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Add get_directory_contents utility function
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@@ -33,6 +33,7 @@
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#include <fcntl.h>
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#include <windows.h>
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#include <vector>
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#include <cstring>
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std::string System_error::message () const
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{
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@@ -357,3 +358,31 @@ int util_rename (const char* from, const char* to)
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unlink(to);
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return rename(from, to);
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}
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std::vector<std::string> get_directory_contents (const char* path)
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{
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std::vector<std::string> filenames;
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std::string patt(path);
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if (!patt.empty() && patt[patt.size() - 1] != '/' && patt[patt.size() - 1] != '\\') {
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patt.push_back('\\');
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}
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patt.push_back('*');
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WIN32_FIND_DATAA ffd;
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HANDLE h = FindFirstFileA(patt.c_str(), &ffd);
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if (h == INVALID_HANDLE_VALUE) {
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throw System_error("FindFirstFileA", patt, GetLastError());
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}
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do {
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if (std::strcmp(ffd.cFileName, ".") != 0 && std::strcmp(ffd.cFileName, "..") != 0) {
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filenames.push_back(ffd.cFileName);
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}
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} while (FindNextFileA(h, &ffd) != 0);
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DWORD err = GetLastError();
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if (err != ERROR_NO_MORE_FILES) {
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throw System_error("FileNextFileA", patt, err);
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}
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FindClose(h);
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return filenames;
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}
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