mirror of
https://github.com/zoffline/zwift-offline.git
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77 lines
2.3 KiB
Protocol Buffer
77 lines
2.3 KiB
Protocol Buffer
syntax = "proto2";
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// https://github.com/protocolbuffers/protobuf/blob/master/src/google/protobuf/struct.proto {
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// `Struct` represents a structured data value, consisting of fields
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// which map to dynamically typed values. In some languages, `Struct`
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// might be supported by a native representation. For example, in
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// scripting languages like JS a struct is represented as an
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// object. The details of that representation are described together
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// with the proto support for the language.
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//
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// The JSON representation for `Struct` is JSON object.
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message Struct {
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// Unordered map of dynamically typed values.
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map<string, Value> fields = 1;
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}
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// `Value` represents a dynamically typed value which can be either
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// null, a number, a string, a boolean, a recursive struct value, or a
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// list of values. A producer of value is expected to set one of these
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// variants. Absence of any variant indicates an error.
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//
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// The JSON representation for `Value` is JSON value.
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message Value {
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// The kind of value.
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oneof kind {
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// Represents a null value.
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NullValue null_value = 1;
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// Represents a double value.
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double number_value = 2;
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// Represents a string value.
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string string_value = 3;
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// Represents a boolean value.
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bool bool_value = 4;
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// Represents a integer value.
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uint64 varint_value = 5;
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// Represents a repeated `Value`.
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ListValue list_value = 6;
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}
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}
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// `NullValue` is a singleton enumeration to represent the null value for the
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// `Value` type union.
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//
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// The JSON representation for `NullValue` is JSON `null`.
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enum NullValue {
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// Null value.
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NULL_VALUE = 0;
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}
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// `ListValue` is a wrapper around a repeated field of values.
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//
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// The JSON representation for `ListValue` is JSON array.
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message ListValue {
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// Repeated field of dynamically typed values.
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repeated Value values = 1;
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}
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// } https://github.com/protocolbuffers/protobuf/blob/master/src/google/protobuf/struct.proto
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message FeatureResponse_Params {
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required string name = 1;
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optional bool value = 2;
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optional Struct values = 3;
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}
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message FeatureResponse {
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repeated FeatureResponse_Params variants = 1;
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}
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message FeatureRequest_Params {
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repeated string param = 1;
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}
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message FeatureRequest {
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repeated FeatureRequest_Params params = 1;
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optional string str_player_id = 2;
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map<string, string> user_attrs = 3;
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}
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