mirror of
https://github.com/coding-horror/basic-computer-games.git
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Spaces tend to cause annoyances in a Unix-style shell environment. This change fixes that.
292 lines
11 KiB
Java
292 lines
11 KiB
Java
import java.util.Arrays;
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import java.util.Scanner;
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/**
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* Game of BatNum
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* <p>
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* Based on the Basic game of BatNum here
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* https://github.com/coding-horror/basic-computer-games/blob/main/08%20Batnum/batnum.bas
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* <p>
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* Note: The idea was to create a version of the 1970's Basic game in Java, without introducing
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* new features - no additional text, error checking, etc has been added.
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*/
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public class BatNum {
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private enum GAME_STATE {
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STARTING,
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START_GAME,
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CHOOSE_PILE_SIZE,
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SELECT_WIN_OPTION,
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CHOOSE_MIN_AND_MAX,
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SELECT_WHO_STARTS_FIRST,
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PLAYERS_TURN,
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COMPUTERS_TURN,
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ANNOUNCE_WINNER,
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GAME_OVER
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}
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// Used for keyboard input
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private final Scanner kbScanner;
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// Current game state
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private GAME_STATE gameState;
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private int pileSize;
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// How to win the game options
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enum WIN_OPTION {
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TAKE_LAST,
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AVOID_LAST
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}
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// Tracking the winner
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enum WINNER {
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COMPUTER,
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PLAYER
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}
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private WINNER winner;
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private WIN_OPTION winOption;
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private int minSelection;
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private int maxSelection;
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// Used by computer for optimal move
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private int rangeOfRemovals;
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public BatNum() {
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gameState = GAME_STATE.STARTING;
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// Initialise kb scanner
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kbScanner = new Scanner(System.in);
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}
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/**
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* Main game loop
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*/
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public void play() {
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do {
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switch (gameState) {
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// Show an introduction and optional instructions the first time the game is played.
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case STARTING:
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intro();
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gameState = GAME_STATE.START_GAME;
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break;
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// Start new game
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case START_GAME:
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gameState = GAME_STATE.CHOOSE_PILE_SIZE;
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break;
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case CHOOSE_PILE_SIZE:
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System.out.println();
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System.out.println();
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pileSize = displayTextAndGetNumber("ENTER PILE SIZE ");
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if (pileSize >= 1) {
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gameState = GAME_STATE.SELECT_WIN_OPTION;
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}
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break;
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case SELECT_WIN_OPTION:
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int winChoice = displayTextAndGetNumber("ENTER WIN OPTION - 1 TO TAKE LAST, 2 TO AVOID LAST: ");
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if (winChoice == 1) {
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winOption = WIN_OPTION.TAKE_LAST;
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gameState = GAME_STATE.CHOOSE_MIN_AND_MAX;
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} else if (winChoice == 2) {
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winOption = WIN_OPTION.AVOID_LAST;
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gameState = GAME_STATE.CHOOSE_MIN_AND_MAX;
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}
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break;
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case CHOOSE_MIN_AND_MAX:
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String range = displayTextAndGetInput("ENTER MIN AND MAX ");
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minSelection = getDelimitedValue(range, 0);
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maxSelection = getDelimitedValue(range, 1);
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if (maxSelection > minSelection && minSelection >= 1) {
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gameState = GAME_STATE.SELECT_WHO_STARTS_FIRST;
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}
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// Used by computer in its turn
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rangeOfRemovals = minSelection + maxSelection;
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break;
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case SELECT_WHO_STARTS_FIRST:
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int playFirstChoice = displayTextAndGetNumber("ENTER START OPTION - 1 COMPUTER FIRST, 2 YOU FIRST ");
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if (playFirstChoice == 1) {
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gameState = GAME_STATE.COMPUTERS_TURN;
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} else if (playFirstChoice == 2) {
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gameState = GAME_STATE.PLAYERS_TURN;
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}
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break;
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case PLAYERS_TURN:
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int playersMove = displayTextAndGetNumber("YOUR MOVE ");
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if (playersMove == 0) {
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System.out.println("I TOLD YOU NOT TO USE ZERO! COMPUTER WINS BY FORFEIT.");
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winner = WINNER.COMPUTER;
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gameState = GAME_STATE.ANNOUNCE_WINNER;
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break;
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}
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if (playersMove == pileSize && winOption == WIN_OPTION.AVOID_LAST) {
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winner = WINNER.COMPUTER;
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gameState = GAME_STATE.ANNOUNCE_WINNER;
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break;
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}
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// Check if players move is with the min and max possible
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if (playersMove >= minSelection && playersMove <= maxSelection) {
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// Valid so reduce pileSize by amount player entered
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pileSize -= playersMove;
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// Did this move result in there being no more objects on pile?
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if (pileSize == 0) {
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// Was the game setup so the winner was whoever took the last object
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if (winOption == WIN_OPTION.TAKE_LAST) {
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// Player won
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winner = WINNER.PLAYER;
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} else {
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// Computer one
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winner = WINNER.COMPUTER;
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}
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gameState = GAME_STATE.ANNOUNCE_WINNER;
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} else {
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// There are still items left.
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gameState = GAME_STATE.COMPUTERS_TURN;
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}
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} else {
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// Invalid move
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System.out.println("ILLEGAL MOVE, REENTER IT ");
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}
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break;
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case COMPUTERS_TURN:
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int pileSizeLeft = pileSize;
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if (winOption == WIN_OPTION.TAKE_LAST) {
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if (pileSize > maxSelection) {
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int objectsToRemove = calculateComputersTurn(pileSizeLeft);
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pileSize -= objectsToRemove;
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System.out.println("COMPUTER TAKES " + objectsToRemove + " AND LEAVES " + pileSize);
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gameState = GAME_STATE.PLAYERS_TURN;
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} else {
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System.out.println("COMPUTER TAKES " + pileSize + " AND WINS.");
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winner = WINNER.COMPUTER;
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gameState = GAME_STATE.ANNOUNCE_WINNER;
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}
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} else {
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pileSizeLeft--;
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if (pileSize > minSelection) {
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int objectsToRemove = calculateComputersTurn(pileSizeLeft);
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pileSize -= objectsToRemove;
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System.out.println("COMPUTER TAKES " + objectsToRemove + " AND LEAVES " + pileSize);
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gameState = GAME_STATE.PLAYERS_TURN;
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} else {
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System.out.println("COMPUTER TAKES " + pileSize + " AND LOSES.");
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winner = WINNER.PLAYER;
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gameState = GAME_STATE.ANNOUNCE_WINNER;
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}
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}
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break;
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case ANNOUNCE_WINNER:
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switch (winner) {
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case PLAYER:
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System.out.println("CONGRATULATIONS, YOU WIN.");
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break;
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case COMPUTER:
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System.out.println("TOUGH LUCK, YOU LOSE.");
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break;
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}
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gameState = GAME_STATE.START_GAME;
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break;
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}
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} while (gameState != GAME_STATE.GAME_OVER);
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}
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/**
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* Figure out the computers turn - i.e. how many objects to remove
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*
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* @param pileSizeLeft current size
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* @return the number of objects to remove.
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*/
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private int calculateComputersTurn(int pileSizeLeft) {
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int computersNumberToRemove = pileSizeLeft - rangeOfRemovals * (pileSizeLeft / rangeOfRemovals);
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if (computersNumberToRemove < minSelection) {
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computersNumberToRemove = minSelection;
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}
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if (computersNumberToRemove > maxSelection) {
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computersNumberToRemove = maxSelection;
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}
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return computersNumberToRemove;
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}
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private void intro() {
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System.out.println(simulateTabs(33) + "BATNUM");
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System.out.println(simulateTabs(15) + "CREATIVE COMPUTING MORRISTOWN, NEW JERSEY");
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System.out.println();
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System.out.println("THIS PROGRAM IS A 'BATTLE OF NUMBERS' GAME, WHERE THE");
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System.out.println("COMPUTER IS YOUR OPPONENT.");
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System.out.println();
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System.out.println("THE GAME STARTS WITH AN ASSUMED PILE OF OBJECTS. YOU");
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System.out.println("AND YOUR OPPONENT ALTERNATELY REMOVE OBJECTS FROM THE PILE.");
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System.out.println("WINNING IS DEFINED IN ADVANCE AS TAKING THE LAST OBJECT OR");
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System.out.println("NOT. YOU CAN ALSO SPECIFY SOME OTHER BEGINNING CONDITIONS.");
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System.out.println("DON'T USE ZERO, HOWEVER, IN PLAYING THE GAME.");
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System.out.println("ENTER A NEGATIVE NUMBER FOR NEW PILE SIZE TO STOP PLAYING.");
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}
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/*
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* Print a message on the screen, then accept input from Keyboard.
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* Converts input to Integer
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*
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* @param text message to be displayed on screen.
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* @return what was typed by the player.
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*/
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private int displayTextAndGetNumber(String text) {
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return Integer.parseInt(displayTextAndGetInput(text));
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}
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/*
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* Print a message on the screen, then accept input from Keyboard.
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*
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* @param text message to be displayed on screen.
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* @return what was typed by the player.
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*/
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private String displayTextAndGetInput(String text) {
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System.out.print(text);
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return kbScanner.next();
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}
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/**
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* Simulate the old basic tab(xx) command which indented text by xx spaces.
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*
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* @param spaces number of spaces required
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* @return String with number of spaces
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*/
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private String simulateTabs(int spaces) {
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char[] spacesTemp = new char[spaces];
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Arrays.fill(spacesTemp, ' ');
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return new String(spacesTemp);
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}
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/**
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* Accepts a string delimited by comma's and returns the nth delimited
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* value (starting at count 0).
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*
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* @param text - text with values separated by comma's
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* @param pos - which position to return a value for
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* @return the int representation of the value
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*/
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private int getDelimitedValue(String text, int pos) {
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String[] tokens = text.split(",");
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return Integer.parseInt(tokens[pos]);
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}
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} |