Files
Guido Knips 7a62098e94 Un-ignore Cargo.lock
Official cargo documentation says Cargo.lock should be
under version control for binaries (but not for libraries)

see https://doc.rust-lang.org/cargo/faq.html#why-do-binaries-have-cargolock-in-version-control-but-not-libraries
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2022-03-05 09:29:23 +01:00
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2023-08-28 21:06:35 +02:00

Hurkle

Hurkle? A Hurkle is a happy beast and lives in another galaxy on a planet named Lirht that has three moons. Hurkle are favorite pets of the Gwik, the dominant race of Lihrt and … well, to find out more, read “The Hurkle is a Happy Beast,” a story in the book A Way Home by Theodore Sturgeon.

In this program a shy hurkle is hiding on a 10 by 10 grid. Homebase is point 0,0 in the Southwest corner. Your guess as to the gridpoint where the hurkle is hiding should be a pair of whole numbers, separated by a comma. After each try, the computer will tell you the approximate direction to go look for the Hurkle. You get five guesses to find him; you may change this number, although four guesses is actually enough.

This program was written by Bob Albrecht of Peoples Computer Company.


As published in Basic Computer Games (1978):

Downloaded from Vintage Basic at http://www.vintage-basic.net/games.html

Porting Notes

(please note any difficulties or challenges in porting here)