Commit Graph
2543 Commits
Author SHA1 Message Date
Matt Lowe 052ce72993 Updated reveal zone check boxes
I saw in some images from other platforms it can take up alot of space.
Made the boxed horizontal, rather than vertical.
2015-05-02 21:18:02 +02:00
Zach 9ff22eaf17 Merge pull request #1040 from poixen/fixed_search
Reverted back to full punctuation
2015-05-01 18:02:31 -04:00
Matt Lowe 95104df589 Reverted back to full punctuation
Reverted back. Right now it feels strange to only have simple search.
Really you would want both simple search AND accurate search on, though
this requires twice the checks for each result.
2015-05-01 22:26:44 +02:00
Zach ca2ff99391 Merge pull request #1037 from tooomm/patch-1
fixed typos + small adjustments in contributing.md
2015-04-29 09:36:47 -04:00
tooomm 1af358c4df fixed typos 2015-04-29 15:30:30 +02:00
Zach 5410afbbb1 Merge pull request #1035 from ctrlaltca/fix_762
Add "play top card face down" menu entry to library; fix #762
2015-04-28 11:33:41 -04:00
Fabio Bas e649535211 Add "play top card face down" menu entry to library; fix #762 2015-04-27 23:02:45 +02:00
Zach 11c6e8ce34 Merge pull request #1034 from ZeldaZach/gamescene_fix
Fixed incorrect zone positioning
2015-04-27 16:51:48 -04:00
Zach H 425790e398 Fixed incorrect zone positioning 2015-04-27 16:26:57 -04:00
Zach 1ca561dec5 Merge pull request #1033 from poixen/token_pt_fix
Only use local db if no pt is provided
2015-04-27 15:58:41 -04:00
Zach c5ac3701ba Merge pull request #1031 from ZeldaZach/update_about_menu 2015-04-27 12:21:15 -04:00
Zach H a15a0c0385 gavin & translate update
Add dev section

add report section
2015-04-27 11:34:53 -04:00
Matt Lowe 6fd5c4dd27 Only use local db if no pt is provided
Addresses issue #1032

If a token is created with no p/t then the local db value will be passed
instead. If a value is provided then that will be used instead.
2015-04-27 10:17:46 +02:00
ctrlaltca 11da8d09bf Merge pull request #1030 from tooomm/patch-1
removed tr() tag from hidden strings
2015-04-27 08:48:58 +02:00
tooomm f83ddf48fd cleaned up translations
removed tr() tag from hidden strings
2015-04-27 00:25:43 +02:00
Zach f6d0b5216b Merge pull request #1027 from ctrlaltca/osx_retina_ok
Enable hidpi (retina) support under osx
2015-04-26 18:13:56 -04:00
poixen ab28b45d68 Merge pull request #1029 from poixen/server_shutdown_fix
Fixed server shutdown crash
2015-04-27 00:12:28 +02:00
Matt Lowe a729bb076b Fixed server shutdown crash
`serverShutdownMessageBox` was not assigned to 0 in the ctor.
2015-04-26 23:39:20 +02:00
Zach 1f2641d562 Merge pull request #1023 from poixen/server_p_t_fix
Fixed issue with non creature perms set to 0/0
2015-04-26 17:28:29 -04:00
Zach ecaaa9eeb8 Merge pull request #1022 from poixen/orange_pt
Changed pt to orange
2015-04-26 17:25:16 -04:00
Fabio Bas e88bad786f Enable hidpi (retina) support under osx
* add to the application bundle a custom info.plist
 * fix a graphic glitch on the life counter
2015-04-26 22:50:59 +02:00
Matt Lowe 9c1e509a37 Fixed issue with non creature perms set to 0/0
The issue was that I had set the ctor to set the p/t to 0/0 rather than
-1/-1. This meant that when you join a game in progress (spec or
reconnect) the server would send the card value to the client as 0/0,
instead of -1/-1. The client has been coded so that if the toughness is
<0 then dont show it. 0/0 is instead shown.

We still need to look into cards with no p/t being set to a 0/1 as
@tooomm mentioned in anther issue. As it stands, this is more important
than that.
2015-04-26 00:57:31 +02:00
Matt Lowe ff1aec406b Changed pt to orange
After feedback, and also noticing myself, the blue requires a little
more focus than should be nessesarry. I have updated to be orange, which
feels more comfortable. I have polled the community and they also agree
orange > blue.
2015-04-25 23:06:41 +02:00
ctrlaltca 54f0706b4a Merge pull request #1019 from ctrlaltca/translations
Fetched new translations from Transifex
2015-04-24 17:23:35 +02:00
Fabio Bas 9e281f70ae Fetched new translations from Transifex 2015-04-24 17:19:46 +02:00
Zach a16f8e02e3 Merge pull request #1016 from poixen/add_remove_buttons
Updated + / - buttons
2015-04-23 17:48:13 -04:00
Matt Lowe 74f140ade8 removed qfont import 2015-04-23 23:06:21 +02:00
Matt Lowe 637bd767bb Updated to use svgs 2015-04-23 22:43:24 +02:00
Matt Lowe 1ab2ba3f6f Updated + / - buttons
+ moved to the left to make it easier to move from buttons to macros
+ changed buttons to + / -
+ made buttons a bit bigger
2015-04-23 18:42:49 +02:00
woogerboy21 924dd174e3 Merge pull request #1010 from poixen/server_shutdown_warnings
Updated server shutdown timer logic
2015-04-23 10:59:32 -04:00
Matt Lowe 66f854fe1d Changed to check every 10 mins 2015-04-23 00:26:21 +02:00
Zach 269a62c801 Merge pull request #1005 from poixen/colored_PT
Colored PT
2015-04-22 17:39:02 -04:00
Zach 1e474bef94 Merge pull request #1009 from poixen/p_t_fix
Fix for #1007
2015-04-22 17:33:41 -04:00
Matt Lowe e646122f55 Updated server shutdown timer logic
Will follow the following rules

+ send a message initially
+ send a message every 20 mins
+ send a message every min when time <= 5

Updated client popup

Updated client to close any previous popups and bring up a new one.

NEEDS TO BE TESTED

added missing include

Added delete on close
2015-04-22 19:14:14 +02:00
Matt Lowe 1356bbcd94 Fix for #1007 2015-04-22 16:53:07 +02:00
Matt Lowe 004a952cb4 Colored PT
I compare the card pt, to the card with the same name in the db. if the
card is found, we compare the pt, of the db item and the item in play.
If there is not a match then we change the color of the PT. This is
pretty much the same as mtgo does it.

I looked into having only the P, or the T colored, though this is not
posible, when you set a pen color you can not change it partway through
painting a string. That would require 3 strings painted, one for p, /
and t. Which is more effort than its worth. This does the job pretty
well.

I have also moved the pt slightly to the left so it lines up better. I
have some images to compate.
2015-04-22 15:02:47 +02:00
ctrlaltca 82d8c72427 Merge pull request #1002 from ctrlaltca/refix_999
Added translation fix missing from #1001
2015-04-22 12:03:34 +02:00
Fabio Bas 7e56c5a9c6 Added translation fix missing from #1001 2015-04-22 11:10:14 +02:00
ctrlaltca 36a0d25ceb Merge pull request #1001 from ctrlaltca/fix_999
Permit translation in "game created" column; Fix #999
2015-04-22 09:51:09 +02:00
Fabio Bas 629f48e2ff Permit translation in "game created" column; Fix #999
Also, extracted the 2 new strings
2015-04-22 09:12:38 +02:00
woogerboy21 3141fb84e9 Merge pull request #994 from Cockatrice/woogerboy21-removewindebugoutput
Remove --debug-ouput on start menu shortcut
2015-04-21 12:34:46 -04:00
ctrlaltca 98632741d4 Merge pull request #997 from ctrlaltca/translations
Updated translations
2015-04-21 14:50:13 +02:00
Fabio Bas af3a3239fb Updated translations 2015-04-21 14:49:50 +02:00
ctrlaltca 4a36be84a8 Merge pull request #985 from ctrlaltca/sets_rebased
Rework the way sets selection/importing works; fix #539 (rebased)
2015-04-21 14:46:51 +02:00
ctrlaltca cbd2595d7b Merge pull request #996 from ctrlaltca/travis_debug
Switch travis builds to debug mode, since they catch more errors
2015-04-21 09:30:54 +02:00
Fabio Bas 3c0ffef06d Switch travis builds to debug mode, since they catch more errors
In debug mode, warnings are considered as errors.
2015-04-21 08:58:37 +02:00
ctrlaltca 64315f7750 Merge pull request #995 from ctrlaltca/servatrice_fixes
Remove warning in server_logger; fix #993
2015-04-21 08:56:05 +02:00
Fabio Bas 55c174a823 Remove warning in server_logger; fix #993 2015-04-21 08:38:31 +02:00
woogerboy21 1b09b76eee Remove --debug-ouput on start menu shortcut
Remove argument that if added by default with out having the proper configuration defined during compiling would cause cockatrice to not open properly.
2015-04-20 23:28:10 -04:00
poixen 2902d8575e Merge pull request #983 from poixen/mention_fix
Mentions will now work with all legal chars
2015-04-20 14:20:23 +02:00