mirror of
https://github.com/coding-horror/basic-computer-games.git
synced 2025-12-25 12:25:10 -08:00
132 lines
3.8 KiB
C#
132 lines
3.8 KiB
C#
using System.Text;
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using static Poker.Cards.HandRank;
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namespace Poker.Cards;
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internal class Hand
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{
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public static readonly Hand Empty = new Hand();
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private readonly Card[] _cards;
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private Hand()
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{
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_cards = Array.Empty<Card>();
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Rank = None;
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}
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public Hand(IEnumerable<Card> cards)
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: this(cards, isAfterDraw: false)
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{
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}
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private Hand(IEnumerable<Card> cards, bool isAfterDraw)
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{
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_cards = cards.ToArray();
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(Rank, HighCard, KeepMask) = Analyze();
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IsWeak = Rank < PartialStraight
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|| Rank == PartialStraight && isAfterDraw
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|| Rank <= TwoPair && HighCard.Rank <= 6;
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}
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public string Name => Rank.ToString(HighCard);
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public HandRank Rank { get; }
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public Card HighCard { get; }
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public int KeepMask { get; set; }
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public bool IsWeak { get; }
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public Hand Replace(int cardNumber, Card newCard)
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{
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if (cardNumber < 1 || cardNumber > _cards.Length) { return this; }
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_cards[cardNumber - 1] = newCard;
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return new Hand(_cards, isAfterDraw: true);
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}
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private (HandRank, Card, int) Analyze()
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{
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var suitMatchCount = 0;
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for (var i = 0; i < _cards.Length; i++)
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{
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if (i < _cards.Length-1 && _cards[i].Suit == _cards[i+1].Suit)
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{
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suitMatchCount++;
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}
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}
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if (suitMatchCount == 4)
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{
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return (Flush, _cards[0], 0b11111);
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}
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var sortedCards = _cards.OrderBy(c => c.Rank).ToArray();
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var handRank = Schmaltz;
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var keepMask = 0;
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Card highCard = default;
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for (var i = 0; i < sortedCards.Length - 1; i++)
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{
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var matchesNextCard = sortedCards[i].Rank == sortedCards[i+1].Rank;
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var matchesPreviousCard = i > 0 && sortedCards[i].Rank == sortedCards[i - 1].Rank;
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if (matchesNextCard)
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{
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keepMask |= 0b11 << i;
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highCard = sortedCards[i];
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handRank = matchesPreviousCard switch
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{
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_ when handRank < Pair => Pair,
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true when handRank == Pair => Three,
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_ when handRank == Pair => TwoPair,
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_ when handRank == TwoPair => FullHouse,
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true => Four,
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_ => FullHouse
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};
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}
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}
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if (keepMask == 0)
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{
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if (sortedCards[3] - sortedCards[0] == 3)
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{
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keepMask=0b1111;
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handRank=PartialStraight;
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}
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if (sortedCards[4] - sortedCards[1] == 3)
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{
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if (handRank == PartialStraight)
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{
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return (Straight, sortedCards[4], 0b11111);
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}
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handRank=PartialStraight;
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keepMask=0b11110;
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}
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}
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return handRank < PartialStraight
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? (Schmaltz, sortedCards[4], 0b11000)
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: (handRank, highCard, keepMask);
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}
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public override string ToString()
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{
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var sb = new StringBuilder();
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for (var i = 0; i < _cards.Length; i++)
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{
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var cardDisplay = $" {i+1} -- {_cards[i]}";
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// Emulates the effect of the BASIC PRINT statement using the ',' to align text to 14-char print zones
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sb.Append(cardDisplay.PadRight(cardDisplay.Length + 14 - cardDisplay.Length % 14));
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if (i % 2 == 1)
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{
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sb.AppendLine();
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}
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}
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sb.AppendLine();
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return sb.ToString();
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}
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public static bool operator >(Hand x, Hand y) =>
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x.Rank > y.Rank ||
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x.Rank == y.Rank && x.HighCard > y.HighCard;
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public static bool operator <(Hand x, Hand y) =>
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x.Rank < y.Rank ||
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x.Rank == y.Rank && x.HighCard < y.HighCard;
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}
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