Files
basic-computer-games/26_Chomp/csharp/Resources/Resource.cs
2022-07-17 18:35:03 +10:00

48 lines
1.5 KiB
C#

using System.Reflection;
using System.Runtime.CompilerServices;
namespace Chomp.Resources;
internal static class Resource
{
internal static class Streams
{
public static Stream HereWeGo => GetStream();
public static Stream Introduction => GetStream();
public static Stream Rules => GetStream();
public static Stream NoFair => GetStream();
}
internal static class Formats
{
public static string Player => GetString();
public static string YouLose => GetString();
}
internal static class Prompts
{
public static string Coordinates => GetString();
public static string HowManyPlayers => GetString();
public static string HowManyRows => GetString();
public static string HowManyColumns => GetString();
public static string TooManyColumns => GetString();
}
internal static class Strings
{
public static string TooManyColumns => GetString();
public static string TooManyRows => GetString();
}
private static string GetString([CallerMemberName] string? name = null)
{
using var stream = GetStream(name);
using var reader = new StreamReader(stream);
return reader.ReadToEnd();
}
private static Stream GetStream([CallerMemberName] string? name = null) =>
Assembly.GetExecutingAssembly().GetManifestResourceStream($"{typeof(Resource).Namespace}.{name}.txt")
?? throw new Exception($"Could not find embedded resource stream '{name}'.");
}