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bug fixed
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@@ -337,7 +337,7 @@ void Player::actDrawCard()
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void Player::actMuligan()
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{
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if(cardsInHand >= 0) return;
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if(cardsInHand <= 0) return;
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CardList handCards = hand->getCards();
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for(int i = 0; i < handCards.size(); i++){
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client->moveCard(handCards.at(i)->getId(),"hand","deck",0);
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