Files
basic-computer-games/07_Basketball/csharp/Scoreboard.cs
2022-04-11 08:44:59 +10:00

49 lines
1.4 KiB
C#

using Basketball.Resources;
using Games.Common.IO;
namespace Basketball;
internal class Scoreboard
{
private readonly Dictionary<Team, uint> _scores;
private readonly IReadWrite _io;
public Scoreboard(Team home, Team visitors, IReadWrite io)
{
_scores = new() { [home] = 0, [visitors] = 0 };
Home = home;
Visitors = visitors;
Offense = home; // temporary value till first center jump
_io = io;
}
public bool ScoresAreEqual => _scores[Home] == _scores[Visitors];
public Team Offense { get; set; }
public Team Home { get; }
public Team Visitors { get; }
public void AddBasket(string message) => AddScore(2, message);
public void AddFreeThrows(uint count, string message) => AddScore(count, message);
private void AddScore(uint score, string message)
{
if (Offense is null) { throw new InvalidOperationException("Offense must be set before adding to score."); }
_io.WriteLine(message);
_scores[Offense] += score;
Turnover();
Display();
}
public void Turnover(string? message = null)
{
if (message is not null) { _io.WriteLine(message); }
Offense = Offense == Home ? Visitors : Home;
}
public void Display(string? format = null) =>
_io.WriteLine(format ?? Resource.Formats.Score, Home, _scores[Home], Visitors, _scores[Visitors]);
}