Files
basic-computer-games/25_Chief/csharp/Resources/Resource.cs
Andrew Cooper 6927c5ad14 Add game logic
2022-04-15 22:48:59 +10:00

41 lines
1.3 KiB
C#

using System.Reflection;
using System.Runtime.CompilerServices;
namespace Chief.Resources;
internal static class Resource
{
internal static class Streams
{
public static Stream Bye => GetStream();
public static Stream Instructions => GetStream();
public static Stream Lightning => GetStream();
public static Stream ShutUp => GetStream();
public static Stream Title => GetStream();
}
internal static class Formats
{
public static string Bet => GetString();
public static string Working => GetString();
}
internal static class Prompts
{
public static string Answer => GetString();
public static string Believe => GetString();
public static string Original => GetString();
public static string Ready => GetString();
}
private static string GetString([CallerMemberName] string? name = null)
{
using var stream = GetStream(name);
using var reader = new StreamReader(stream);
return reader.ReadToEnd();
}
private static Stream GetStream([CallerMemberName] string? name = null)
=> Assembly.GetExecutingAssembly().GetManifestResourceStream($"Chief.Resources.{name}.txt")
?? throw new ArgumentException($"Resource stream {name} does not exist", nameof(name));
}