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Create Cache Directory in ProgramData
- Created new Cache folder in Program Data - Relocated Appinfo to Cache folder - Relocated installed.json to Cache folder
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@@ -53,7 +53,9 @@ internal static class ProgramData
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internal static readonly string DirectoryPath =
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Environment.GetFolderPath(Environment.SpecialFolder.CommonApplicationData) + @"\CreamInstaller";
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internal static readonly string AppInfoPath = DirectoryPath + @"\appinfo";
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private static readonly string CachePath = DirectoryPath + @"\Cache";
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internal static readonly string AppInfoPath = CachePath + @"\appinfo";
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private static readonly string AppInfoVersionPath = AppInfoPath + @"\version.txt";
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private static readonly Version MinimumAppInfoVersion = Version.Parse("4.7.0.0");
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@@ -65,7 +67,7 @@ internal static class ProgramData
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private static readonly string DlcChoicesPath = DirectoryPath + @"\dlc.json";
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private static readonly string KoaloaderProxyChoicesPath = DirectoryPath + @"\proxies.json";
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private static readonly string ExtraProtectionChoicesPath = DirectoryPath + @"\extraprotection.json";
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private static readonly string InstalledGamesPath = DirectoryPath + @"\installed.json";
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private static readonly string InstalledGamesPath = CachePath + @"\installed.json";
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internal static readonly string ScanLogPath = Path.Combine(DirectoryPath, "game-scan.log");
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internal static readonly string SteamLogPath = Path.Combine(DirectoryPath, "cream-steam.log");
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