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https://github.com/Cockatrice/Cockatrice.git
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[LayoutSettings] Reorganize hierarchy in settings file (#6586)
* [LayoutSettings] Reorganize hierarchy in settings file * rename stuff since we're moving settings later
This commit is contained in:
@@ -1,218 +1,228 @@
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#include "layouts_settings.h"
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const static QString STATE_PROP = "state";
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const static QString GEOMETRY_PROP = "geometry";
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const static QString SIZE_PROP = "widgetSize";
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const static QString GROUP_DECK_EDITOR = "deckEditor";
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const static QString GROUP_DECK_EDITOR_DB = "deckEditorDb";
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const static QString GROUP_SETS_DIALOG = "setsDialog";
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const static QString GROUP_GAME_PLAY_AREA = "gamePlayArea";
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const static QString GROUP_REPLAY_PLAY_AREA = "replayPlayArea";
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LayoutsSettings::LayoutsSettings(const QString &settingPath, QObject *parent)
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: SettingsManager(settingPath + "layouts.ini", "layouts", QString(), parent)
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: SettingsManager(settingPath + "layouts.ini", QString(), QString(), parent)
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{
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}
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const QByteArray LayoutsSettings::getDeckEditorLayoutState()
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{
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return getValue("layouts/deckEditor_state").toByteArray();
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return getValue(STATE_PROP, GROUP_DECK_EDITOR).toByteArray();
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}
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void LayoutsSettings::setDeckEditorLayoutState(const QByteArray &value)
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{
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setValue(value, "layouts/deckEditor_state");
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setValue(value, STATE_PROP, GROUP_DECK_EDITOR);
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}
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const QByteArray LayoutsSettings::getDeckEditorGeometry()
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{
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return getValue("layouts/deckEditor_geometry").toByteArray();
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return getValue(GEOMETRY_PROP, GROUP_DECK_EDITOR).toByteArray();
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}
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void LayoutsSettings::setDeckEditorGeometry(const QByteArray &value)
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{
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setValue(value, "layouts/deckEditor_geometry");
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setValue(value, GEOMETRY_PROP, GROUP_DECK_EDITOR);
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}
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QSize LayoutsSettings::getDeckEditorCardDatabaseSize()
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{
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QVariant previous = getValue("layouts/deckEditor_CardDatabaseSize");
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QVariant previous = getValue("cardDatabase", GROUP_DECK_EDITOR, SIZE_PROP);
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return previous == QVariant() ? QSize(500, 500) : previous.toSize();
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}
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void LayoutsSettings::setDeckEditorCardDatabaseSize(const QSize &value)
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{
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setValue(value, "layouts/deckEditor_CardDatabaseSize");
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setValue(value, "cardDatabase", GROUP_DECK_EDITOR, SIZE_PROP);
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}
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QSize LayoutsSettings::getDeckEditorCardSize()
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{
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QVariant previous = getValue("layouts/deckEditor_CardSize");
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QVariant previous = getValue("card", GROUP_DECK_EDITOR, SIZE_PROP);
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return previous == QVariant() ? QSize(250, 500) : previous.toSize();
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}
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void LayoutsSettings::setDeckEditorCardSize(const QSize &value)
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{
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setValue(value, "layouts/deckEditor_CardSize");
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setValue(value, "card", GROUP_DECK_EDITOR, SIZE_PROP);
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}
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QSize LayoutsSettings::getDeckEditorDeckSize()
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{
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QVariant previous = getValue("layouts/deckEditor_DeckSize");
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QVariant previous = getValue("deck", GROUP_DECK_EDITOR, SIZE_PROP);
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return previous == QVariant() ? QSize(250, 360) : previous.toSize();
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}
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void LayoutsSettings::setDeckEditorDeckSize(const QSize &value)
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{
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setValue(value, "layouts/deckEditor_DeckSize");
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setValue(value, "deck", GROUP_DECK_EDITOR, SIZE_PROP);
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}
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QSize LayoutsSettings::getDeckEditorPrintingSelectorSize()
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{
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QVariant previous = getValue("layouts/deckEditor_PrintingSelectorSize");
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QVariant previous = getValue("printingSelector", GROUP_DECK_EDITOR, SIZE_PROP);
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return previous == QVariant() ? QSize(525, 250) : previous.toSize();
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}
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void LayoutsSettings::setDeckEditorPrintingSelectorSize(const QSize &value)
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{
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setValue(value, "layouts/deckEditor_PrintingSelectorSize");
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setValue(value, "printingSelector", GROUP_DECK_EDITOR, SIZE_PROP);
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}
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QSize LayoutsSettings::getDeckEditorFilterSize()
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{
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QVariant previous = getValue("layouts/deckEditor_FilterSize");
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QVariant previous = getValue("filter", GROUP_DECK_EDITOR, SIZE_PROP);
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return previous == QVariant() ? QSize(250, 250) : previous.toSize();
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}
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void LayoutsSettings::setDeckEditorFilterSize(const QSize &value)
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{
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setValue(value, "layouts/deckEditor_FilterSize");
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setValue(value, "filter", GROUP_DECK_EDITOR, SIZE_PROP);
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}
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const QByteArray LayoutsSettings::getDeckEditorDbHeaderState()
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{
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return getValue("layouts/deckEditorDbHeader_state").toByteArray();
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return getValue(STATE_PROP, GROUP_DECK_EDITOR_DB, "header").toByteArray();
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}
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void LayoutsSettings::setDeckEditorDbHeaderState(const QByteArray &value)
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{
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setValue(value, "layouts/deckEditorDbHeader_state");
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setValue(value, STATE_PROP, GROUP_DECK_EDITOR_DB, "header");
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}
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const QByteArray LayoutsSettings::getSetsDialogHeaderState()
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{
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return getValue("layouts/setsDialogHeader_state").toByteArray();
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return getValue(STATE_PROP, GROUP_SETS_DIALOG, "header").toByteArray();
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}
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void LayoutsSettings::setSetsDialogHeaderState(const QByteArray &value)
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{
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setValue(value, "layouts/setsDialogHeader_state");
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setValue(value, STATE_PROP, GROUP_SETS_DIALOG, "header");
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}
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void LayoutsSettings::setGamePlayAreaGeometry(const QByteArray &value)
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{
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setValue(value, "layouts/gameplayarea_geometry");
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setValue(value, GEOMETRY_PROP, GROUP_GAME_PLAY_AREA);
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}
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void LayoutsSettings::setGamePlayAreaState(const QByteArray &value)
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{
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setValue(value, "layouts/gameplayarea_state");
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setValue(value, STATE_PROP, GROUP_GAME_PLAY_AREA);
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}
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const QByteArray LayoutsSettings::getGamePlayAreaLayoutState()
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{
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return getValue("layouts/gameplayarea_state").toByteArray();
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return getValue(STATE_PROP, GROUP_GAME_PLAY_AREA).toByteArray();
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}
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const QByteArray LayoutsSettings::getGamePlayAreaGeometry()
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{
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return getValue("layouts/gameplayarea_geometry").toByteArray();
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return getValue(GEOMETRY_PROP, GROUP_GAME_PLAY_AREA).toByteArray();
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}
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const QSize LayoutsSettings::getGameCardInfoSize()
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{
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QVariant previous = getValue("layouts/gameplayarea_CardInfoSize");
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QVariant previous = getValue("cardInfo", GROUP_GAME_PLAY_AREA, SIZE_PROP);
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return previous == QVariant() ? QSize(250, 360) : previous.toSize();
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}
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void LayoutsSettings::setGameCardInfoSize(const QSize &value)
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{
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setValue(value, "layouts/gameplayarea_CardInfoSize");
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setValue(value, "cardInfo", GROUP_GAME_PLAY_AREA, SIZE_PROP);
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}
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const QSize LayoutsSettings::getGameMessageLayoutSize()
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{
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QVariant previous = getValue("layouts/gameplayarea_MessageLayoutSize");
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QVariant previous = getValue("messageLayout", GROUP_GAME_PLAY_AREA, SIZE_PROP);
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return previous == QVariant() ? QSize(250, 250) : previous.toSize();
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}
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void LayoutsSettings::setGameMessageLayoutSize(const QSize &value)
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{
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setValue(value, "layouts/gameplayarea_MessageLayoutSize");
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setValue(value, "messageLayout", GROUP_GAME_PLAY_AREA, SIZE_PROP);
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}
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const QSize LayoutsSettings::getGamePlayerListSize()
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{
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QVariant previous = getValue("layouts/gameplayarea_PlayerListSize");
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QVariant previous = getValue("playerList", GROUP_GAME_PLAY_AREA, SIZE_PROP);
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return previous == QVariant() ? QSize(250, 50) : previous.toSize();
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}
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void LayoutsSettings::setGamePlayerListSize(const QSize &value)
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{
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setValue(value, "layouts/gameplayarea_PlayerListSize");
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setValue(value, "playerList", GROUP_GAME_PLAY_AREA, SIZE_PROP);
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}
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void LayoutsSettings::setReplayPlayAreaGeometry(const QByteArray &value)
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{
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setValue(value, "layouts/replayplayarea_geometry");
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setValue(value, GEOMETRY_PROP, GROUP_REPLAY_PLAY_AREA);
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}
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void LayoutsSettings::setReplayPlayAreaState(const QByteArray &value)
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{
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setValue(value, "layouts/replayplayarea_state");
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setValue(value, STATE_PROP, GROUP_REPLAY_PLAY_AREA);
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}
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const QByteArray LayoutsSettings::getReplayPlayAreaLayoutState()
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{
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return getValue("layouts/replayplayarea_state").toByteArray();
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return getValue(STATE_PROP, GROUP_REPLAY_PLAY_AREA).toByteArray();
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}
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const QByteArray LayoutsSettings::getReplayPlayAreaGeometry()
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{
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return getValue("layouts/replayplayarea_geometry").toByteArray();
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return getValue(GEOMETRY_PROP, GROUP_REPLAY_PLAY_AREA).toByteArray();
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}
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const QSize LayoutsSettings::getReplayCardInfoSize()
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{
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QVariant previous = getValue("layouts/replayplayarea_CardInfoSize");
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QVariant previous = getValue("cardInfo", GROUP_REPLAY_PLAY_AREA, SIZE_PROP);
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return previous == QVariant() ? QSize(250, 360) : previous.toSize();
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}
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void LayoutsSettings::setReplayCardInfoSize(const QSize &value)
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{
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setValue(value, "layouts/replayplayarea_CardInfoSize");
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setValue(value, "cardInfo", GROUP_REPLAY_PLAY_AREA, SIZE_PROP);
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}
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const QSize LayoutsSettings::getReplayMessageLayoutSize()
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{
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QVariant previous = getValue("layouts/replayplayarea_MessageLayoutSize");
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QVariant previous = getValue("messageLayout", GROUP_REPLAY_PLAY_AREA, SIZE_PROP);
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return previous == QVariant() ? QSize(250, 200) : previous.toSize();
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}
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void LayoutsSettings::setReplayMessageLayoutSize(const QSize &value)
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{
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setValue(value, "layouts/replayplayarea_MessageLayoutSize");
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setValue(value, "messageLayout", GROUP_REPLAY_PLAY_AREA, SIZE_PROP);
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}
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const QSize LayoutsSettings::getReplayPlayerListSize()
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{
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QVariant previous = getValue("layouts/replayplayarea_PlayerListSize");
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QVariant previous = getValue("playerList", GROUP_REPLAY_PLAY_AREA, SIZE_PROP);
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return previous == QVariant() ? QSize(250, 50) : previous.toSize();
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}
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void LayoutsSettings::setReplayPlayerListSize(const QSize &value)
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{
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setValue(value, "layouts/replayplayarea_PlayerListSize");
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setValue(value, "playerList", GROUP_REPLAY_PLAY_AREA, SIZE_PROP);
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}
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const QSize LayoutsSettings::getReplayReplaySize()
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{
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QVariant previous = getValue("layouts/replayplayarea_ReplaySize");
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QVariant previous = getValue("replay", GROUP_REPLAY_PLAY_AREA, SIZE_PROP);
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return previous == QVariant() ? QSize(900, 100) : previous.toSize();
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}
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void LayoutsSettings::setReplayReplaySize(const QSize &value)
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{
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setValue(value, "layouts/replayplayarea_ReplaySize");
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setValue(value, "replay", GROUP_REPLAY_PLAY_AREA, SIZE_PROP);
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}
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