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* Get cardIds to update properly in bottom view (#5414) * Get bottom view to update properly when card is inserted into known portion (#5415) --------- Co-authored-by: RickyRister <42636155+RickyRister@users.noreply.github.com>
27 lines
756 B
Protocol Buffer
27 lines
756 B
Protocol Buffer
syntax = "proto2";
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import "game_commands.proto";
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message CardToMove {
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optional sint32 card_id = 1 [default = -1];
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optional bool face_down = 2;
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optional string pt = 3;
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optional bool tapped = 4;
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}
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message ListOfCardsToMove {
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repeated CardToMove card = 1;
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}
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message Command_MoveCard {
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extend GameCommand {
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optional Command_MoveCard ext = 1027;
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}
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optional sint32 start_player_id = 1 [default = -1];
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optional string start_zone = 2;
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optional ListOfCardsToMove cards_to_move = 3;
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optional sint32 target_player_id = 4 [default = -1];
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optional string target_zone = 5;
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optional sint32 x = 6 [default = -1];
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optional sint32 y = 7 [default = -1];
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optional bool is_reversed = 8 [default = false];
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}
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