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fixed blurry tapped cards
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@@ -37,6 +37,7 @@ PlayerArea::PlayerArea(Player *_player, QGraphicsItem *parent)
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table->setPos(base);
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bRect = QRectF(0, 0, base.x() + table->boundingRect().width(), base.y() + table->boundingRect().height());
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qDebug(QString("%1").arg(bRect.width()).toLatin1());
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}
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PlayerArea::~PlayerArea()
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