mirror of
https://github.com/lunchcat/sif.git
synced 2026-01-12 04:55:39 -08:00
- Add output package with colored prefixes and module loggers - Each module gets unique background color based on name hash - Add spinner for indeterminate operations - Add progress bar for known-count operations - Update all scan files to use ModuleLogger pattern - Add clean PrintSummary for scan completion
154 lines
4.2 KiB
Go
154 lines
4.2 KiB
Go
/*
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·━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━·
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: :
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: █▀ █ █▀▀ · Blazing-fast pentesting suite :
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: ▄█ █ █▀ · BSD 3-Clause License :
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: :
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: (c) 2022-2025 vmfunc (Celeste Hickenlooper), xyzeva, :
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: lunchcat alumni & contributors :
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: :
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·━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━·
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*/
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package modules
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import (
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"fmt"
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"os"
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"path/filepath"
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"runtime"
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"github.com/charmbracelet/log"
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"github.com/dropalldatabases/sif/internal/output"
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)
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// Loader handles module discovery and loading.
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type Loader struct {
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builtinDir string
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userDir string
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loaded int
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}
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// NewLoader creates a new module loader.
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// It automatically detects the built-in modules directory and sets up
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// the user modules directory based on the operating system.
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func NewLoader() (*Loader, error) {
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home, err := os.UserHomeDir()
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if err != nil {
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return nil, fmt.Errorf("get home dir: %w", err)
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}
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// Find built-in modules relative to executable
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execPath, err := os.Executable()
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if err != nil {
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execPath = "."
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}
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builtinDir := filepath.Join(filepath.Dir(execPath), "modules")
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// Also check current working directory for development
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if _, err := os.Stat(builtinDir); os.IsNotExist(err) {
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builtinDir = "modules"
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}
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// User modules directory based on OS
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var userDir string
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switch runtime.GOOS {
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case "windows":
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userDir = filepath.Join(home, "AppData", "Local", "sif", "modules")
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default:
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userDir = filepath.Join(home, ".config", "sif", "modules")
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}
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return &Loader{
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builtinDir: builtinDir,
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userDir: userDir,
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}, nil
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}
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// LoadAll discovers and loads all modules from both built-in
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// and user directories.
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func (l *Loader) LoadAll() error {
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// Load built-in modules first
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if err := l.loadDir(l.builtinDir, false); err != nil {
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log.Debugf("No built-in modules found: %v", err)
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}
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// Load user modules (can override built-in)
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if err := l.loadDir(l.userDir, true); err != nil {
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// User dir might not exist, that's OK
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if !os.IsNotExist(err) {
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log.Debugf("No user modules found: %v", err)
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}
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}
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if l.loaded > 0 {
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modLog := output.Module("MODULES")
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modLog.Info("Loaded %d modules", l.loaded)
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}
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return nil
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}
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// loadDir loads modules from a directory.
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func (l *Loader) loadDir(dir string, userDefined bool) error {
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return filepath.Walk(dir, func(path string, info os.FileInfo, err error) error {
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if err != nil {
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return err
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}
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if info.IsDir() {
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return nil
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}
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switch filepath.Ext(path) {
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case ".yaml", ".yml":
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if err := l.loadYAML(path); err != nil {
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log.Warnf("Failed to load module %s: %v", path, err)
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} else {
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l.loaded++
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}
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case ".go":
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if err := l.loadScript(path); err != nil {
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log.Debugf("Failed to load script %s: %v", path, err)
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} else {
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l.loaded++
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}
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}
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return nil
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})
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}
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// loadYAML loads a YAML module definition.
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func (l *Loader) loadYAML(path string) error {
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def, err := ParseYAMLModule(path)
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if err != nil {
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return err
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}
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module := newYAMLModuleWrapper(def, path)
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Register(module)
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return nil
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}
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// loadScript loads a Go script module.
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// Implementation will be provided in script.go.
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func (l *Loader) loadScript(path string) error {
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// Will be implemented in script.go
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return nil
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}
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// BuiltinDir returns the built-in modules directory path.
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func (l *Loader) BuiltinDir() string {
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return l.builtinDir
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}
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// UserDir returns the user modules directory path.
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func (l *Loader) UserDir() string {
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return l.userDir
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}
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// Loaded returns the number of loaded modules.
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func (l *Loader) Loaded() int {
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return l.loaded
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}
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