial: %d" % @trial
puts
end
def setup_game
@search_area_dimension = get_input_positive_integer("DIMENSION OF SEARCH AREA: ")
@num_tries = Integer(Math.log(@search_area_dimension) / Math.log(2) + 1)
setup_enemy
end
def setup_enemy
@enemy_x = rand(1..@search_area_dimension)
@enemy_y = rand(1..@search_area_dimension)
@enemy_z = rand(1..@search_area_dimension)
end
def game_loop
for @trial in 1..@num_tries do
output_game_status()
@shot_x = get_input_positive_integer("X: ")
@shot_y = get_input_positive_integer("Y: ")
@shot_z = get_input_positive_integer("Z: ")
distance = (@enemy_x - @shot_x).abs +
(@enemy_y - @shot_y).abs +
(@enemy_z - @shot_z).abs
if distance == 0
you_win
return
else
missed_shot
end
end
puts
you_lose
end
def output_game_status
puts "YOU HAVE %d SHOTS REMAINING." % @num_tries - @trial + 1
puts "TRIAL \#%d" % @trial
end
def you_win
puts "\nB O O M ! ! YOU FOUND IT IN %d TRIES!" % @trial
puts
end
def missed_shot
missed_directions = []
if @shot_x > @enemy_x
missed_directions.push('TOO FAR EAST')
elsif @shot_x < @enemy_x
missed_directions.push('TOO FAR WEST')
end
if @shot_y > @enemy_y
missed_directions.push('TOO FAR NORTH')
elsif @shot_y < @enemy_y
missed_directions.push('TOO FAR SOUTH')
end
if @shot_z > @enemy_z
missed_directions.push('TOO DEEP')
elsif @shot_z < @enemy_z
missed_directions.push('TOO SHALLOW')
end
puts "SONAR REPORTS SHOT WAS: "
puts "\t#{missed_directions.join("\n\t")}"
end
def you_lose
puts "YOU HAVE BEEN TORPEDOED! ABANDON SHIP!"
puts "THE SUBMARINE WAS AT %d %d %d" % [@enemy_x, @enemy_y, @enemy_z]
end
def get_input_another_game
return get_input_y_or_n("ANOTHER GAME (Y OR N): ")
end
end
game = DepthCharge.new
game.run_game