mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-01-13 05:27:15 -08:00
minor improvements
This commit is contained in:
21
servatrice/src/servergamethread.cpp
Normal file
21
servatrice/src/servergamethread.cpp
Normal file
@@ -0,0 +1,21 @@
|
||||
#include "servergamethread.h"
|
||||
#include "servergame.h"
|
||||
|
||||
ServerGameThread::ServerGameThread(const QString _name, const QString _description, const QString _password, const int _maxPlayers, ServerSocket *_creator, QObject *parent)
|
||||
: QThread(parent), name(_name), description(_description), password(_password), maxPlayers(_maxPlayers), creator(_creator), game(0)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
ServerGameThread::~ServerGameThread()
|
||||
{
|
||||
if (game)
|
||||
delete game;
|
||||
}
|
||||
|
||||
void ServerGameThread::run()
|
||||
{
|
||||
game = new ServerGame(name, description, password, maxPlayers);
|
||||
emit gameCreated(game, creator);
|
||||
exec();
|
||||
}
|
||||
Reference in New Issue
Block a user