Files
basic-computer-games/16_Bug/csharp/Parts/Body.cs
2022-07-14 00:24:10 +10:00

45 lines
1.3 KiB
C#

using System.Text;
using BugGame.Resources;
namespace BugGame.Parts;
internal class Body : ParentPart
{
private readonly Neck _neck = new();
private readonly Tail _tail = new();
private readonly Legs _legs = new();
public Body()
: base(Message.BodyAdded, Message.BodyNotNeeded)
{
}
public override bool IsComplete => _neck.IsComplete && _tail.IsComplete && _legs.IsComplete;
protected override bool TryAddCore(IPart part, out Message message)
=> part switch
{
Neck => _neck.TryAdd(out message),
Head or Feeler => _neck.TryAdd(part, out message),
Tail => _tail.TryAdd(out message),
Leg => _legs.TryAddOne(out message),
_ => throw new NotSupportedException($"Can't add a {part.Name} to a {Name}.")
};
public void AppendTo(StringBuilder builder, char feelerCharacter)
{
if (IsPresent)
{
_neck.AppendTo(builder, feelerCharacter);
builder
.AppendLine(" BBBBBBBBBBBB")
.AppendLine(" B B")
.AppendLine(" B B");
_tail.AppendTo(builder);
builder
.AppendLine(" BBBBBBBBBBBB");
_legs.AppendTo(builder);
}
}
}