Files
basic-computer-games/89_Tic-Tac-Toe/java/src/Board.java
Martin Thoma e64fb6795c MAINT: Apply pre-commit
Remove byte-order-marker pre-commit check as there would be
many adjustments necessary
2022-03-05 09:29:23 +01:00

97 lines
2.7 KiB
Java

/**
* @author Ollie Hensman-Crook
*/
public class Board {
private char arr[];
public Board() {
this.arr = new char[9];
for (int x = 1; x <= 9; x++) {
this.arr[x - 1] = ' ';
}
}
/**
* Place 'X' or 'O' on the board position passed
* @param position
* @param player
*/
public void setArr(int position, char player) {
if (player == 'X') {
this.arr[position-1] = 'X';
} else {
this.arr[position -1] = 'O';
}
}
public void printBoard() {
System.out.format("%-3c ! %-3c ! %-3c\n----+----+----\n%-3c ! %-3c ! %-3c\n----+----+----\n%-3c ! %-3c ! %-3c\n",
this.arr[0], this.arr[1], this.arr[2], this.arr[3], this.arr[4], this.arr[5], this.arr[6], this.arr[7], this.arr[8]
);
}
/**
* @param x
* @return the value of the char at a given position
*/
public char getBoardValue(int x) {
return arr[x-1];
}
/**
* Go through the board and check for win (horizontal, diagonal, vertical)
* @param player
* @return whether a win has occured
*/
public boolean checkWin(char player) {
if(this.arr[0] == player && this.arr[1] == player && this.arr[2] == player)
return true;
if(this.arr[3] == player && this.arr[4] == player && this.arr[5] == player)
return true;
if(this.arr[6] == player && this.arr[7] == player && this.arr[8] == player)
return true;
if(this.arr[0] == player && this.arr[4] == player && this.arr[8] == player)
return true;
if(this.arr[2] == player && this.arr[4] == player && this.arr[6] == player)
return true;
if(this.arr[0] == player && this.arr[3] == player && this.arr[6] == player)
return true;
if(this.arr[1] == player && this.arr[4] == player && this.arr[7] == player)
return true;
if(this.arr[2] == player && this.arr[5] == player && this.arr[8] == player)
return true;
return false;
}
public boolean checkDraw() {
if(this.checkWin('X') == false && this.checkWin('O') == false) {
if(this.getBoardValue(1) != ' ' && this.getBoardValue(2) != ' ' && this.getBoardValue(3) != ' ' && this.getBoardValue(4) != ' ' && this.getBoardValue(5) != ' ' && this.getBoardValue(6) != ' ' && this.getBoardValue(7) != ' ' && this.getBoardValue(8) != ' ' && this.getBoardValue(9) != ' ' ) {
return true;
}
}
return false;
}
/**
* Reset the board
*/
public void clear() {
for (int x = 1; x <= 9; x++) {
this.arr[x - 1] = ' ';
}
}
}