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26 lines
1012 B
C#
26 lines
1012 B
C#
using SuperStarTrek.Space;
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namespace SuperStarTrek
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{
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internal class Random
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{
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private readonly System.Random _random = new();
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internal Coordinates GetCoordinate() => new Coordinates(Get1To8Inclusive() - 1, Get1To8Inclusive() - 1);
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// Duplicates the algorithm used in the original code to get an integer value from 1 to 8, inclusive:
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// 475 DEF FNR(R)=INT(RND(R)*7.98+1.01)
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// Returns a value from 1 to 8, inclusive.
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// Note there's a slight bias away from the extreme values, 1 and 8.
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internal int Get1To8Inclusive() => (int)(GetFloat() * 7.98 + 1.01);
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internal int GetInt(int inclusiveMinValue, int exclusiveMaxValue) =>
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_random.Next(inclusiveMinValue, exclusiveMaxValue);
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internal float GetFloat() => (float)_random.NextDouble();
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internal float GetFloat(float inclusiveMinValue, float exclusiveMaxValue)
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=> GetFloat() * (exclusiveMaxValue - inclusiveMinValue) + inclusiveMinValue;
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}
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}
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