mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2025-12-29 22:21:37 -08:00
31 lines
1.1 KiB
Protocol Buffer
31 lines
1.1 KiB
Protocol Buffer
syntax = "proto2";
|
|
import "game_commands.proto";
|
|
import "color.proto";
|
|
|
|
// Command to draw an arrow from cards to either other cards or a player
|
|
message Command_CreateArrow {
|
|
extend GameCommand {
|
|
optional Command_CreateArrow ext = 1011;
|
|
}
|
|
// the player that has the card the arrow is drawn from
|
|
optional sint32 start_player_id = 1 [default = -1];
|
|
|
|
// the zone that the card the arrow is drawn from is in
|
|
optional string start_zone = 2;
|
|
|
|
// the id of the card that the arrow is drawn from
|
|
optional sint32 start_card_id = 3 [default = -1];
|
|
|
|
// the player that has the card the arrow is drawn to, or that the arrow is drawn to if not a card
|
|
optional sint32 target_player_id = 4 [default = -1];
|
|
|
|
// the zone that the card the arrow is drawn to is in, the player will be targeted if this is absent
|
|
optional string target_zone = 5;
|
|
|
|
// the id of the card that the arrow is drawn to, the player will be targeted if this is absent
|
|
optional sint32 target_card_id = 6 [default = -1];
|
|
|
|
// the color of the arrow
|
|
optional color arrow_color = 7;
|
|
}
|