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Merge pull request #5348 from Cockatrice/set_owner
Establish Card Ownership & Return on Player Leave
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@@ -82,6 +82,7 @@
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#include "trice_limits.h"
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#include <QDebug>
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#include <QRegularExpression>
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#include <algorithm>
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struct MoveCardStruct
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@@ -644,6 +645,17 @@ Response::ResponseCode Server_Player::moveCard(GameEventStorage &ges,
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AttrPT, ptString);
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}
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// If card is transferring to a different player, leave an annotation of who actually "owns" the card
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const auto &priorAnnotation = card->getAnnotation();
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if (startzone->getPlayer() != targetzone->getPlayer() && !priorAnnotation.contains("Owner:")) {
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const auto &ownerAnnotation =
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"Owner: " + QString::fromStdString(startzone->getPlayer()->getUserInfo()->name());
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const auto &newAnnotation =
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priorAnnotation.isEmpty() ? ownerAnnotation : ownerAnnotation + "\n\n" + priorAnnotation;
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setCardAttrHelper(ges, targetzone->getPlayer()->getPlayerId(), targetzone->getName(), card->getId(),
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AttrAnnotation, newAnnotation, card);
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}
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if (originalPosition == 0) {
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revealTopStart = true;
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}
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@@ -694,7 +706,8 @@ Response::ResponseCode Server_Player::setCardAttrHelper(GameEventStorage &ges,
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const QString &zoneName,
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int cardId,
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CardAttribute attribute,
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const QString &attrValue)
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const QString &attrValue,
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Server_Card *unzonedCard)
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{
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Server_CardZone *zone = getZones().value(zoneName);
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if (!zone) {
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@@ -714,7 +727,7 @@ Response::ResponseCode Server_Player::setCardAttrHelper(GameEventStorage &ges,
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}
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}
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} else {
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Server_Card *card = zone->getCard(cardId);
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Server_Card *card = unzonedCard == nullptr ? zone->getCard(cardId) : unzonedCard;
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if (!card) {
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return Response::RespNameNotFound;
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}
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@@ -873,6 +886,47 @@ Server_Player::cmdConcede(const Command_Concede & /*cmd*/, ResponseContainer & /
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setConceded(true);
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game->removeArrowsRelatedToPlayer(ges, this);
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game->unattachCards(ges, this);
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// Return cards to their rightful owners before conceding the game
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static const QRegularExpression ownerRegex{"Owner: ?([^\n]+)"};
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for (const auto &card : zones.value("table")->getCards()) {
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if (card == nullptr) {
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continue;
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}
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const auto ®exResult = ownerRegex.match(card->getAnnotation());
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if (!regexResult.hasMatch()) {
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continue;
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}
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CardToMove cardToMove;
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cardToMove.set_card_id(card->getId());
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for (const auto &player : game->getPlayers()) {
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if (player == nullptr || player->getUserInfo() == nullptr) {
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continue;
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}
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const auto &ownerToReturnTo = regexResult.captured(1);
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const auto &correctOwner = QString::compare(QString::fromStdString(player->getUserInfo()->name()),
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ownerToReturnTo, Qt::CaseInsensitive) == 0;
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if (!correctOwner) {
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continue;
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}
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const auto &startZone = zones.value("table");
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const auto &targetZone = player->getZones().value("table");
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if (startZone == nullptr || targetZone == nullptr) {
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continue;
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}
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moveCard(ges, startZone, QList<const CardToMove *>() << &cardToMove, targetZone, 0, 0, false);
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break;
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}
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}
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// All borrowed cards have been returned, can now continue cleanup process
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clearZones();
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Event_PlayerPropertiesChanged event;
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@@ -186,7 +186,8 @@ public:
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const QString &zone,
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int cardId,
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CardAttribute attribute,
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const QString &attrValue);
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const QString &attrValue,
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Server_Card *unzonedCard = nullptr);
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Response::ResponseCode cmdLeaveGame(const Command_LeaveGame &cmd, ResponseContainer &rc, GameEventStorage &ges);
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Response::ResponseCode
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