Files
basic-computer-games/35_Even_Wins/python/evenwins.py
RibTips 41183198a8 added logic/intelligence into the AI
modified the logic from how the computer was making its selections.  Original code had a simple random number, this incorporates the original logic from the BASIC game.
2022-01-04 01:37:57 -05:00

222 lines
6.4 KiB
Python

# evenwins.py
#
# This version of evenwins.bas based on game decscription and does *not*
# follow the source. The computer chooses marbles at random.
#
# For simplicity, global variables are used to store the game state.
# A good exercise would be to replace this with a class.
#
# The code is not short, but hopefully it is easy for beginners to understand
# and modify.
#
# Infinite loops of the style "while True:" are used to simplify some of the
# code. The "continue" keyword is used in a few places to jump back to the top
# of the loop. The "return" keyword is also used to break out of functions.
# This is generally considered poor style, but in this case it simplifies the
# code and makes it easier to read (at least in my opinion). A good exercise
# would be to remove these infinite loops, and uses of continue, to follow a
# more structured style.
#
import random
# global variables
marbles_in_middle = -1
human_marbles = -1
computer_marbles = -1
whose_turn = ''
# Only called during development for serious errors that are due to mistakes
# in the program. Should never be called during a regular game.
def serious_error(msg):
print('serious_error: ' + msg)
exit(1)
def welcome_screen():
print('Welcome to Even Wins!')
print('Based on evenwins.bas from Creative Computing')
print()
print('Even Wins is a two-person game. You start with')
print('27 marbles in the middle of the table.')
print()
print('Players alternate taking marbles from the middle.')
print('A player can take 1 to 4 marbles on their turn, and')
print('turns cannot be skipped. The game ends when there are')
print('no marbles left, and the winner is the one with an even')
print('number of marbles.')
print()
def marbles_str(n):
if n == 1: return '1 marble'
return f'{n} marbles'
def choose_first_player():
global whose_turn
while True:
ans = input('Do you want to play first? (y/n) --> ')
if ans == 'y':
whose_turn = 'human'
return
elif ans == 'n':
whose_turn = 'computer'
return
else:
print()
print('Please enter "y" if you want to play first,')
print('or "n" if you want to play second.')
print()
def next_player():
global whose_turn
if whose_turn == 'human':
whose_turn = 'computer'
elif whose_turn == 'computer':
whose_turn = 'human'
else:
serious_error(f'play_game: unknown player {whose_turn}')
# Converts a string s to an int, if possible.
def to_int(s):
try:
n = int(s)
return True, n
except:
return False, 0
def print_board():
global marbles_in_middle
global human_marbles
global computer_marbles
print()
print(f' marbles in the middle: {marbles_in_middle} ' + marbles_in_middle*'*')
print(f' # marbles you have: {human_marbles}')
print(f'# marbles computer has: {computer_marbles}')
print()
def human_turn():
global marbles_in_middle
global human_marbles
# get number in range 1 to min(4, marbles_in_middle)
max_choice = min(4, marbles_in_middle)
print("It's your turn!")
while True:
s = input(f'Marbles to take? (1 - {max_choice}) --> ')
ok, n = to_int(s)
if not ok:
print()
print(f' Please enter a whole number from 1 to {max_choice}')
print()
continue
if n < 1:
print()
print(' You must take at least 1 marble!')
print()
continue
if n > max_choice:
print()
print(f' You can take at most {marbles_str(max_choice)}')
print()
continue
print()
print(f'Okay, taking {marbles_str(n)} ...')
marbles_in_middle -= n
human_marbles += n
return
def game_over():
global marbles_in_middle
global human_marbles
global computer_marbles
print()
print('!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!')
print('!! All the marbles are taken: Game Over!')
print('!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!')
print()
print_board()
if human_marbles % 2 == 0:
print('You are the winner! Congratulations!')
else:
print('The computer wins: all hail mighty silicon!')
print('')
def computer_turn():
global marbles_in_middle
global computer_marbles
global human_marbles
marbles_to_take=0
print("It's the computer's turn ...")
r = marbles_in_middle - 6 * int((marbles_in_middle/6)) #line 500
if int(human_marbles/2) == human_marbles/2: #line 510
if r < 1.5 or r > 5.3: #lines 710 and 720
marbles_to_take = 1
else:
marbles_to_take = r - 1
elif marbles_in_middle < 4.2: #line 580
marbles_to_take = marbles_in_middle
elif r > 3.4: #line 530
if r < 4.7 or r > 3.5:
marbles_to_take = 4
else:
marbles_to_take = r + 1
print(f'Computer takes {marbles_str(marbles_to_take)} ...')
marbles_in_middle -= marbles_to_take
computer_marbles += marbles_to_take
def play_game():
global marbles_in_middle
global human_marbles
global computer_marbles
# initialize the game state
marbles_in_middle = 27
human_marbles = 0
computer_marbles = 0
print_board()
while True:
if marbles_in_middle == 0:
game_over()
return
elif whose_turn == 'human':
human_turn()
print_board()
next_player()
elif whose_turn == 'computer':
computer_turn()
print_board()
next_player()
else:
serious_error(f'play_game: unknown player {whose_turn}')
def main():
global whose_turn
welcome_screen()
while True:
choose_first_player()
play_game()
# ask if the user if they want to play again
print()
again = input('Would you like to play again? (y/n) --> ')
if again == 'y':
print()
print("Ok, let's play again ...")
print()
else:
print()
print('Ok, thanks for playing ... goodbye!')
print()
return
if __name__ == '__main__':
main()