Commit Graph

158 Commits

Author SHA1 Message Date
Santo Shakil 6e1143e799 fix(mobile): hide video thumbnail when video is ready (#29012) 2026-06-26 22:20:40 -05:00
shenlong cb1af3a8ec feat: favorite bottom sheet action (#29320)
* chore: cleanup partner action test

* feat: favorite bottom sheet action

* review suggestions

* implicit favorite handling

* feat: viewer favorite icon to action (#29321)

* feat: viewer favorite icon to action

* feat: advance info action

* implicit favorite handling

* feat: viewer favorite icon to action

# Conflicts:
#	mobile/lib/presentation/widgets/asset_viewer/viewer_top_app_bar.widget.dart

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Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>

* chore: timeline action test (#29324)

Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>

* clear selection only on success

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Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
2026-06-25 16:55:06 -04:00
Yaros 4099fa6b4a fix(mobile): app doesn't exit full-screen mode (#29301)
* fix(mobile): app doesn't exit full-screen mode

* chore: rename restoreSystemUI to restoreEdgeToEdge
2026-06-24 20:48:01 -05:00
Santo Shakil d227ba2d51 fix(mobile): stale details after editing asset date (#28977) 2026-06-10 21:32:02 -05:00
Alex d3438cf4a7 chore: improve OCR button and display on mobile (#28926)
* chore: improve OCR button and display on mobile

* Refactor

* format

* simplify ocr toggle button

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Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
2026-06-09 13:20:18 -05:00
Yaros 733373c0ca feat(mobile): ocr support (#26523) 2026-06-05 04:29:03 +05:30
Mees Frensel 99281de6ab refactor!: disallow star rating < 1 (#27896)
Co-authored-by: Daniel Dietzler <mail@ddietzler.dev>
Co-authored-by: timonrieger <mail@timonrieger.de>
2026-06-04 17:06:28 +00:00
Peter Ombodi 9d4a6614b1 feat(mobile): Android. Immich as a gallery / image viewer app (#26109)
* feat(mobile): handle Android ACTION_VIEW intent
- add ViewIntent Pigeon API and generated bindings
- implement Android ViewIntentPlugin + iOS no-op host
- route ExternalMediaViewer by ViewIntentAttachment
- buffer pending view intents and flush on user ready/resume

* feat(mobile): fallback to computed checksum for timeline match
- hash local asset on-demand when checksum missing
- search main timeline by localId or checksum before standalone viewer
- persist computed hash into local_asset_entity

* fix(mobile): proper handling is user authenticated

* feat(mobile): open ACTION_VIEW fallback in AssetViewer
drop ExternalMediaViewer route

* feat(mobile): add logger

* test(mobile): add unit tests for view intent pending/flush flow

* fix(mobile): fix format

* fix(mobile): remove redundant iOS code
update code related to LocalAsset model and asset viewer

* refactor(mobile): simplify view intent flow and support file-backed ACTION_VIEW assets
remove redundant view intent model/repository layer
handle transient ACTION_VIEW files in viewer/upload flow
clean up managed temp files for fallback assets

* refactor(mobile): extract MediaStore utils and resolve view intents via merged assets

* refactor(mobile): move deferred view intents into providers, split view-intent providers, and clean up ACTION_VIEW handling

* refactor(mobile): resolve merge conflicts
use NativeSyncApi for hash files instead method from removed BackgroundServicePlugin.kt

* style(mobile): format files

* style(mobile): format files #2

* refactor(mobile): lazily materialize view-intent files and clean up temp-file handling

* fix(mobile): flush pending view intents after login navigation

* refactor(mobile): split view intent handler by platform and trigger it from app events

* refactor(mobile): move view intent handling behind platform-specific factories

* refactor(mobile): simplify code

* fix(mobile): hand off deep-link viewer to main timeline after upload
Add MainTimelineHandoffCoordinator to switch the asset viewer to the main timeline once a view-intent asset is uploaded and becomes available, and guard viewer reload/navigation transitions to avoid race conditions and crashes.

* refactor(mobile): use remote asset ids for view intent handoff and simplify resolver

* refactor(mobile): resolve merge conflicts

* style(mobile): reformat code

* style(mobile): reformat code #2

* fix(mobile): stabilize Android view intent asset resolution and fallback viewer

* refactor(mobile): share AssetViewer pre-navigation state preparation

* fix(mobile): wait for main timeline before deferred view intent handoff

* refactor(mobile): decouple view intent asset resolver from providers

* fix(mobile): avoid double pop when canceling upload dialog

* fix(mobile): resolve view intent MIME type with fallbacks

* docs(mobile): clarify view intent fallback asset TODO

* fix(mobile): resolve merge conflicts

* cleanup

* lint

---------

Co-authored-by: Peter Ombodi <peter.ombodi@gmail.com>
Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
2026-06-03 12:05:52 -05:00
Timon 109e0a7ad0 fix(mobile): invisible ink splashes in asset sheet (#28756) 2026-06-02 10:37:20 -05:00
shenlong 14aff51da9 refactor: rename metadata to settings (#28691)
rename metadata to settings

Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
2026-05-30 10:27:55 -05:00
Luis Nachtigall 7384799f19 fix(mobile): asset viewer stuck on spinner after rotation (#28019) 2026-05-18 20:32:51 +05:30
Alex 43687cd8b4 fix: kebab menu icon colors and actions (#28433) 2026-05-14 22:23:50 +00:00
Marius 37cc028868 fix(mobile): use correct delete action (#26575)
fix(mobile): use correct delete for trashed assets

When viewing a trashed asset, the viewer bottom bar now shows the permanent delete button instead of the trash button, which had no effect on already-trashed assets.
2026-05-14 11:57:19 +00:00
Inês Costa 84a2b7a3c8 fix(mobile): add restore option to trashed assets (#27442) 2026-05-14 07:19:00 +00:00
shenlong 0a4ed6fd71 refactor: migrate viewer config to metadata table (#28396)
* refactor: app metadata

* refactor to per row store

* cleanup

* more test

* review changes

* more refactor

* refactor

* migrate primary color

* migrate dynamic theme

* migrate colorfulInterface

* cleanup providers

* migrate cleanup

* migrate mapconfig

* remove unused keys

* migrate timeline config

* migrate image config

* migrate viewer config

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Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
2026-05-13 09:36:19 -05:00
Alex 6ca54ee722 feat: display more info in asset viewer (#24630)
* feat(mobile): more info for asset viewer

* feat(mobile): more info for asset viewer
2026-05-13 02:07:23 +00:00
shenlong 1932c60e1c fix: kekab icon colors in light mode (#28366)
Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
2026-05-12 11:27:55 -05:00
shenlong 12f7b2a005 chore: add always_put_control_body_on_new_line lint (#28352)
Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
2026-05-11 13:47:24 -04:00
Yaros 41f285aa3e feat(mobile): increased tap area on video player overlay (#27269)
* fix(mobile): improved tap area on video player

* fix: back button padding

* chore: use sizedbox.square & button padding

* chore: fixed padding
2026-05-09 10:47:41 +07:00
Thomas f09769a2f3 chore(mobile): add box shadow to asset details (#27510)
The details widget can blend with the image when they are similar
colours.
2026-05-06 19:43:55 +00:00
Ben Beckford 0058df798d fix(mobile): show lens info without lens name (#28234)
* fix(mobile): always display lens subtitle

* fix(mobile): hide empty lens subtitles
2026-05-05 10:46:09 +07:00
Peter Ombodi b74cfd4424 fix(mobile): suppress asset stack UI in trash timeline (#26536)
* fix(mobile): suppress asset stack UI in trash timeline

* refactor(mobile): apply review suggestions

* fix(mobile): hide unstack action in the trash timeline

* fix(mobile): move stack indicator out of asset type icons

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Co-authored-by: Peter Ombodi <peter.ombodi@gmail.com>
2026-04-29 17:49:47 +07:00
Luis Nachtigall 3a874dd441 fix(mobile): enable autoplay for motion photos in video viewer (#27961) 2026-04-21 15:53:21 -05:00
shenlong fd5e8d6521 chore: pump auto_route (#27876)
* chore: pump auto_route

* make build

* chore: use drift from pubdev (#27877)

Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>

---------

Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
2026-04-17 20:28:36 +00:00
shenlong 2070f775d6 refactor: remove riverpod generator (#27874)
Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
2026-04-17 20:01:44 +05:30
Brandon Wees 6dd6053222 feat: mobile editing (#25397)
* feat: mobile editing

fix: openapi patch

this sucks :pepehands:

chore: migrate some changes from the filtering PR

chore: color tweak

fix: hide edit button on server versions

chore: translation

* chore: code review changes

chore: code review

* sealed class

* const constant

* enum

* concurrent queries

* chore: major cleanup to use riverpod provider

* fix: aspect ratio selection

* chore: typesafe websocket event parsing

* fix: wrong disable state for save button

* chore: remove isCancelled shim

* chore: cleanup postframe callback usage

* chore: clean import

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Co-authored-by: mertalev <101130780+mertalev@users.noreply.github.com>
2026-04-15 09:26:40 -05:00
Thomas fbe631fe91 fix(mobile): convert video controls from hook to stateful widget (#27514)
We are generally looking to move away from hooks as they are hard to
reason about and have weird bugs. In particular, the timer did not
properly capture the ref of the callback, and so it would execute on old
state. A standard stateful widget does not have this problem, and is
easier to organise.

Co-authored-by: Alex <alex.tran1502@gmail.com>
2026-04-06 10:13:45 -05:00
Thomas 776b9cbad5 fix(mobile): use key on video controls (#27512)
The widget is not recreated correctly when videoPlayName changes, which
can cause weird behaviour with hooks and timers (like timers not firing
when they should do). Using a key forces flutter to recreate the widget
properly and allow the assumptions in build to work correctly.
2026-04-04 21:54:34 -05:00
Thomas bcc29903de chore(mobile): persist video controls visibility when swiping (#26986)
At current, the controls for videos are always hidden when opening an
asset from the timeline, and when swiping between assets. The latter is
actually quite annoying, so it would be better UX if video controls were
hidden when opening from the timeline like before, but visibility of the
controls was retained when swiping between assets.
2026-04-04 16:11:59 -05:00
Thomas 8724848fce chore(mobile): reduce spacing on video controls (#27313)
The spacing was required for the old slider, but the new one has its own
spacing and makes it redundant. There is too much now, and we've
received feedback that it should be less sparse. The default track
height of 16px is an improvement over the old track height, but it is
very thick. A middleground of 12px might be better.
2026-03-27 09:10:19 -05:00
Yaros e2eb03d3a4 fix(mobile): star rating always defaults to 0 (#27157) 2026-03-23 09:56:27 -05:00
Thomas 677cb660f5 fix(mobile): reflect asset deletions instantly (#26835)
Sometimes the current asset won't update when deleted, or it won't
refresh until an event (like showing details) happens.
2026-03-17 06:43:14 -05:00
Thomas 471c27cd33 chore(mobile): remove background from asset viewer back button (#26851)
We recently changed the asset viewer to use a gradient. The circle
button looks out of place now.
2026-03-11 14:15:18 -05:00
Thomas f79c8cf1c1 feat(mobile): consolidate video controls (#26673)
Videos have recently been changed to support zooming, but this can make
the controls in the centre of the screen unergonomic as they will either
stay in the centre when dismissing, or stick to the video when zooming.
Neither is great. We should align the behaviour with other apps which
has the play/pause toggle at the bottom of the screen with the seeker
bar instead.

Co-authored-by: Alex <alex.tran1502@gmail.com>
2026-03-10 10:55:31 -05:00
Thomas 5ab05e57fa fix(mobile): inconsistent asset details background (#26634)
The background of the photo view does not extend below the height of the
viewport, and so the asset details fade in over black with the photo
view, and the standard surface colour scheme of the scaffold for the
rest. This leads to a janky animation. We can't change the background of
the scaffold to black, as it in turn makes the iOS bouncing scroll
physics cut off incorrectly. The best fix is to remove background
decoration from the photo view, and defer to the parent to colour the
background.

Co-authored-by: Alex <alex.tran1502@gmail.com>
2026-03-05 17:45:21 +00:00
Thomas 7e9da945f6 chore(mobile): simplify asset page scroll (#26635)
In order to scroll smoothly without interfering with the gesture
detector on the photo view, we have an offstate scroll view which we
defer all drags to, and then forward scroll offsets to the real scroll
controller. This works well, but it can be simpler. Instead, we can
create a custom scroll controller on a scroll view with never scrollable
physics, and then forward drag events to that, bypassing the need for a
proxy scroll controller.

Co-authored-by: Alex <alex.tran1502@gmail.com>
2026-03-04 10:28:55 -06:00
Thomas dd03c9c0a9 fix(mobile): add safe area for asset details (#26675) 2026-03-04 09:47:51 -06:00
Thomas 4eb08eee18 fix(mobile): video state (#26574)
Consolidate video state into a single asset-scoped provider, and reduce
dependency on global state generally. Overall this should fix a few
timing issues and race conditions with videos specifically, and make
future changes in this area easier.
2026-03-03 10:28:07 -06:00
Thomas 05010c3a84 fix(mobile): asset viewer hero animation (#26545)
The image in the photo view has no height, and is therefore entirely
unconstrained. This causes the image to take up the full height of the
viewport during the hero animation, which can make look out of sync. In
some other cases, it can stretch or resize the image to fill the entire
viewport.
2026-03-02 22:26:53 -06:00
shenlong f54924d46a refactor: simplify video zooming (#26527)
fix: simplify video zooming

# Conflicts:
#	mobile/lib/presentation/widgets/asset_viewer/asset_page.widget.dart
#	mobile/lib/presentation/widgets/asset_viewer/video_viewer.widget.dart

Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
2026-03-02 17:53:49 +00:00
Thomas c2d8400899 fix(mobile): prevent video player from being recreated unnecessarily (#26553)
The changes in #25952 inadvertently removed an optimisation which
prevents the video player from being recreated when the tree changed.
This happens surprisingly often, namely when the hero animation
finishes. The widget is particularly expensive, so recreating it 2-3 in
a short period not only feels sluggish, but also causes the video to
hitch and restart.

The solution is to bring the global key back for the native video
player. Unlike before, we are using a custom global key which compares
the values of hero tags directly. This means we don't need to maintain a
map of hero tags to global keys in the state, and also means we don't
have to pass the global key down multiple layers.

This also fixes #25981.
2026-02-27 17:39:38 +05:30
Thomas 789d82632a fix(mobile): race condition showing details (#26559)
Asset details are prematurely hidden when a drag ends if the simulation
shows that it will close given its current velocity. It makes for a much
more responsible feeling UI. However, this behaviour conflicts with the
logic which determines whether details are showing based on the current
offset. The result is that the details are hidden, then immediately
shown again, and then hidden once it passes the min snap distance
threshold.

This can be fixed by only evaluating the position based logic when a
drag is active, and then inferring upcoming state with a simulation.
2026-02-27 12:12:24 +05:30
Noel S ded8d4e2b4 fix(mobile): set correct initial system-ui mode in asset viewer (#26500)
* fix: set correct initial system-ui mode on asset open

* move to function and add details visibility to initial state logic

* switch to ref.read
2026-02-26 10:10:46 -06:00
Thomas 367025a3a8 chore(mobile): simplify showing details toggle (#26403)
Keeping track of the last scroll offset and guarding on scroll direction
is not necessary. The dead zone with kTouchSlop is more than sufficient,
and much simpler.

Co-authored-by: shenlong <139912620+shenlong-tanwen@users.noreply.github.com>
2026-02-23 23:49:35 +05:30
Thomas caebe5166a chore(mobile): remove redundant assignment (#26404)
The view controller is already assigned during page build. Reassigning
it for every drag doesn't really make any sense.
2026-02-23 12:48:25 +00:00
Thomas 8b2e1509ff chore(mobile): simplify pop logic (#26410)
We have all the information we need to decide on whether we should pop
or not at the end of a drag. There's no need to track that separately,
and update the value constantly.
2026-02-23 14:49:15 +05:30
Noel S f0e2fced57 feat(mobile): video zooming in asset viewer (#22036)
* wip

* Functional implementation, still need to bug test.

* Fixed flickering bugs

* Fixed bug with drag actions interfering with zoom panning. Fixed video being zoomable when bottom sheet is shown. Code cleanup.

* Add comments and simplify video controls

* Clearer variable name

* Fix bug where the redundant onTapDown would interfere with zooming gestures

* Fix zoom not working the second time when viewing a video.

* fix video of live photo retaining pan from photo portion

* code cleanup and simplified widget stack

---------

Co-authored-by: Alex <alex.tran1502@gmail.com>
2026-02-21 23:37:36 -06:00
Alex Balgavy 8ba20cbd44 feat: tap to see next/previous image (#20286)
* feat(mobile): tap behavior for next/previous image

This change enables switching to the next/previous photo in the photo
viewer by tapping the left/right quarter of the screen.

* Avoid animation on first/last image

* Add changes to asset_viewer.page

* Add setting for tap navigation, disable by default

Not everyone wants to have tapping for next/previous image enabled, so
this commit adds a settings toggle. Since it might be confusing behavior
for new users, it is disabled by default.

* chore: refactor

* fix: lint

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Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
2026-02-22 05:28:17 +00:00
Thomas a43680c8b1 chore(mobile): simplify drag logic (#26291)
We were manually tracking whether gestures should be blocked, which was
a remnant of how the old code worked. This is no longer needed as we
have better heuristics for knowing whether we should skip drag updates
now.

Co-authored-by: Alex <alex.tran1502@gmail.com>
2026-02-19 14:18:44 -06:00
Thomas aa02310d63 chore(mobile): cleanup asset viewer state (#26300)
initState was quite noisy, so I've moved some things around and made the
intention a bit clearer.

Co-authored-by: Alex <alex.tran1502@gmail.com>
2026-02-19 12:26:21 -06:00