RickyRister
66e2e7a473
add missing override and explicit specifiers to all classes in src/game ( #5511 )
2025-01-22 12:57:56 +00:00
RickyRister
af161f00b7
Remove spacing in CardInfoWidget caused by invisible view transformation button ( #5510 )
2025-01-22 12:55:21 +00:00
RickyRister
420cca2402
fix after merge to use ZoneView::close ( #5509 )
2025-01-21-Development-2.10.0-beta.32
2025-01-20 22:43:05 -05:00
RickyRister
97fdf11c8f
Add setting to auto close card view when empty ( #5502 )
2025-01-21 03:08:01 +00:00
RickyRister
aeb1b9fb4f
Fix segfault when game is closed while card view window is open ( #5507 )
2025-01-21 03:06:55 +00:00
RickyRister
b004e91aa4
fix segfault when bottoming card in deck view ( #5508 )
2025-01-21 03:06:00 +00:00
Zach H
090cc8c144
Support more indices ( #5503 )
2025-01-20 01:42:24 -05:00
tooomm
0467fae51b
Add label to swap button ( #5501 )
2025-01-19 17:26:25 +00:00
BruebachL
aa24502129
Move logging from QDebug to QCDebug and introduce LoggingCategories. ( #5491 )
...
* Move logging from QDebug to QCDebug and introduce LoggingCategories.
* Lint.
* Unlint like one change.
* Remove .debug category since this is autofilled by Qt and used to differentiate between QCDebug and QCWarning and QCError.
* Uncomment defaults, include main category.
* Make PictureLoader logging a bit more useful.
* Lint...?
* Address comments.
* Clean up some unnecessary classes in logging statements.
* Add a new message format to the logging handler.
* Lint.
* Lint.
* Support Windows in Regex
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de >
Co-authored-by: ZeldaZach <zahalpern+github@gmail.com >
2025-01-19 13:14:23 +00:00
BruebachL
e752578d15
Add a button to easily view the transformed version of a card. ( #5498 )
...
* Add a button to easily view the transformed version of a card.
* Minor reword
* Minor fix
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de >
Co-authored-by: ZeldaZach <zahalpern+github@gmail.com >
2025-01-19 12:59:53 +00:00
BruebachL
724db755af
Hide load from remote button in local games ( #5499 )
...
* Hide load from remote button in local games.
* Minor fix
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de >
Co-authored-by: ZeldaZach <zahalpern+github@gmail.com >
2025-01-19 12:59:33 +00:00
BruebachL
ec0caaf421
Give deckList a signal to emit when the tags change and hook up the display widget to that. ( #5497 )
...
* Give deckList a signal to emit when the tags change and hook up the display widget to that.
* Reload from file when loading a visual deck to ensure latest changes propagate to the decklist.
* Eliminate loadVisualDeck and use loadDeckFromFile instead.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de >
2025-01-19 12:32:39 +00:00
Zach H
55b490ade0
Generate PDBs for Windows Builds ( #5494 )
2025-01-18-Development-2.10.0-beta.31
2025-01-18 07:54:01 +00:00
ZeldaZach
1392bdd258
Fix Windows 7 Crash Dump
2025-01-18 00:33:30 -05:00
Zach H
648c96ac3d
Allow Moderators to Grant Replay & Activate in TabAdmin ( #5492 )
2025-01-17-Development-2.10.0-beta.30
2025-01-18 02:23:24 +00:00
Zach H
d3a1538af3
Fix Windows Crash Reporter ( #5493 )
...
* Fix Windows Crash Reporter
* Fix NSIS template
2025-01-18 02:23:05 +00:00
RickyRister
2bc71095dd
get UserListProxy from TabSupervisor instead of passing it in the constructor ( #5490 )
2025-01-17-Development-2.10.0-beta.29
2025-01-17 15:27:52 +00:00
RickyRister
92a903b035
fix chat messages not showing in the client ( #5489 )
2025-01-17 03:11:13 -05:00
transifex-integration[bot]
cd373edf3d
Translate cockatrice_en@source.ts in pt_BR ( #5487 )
...
100% translated source file: 'cockatrice_en@source.ts '
on 'pt_BR'.
Co-authored-by: transifex-integration[bot] <43880903+transifex-integration[bot]@users.noreply.github.com>
2025-01-17 07:41:59 +00:00
RickyRister
ca2d438cda
fix sideboard not being re-locked on load deck ( #5486 )
2025-01-17-Development-2.10.0-beta.28
2025-01-17 05:25:01 +00:00
RickyRister
c148c8df7f
replace foreach macro with standard for each loop ( #5485 )
2025-01-17 05:18:15 +00:00
Zach H
0cbad25385
General Cleanup of Unused Assets ( #5484 )
2025-01-17 05:08:53 +00:00
ZeldaZach
7b94d5d501
Better sanitization of pointers
2025-01-17 00:05:08 -05:00
RickyRister
ee938342f3
Change visible buttons in game lobby depending on if deck is loaded ( #5480 )
...
* rename method
* delete unused method
* refactor
* increase margins
* change visible buttons depending on if deck is loaded
* correctly send the ReadyStart command on unload
* fix force start button still being visible
2025-01-17 04:52:33 +00:00
Zach H
cb64a5eea0
Populate TabAccount if reopened ( #5483 )
2025-01-17 04:28:18 +00:00
BruebachL
80165c28a9
Add options to include/exclude set name and collector number during clipboard import/export. ( #5482 )
...
* Add options to include/exclude set name and collector number during clipboard import/export.
* Missing parentheses in action label.
* Revert the silliest lint in the world.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de >
2025-01-17 02:38:01 +00:00
ZeldaZach
315c224f24
Fix crash on add/edit tags
2025-01-16 00:54:34 -05:00
ZeldaZach
55f624b634
Hide Loading Msg in VDE when not relevant
2025-01-16 00:06:25 -05:00
ZeldaZach
82b257b589
Fix index 0 tab not functioning
2025-01-15 23:55:51 -05:00
RickyRister
a51ca9f9cb
fix incorrect values in deck editor tab's views menu on init ( #5479 )
2025-01-16 04:06:56 +00:00
RickyRister
7e19b52926
fix tab-specific menus not present when tab is opened on startup ( #5478 )
2025-01-16 04:04:15 +00:00
RickyRister
2d02955f8b
delete overloaded signal in PendingCommand ( #5477 )
...
* remove overloaded signal since no one was using it
* remove usages of qOverload
* turns out new slot/signal syntax can ignore extra params
2025-01-15-Development-2.10.0-beta.27
2025-01-15 13:16:06 +00:00
RickyRister
3a740f0bde
group printings together when sorting in card reveal window ( #5476 )
2025-01-15 13:14:47 +00:00
RickyRister
455d68f9ea
Move UserlistProxy to src/server/user and fix capitalization ( #5475 )
...
* move file
* fix capitalization
2025-01-15 13:14:16 +00:00
RickyRister
2def02e140
Remember which tabs are open between sessions ( #5467 )
2025-01-15 06:10:24 +00:00
RickyRister
23bd18a04c
fix segfault that happens when account tab is closed ( #5474 )
2025-01-15 06:10:03 +00:00
RickyRister
d09b9eb533
Rename UserList class to UserListWidget ( #5473 )
2025-01-15 03:07:36 +00:00
github-actions[bot]
25caae6d0f
Update translation files ( #5472 )
...
Co-authored-by: github-actions <github-actions@github.com >
2025-01-14 20:28:36 -05:00
BruebachL
a717e715b6
Introduce null checks, add setShortName and collectorNumber to deckList export. ( #5471 )
...
* Introduce null checks, add setShortName and collectorNumber to deckList export.
* Lint.
* Lint again.
* Lint AGAIN.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de >
2025-01-14 10:54:15 -05:00
BruebachL
c079715c46
Properly check if a duplicate already exists in the list, no longer break loop. ( #5470 )
...
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de >
2025-01-14 10:12:53 -05:00
BruebachL
f6c1253e84
Add a placeholder label to indicate database is still loading. ( #5469 )
...
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de >
2025-01-14 14:19:32 +00:00
BruebachL
8462b6e906
Minor fix to sorted list reconstruction to fix duplication of cards in printing selector. ( #5468 )
...
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de >
2025-01-14-Development-2.10.0-beta.26
2025-01-14 13:59:53 +00:00
RickyRister
cca82f59eb
Don't re-sort VisualDeckStorage every time it gets tabbed to ( #5466 )
...
* remove showEvent
* refresh cards on init
* fix sort order not immediately being set
2025-01-14 13:58:44 +00:00
RickyRister
81662b7fec
Reduce spacing in visual deck storage ( #5465 )
...
* move thing
* reduce spacing
2025-01-14 13:52:46 +00:00
RickyRister
d2c2128e9b
Rename TabUserLists to TabAccount ( #5464 )
...
* rename class
* rename variables
2025-01-14 13:50:08 +00:00
RickyRister
686645c1e4
refactor DeckViewContainer into own file ( #5455 )
...
* cut-and-paste
* remove some includes
* move refreshShortcuts
* move deck_view into src/game/deckview
* move deck_view_container to src/game/deckview
* fix build failure
2025-01-14 07:00:09 +00:00
ZeldaZach
9df71fe1e8
Update VCPkg
2025-01-14 01:47:05 -05:00
Zach H
6309e7e318
Fix Windows FlowWidget duplication ( #5460 )
...
- Delete the item widget right away, as the delay is too great with deleteLater
2025-01-14 04:33:21 +00:00
Zach H
767e83c879
Disable Force Start for host on load ( #5462 )
...
- Fix #5444
2025-01-14 04:33:04 +00:00
RickyRister
78d54b0ef2
Remove unnecessary deck_view.h includes ( #5461 )
...
* remove unnecessary deck_view imports
* remove some more imports
2025-01-14 04:32:53 +00:00