Files
basic-computer-games/19_Bunny/ruby/bunny-faithful.rb
Chris Reuter d26dbf036a Removed spaces from top-level directory names.
Spaces tend to cause annoyances in a Unix-style shell environment.
This change fixes that.
2021-11-21 18:30:21 -05:00

102 lines
3.2 KiB
Ruby

#!/bin/env ruby
# Bunny - Print a large ASCII-pixel bunny icon made up of the letters
# of the word BUNNY.
# This is a recreation of bunny.bas in Ruby that attempts to remain
# relatively faithful to the design of the original program.
#
# The BASIC version works by storing the image as a series of pairs of
# numbers containing ranges of text columns that will need to be
# filled in with non-blank characters.
#
# For example, the first few entries in the block of DATA statements are:
#
# 1,2,-1,0,2,45,50,-1 ...
#
# * 1,2 means "write letters from columns 1 to 2
# * -1 starts a new line
# * 0,2 draws letters between columns 0 and 2
# * 45,50 draws letters between columns 45 and 50
# * -1 starts a new line
#
# ...and so on.
#
# We keep the data statements as they are and redraw the image using
# them. (Well, we drop the last one because it's the end-of-data flag
# and Ruby is perfectly effective at finding the end of the list.)
#
# One tricky bit: BASIC has a function called 'tab()' which sets the
# output column to the given position and which the BASIC version uses
# to pick the columns to write to. Ruby doesn't have an equivalent
# feature (well, not without a *lot* more complexity). Fortunately,
# the data always draws from left to right so we just keep track of
# the last column written to and then add some spaces to advance to
# where we need to be.
#
# Do the thing. (We put it in a function to keep from spewing global
# variables all over the place. It's not really necessary here but
# it's good practice.)
def main
# Print the heading. Note the highly advanced lower-case letters.
puts ' '*33 + "Bunny"
puts ' '*15 + "Creative Computing Morristown, New Jersey"
# Print blank lines.
print "\n\n\n"
# The positions to write; this is ripped from the BASIC program's
# DATA statements.
positions = [
1,2,-1,0,2,45,50,-1,0,5,43,52,-1,0,7,41,52,-1,
1,9,37,50,-1,2,11,36,50,-1,3,13,34,49,-1,4,14,32,48,-1,
5,15,31,47,-1,6,16,30,45,-1,7,17,29,44,-1,8,19,28,43,-1,
9,20,27,41,-1,10,21,26,40,-1,11,22,25,38,-1,12,22,24,36,-1,
13,34,-1,14,33,-1,15,31,-1,17,29,-1,18,27,-1,
19,26,-1,16,28,-1,13,30,-1,11,31,-1,10,32,-1,
8,33,-1,7,34,-1,6,13,16,34,-1,5,12,16,35,-1,
4,12,16,35,-1,3,12,15,35,-1,2,35,-1,1,35,-1,
2,34,-1,3,34,-1,4,33,-1,6,33,-1,10,32,34,34,-1,
14,17,19,25,28,31,35,35,-1,15,19,23,30,36,36,-1,
14,18,21,21,24,30,37,37,-1,13,18,23,29,33,38,-1,
12,29,31,33,-1,11,13,17,17,19,19,22,22,24,31,-1,
10,11,17,18,22,22,24,24,29,29,-1,
22,23,26,29,-1,27,29,-1,28,29,-1,
]
# The text we're writing.
text = "BUNNY"
# Draw the bunny.
last_pos = 0
while positions.size > 0
first = positions.shift
# If we've found -1, start a new line
if first == -1
puts
last_pos = 0
next
end
# Advance to start of the range
print ' '*(first - last_pos)
last_pos = first
# Now, draw pixels:
second = positions.shift
for i in first .. second
print text[i % text.size] # choose the letter according to the column
last_pos += 1
end
end
# Print the final blank line
puts
end
main