mirror of
https://github.com/FroggMaster/CreamInstaller.git
synced 2026-07-28 14:47:04 -07:00
Improvements to Test Game Form
- Adds the ability to Test Ubisoft Games > Has a search function with a "public" API. - Remove the DLC section from Steam Game Test Window, never really going to use this as originally the idea with test games was primarily to test DLC resolution. - Ensure the game name is cleared whens witching between test platforms - Proper cleanup of test data if the Clear All Tests button is clicked, ensures test games get cleared from the selection list as well.
This commit is contained in:
@@ -194,7 +194,7 @@ internal sealed partial class SelectForm : CustomForm
|
||||
return;
|
||||
if (!uninstallAll)
|
||||
{
|
||||
string? blockReason = Program.GetGameBlockedReason(name, gameDirectory);
|
||||
var blockReason = Program.GetGameBlockedReason(name, gameDirectory);
|
||||
if (blockReason is not null)
|
||||
{
|
||||
steamBlocked++;
|
||||
@@ -448,7 +448,7 @@ internal sealed partial class SelectForm : CustomForm
|
||||
return;
|
||||
if (!uninstallAll)
|
||||
{
|
||||
string? blockReason = Program.GetGameBlockedReason(name, directory);
|
||||
var blockReason = Program.GetGameBlockedReason(name, directory);
|
||||
if (blockReason is not null)
|
||||
{
|
||||
epicBlocked++;
|
||||
@@ -581,7 +581,7 @@ internal sealed partial class SelectForm : CustomForm
|
||||
return;
|
||||
if (!uninstallAll)
|
||||
{
|
||||
string? blockReason = Program.GetGameBlockedReason(name, gameDirectory);
|
||||
var blockReason = Program.GetGameBlockedReason(name, gameDirectory);
|
||||
if (blockReason is not null)
|
||||
{
|
||||
ubiBlocked++;
|
||||
|
||||
+27
-65
@@ -23,26 +23,20 @@ partial class TestGameForm
|
||||
platformGroupBox = new GroupBox();
|
||||
steamRadioButton = new RadioButton();
|
||||
epicRadioButton = new RadioButton();
|
||||
ubisoftRadioButton = new RadioButton();
|
||||
appIdLabel = new Label();
|
||||
appIdTextBox = new TextBox();
|
||||
gameNameLabel = new Label();
|
||||
gameNameTextBox = new TextBox();
|
||||
epicSearchButton = new Button();
|
||||
ubisoftSearchButton = new Button();
|
||||
epicResultsListBox = new ListBox();
|
||||
dlcGroupBox = new GroupBox();
|
||||
dlcListBox = new ListBox();
|
||||
dlcIdLabel = new Label();
|
||||
dlcIdTextBox = new TextBox();
|
||||
dlcNameLabel = new Label();
|
||||
dlcNameTextBox = new TextBox();
|
||||
addDlcButton = new Button();
|
||||
removeDlcButton = new Button();
|
||||
ubisoftResultsListBox = new ListBox();
|
||||
generateButton = new Button();
|
||||
clearButton = new Button();
|
||||
closeButton = new Button();
|
||||
statusLabel = new Label();
|
||||
platformGroupBox.SuspendLayout();
|
||||
dlcGroupBox.SuspendLayout();
|
||||
SuspendLayout();
|
||||
|
||||
// ── Platform group box ── y=8, h=44
|
||||
@@ -52,6 +46,7 @@ partial class TestGameForm
|
||||
platformGroupBox.Text = "Platform";
|
||||
platformGroupBox.Controls.Add(steamRadioButton);
|
||||
platformGroupBox.Controls.Add(epicRadioButton);
|
||||
platformGroupBox.Controls.Add(ubisoftRadioButton);
|
||||
|
||||
steamRadioButton.AutoSize = true;
|
||||
steamRadioButton.Checked = true;
|
||||
@@ -65,6 +60,11 @@ partial class TestGameForm
|
||||
epicRadioButton.Text = "Epic";
|
||||
epicRadioButton.CheckedChanged += OnPlatformChanged;
|
||||
|
||||
ubisoftRadioButton.AutoSize = true;
|
||||
ubisoftRadioButton.Location = new System.Drawing.Point(140, 17);
|
||||
ubisoftRadioButton.Text = "Ubisoft";
|
||||
ubisoftRadioButton.CheckedChanged += OnPlatformChanged;
|
||||
|
||||
// ── App ID row ── y=62
|
||||
appIdLabel.AutoSize = true;
|
||||
appIdLabel.Location = new System.Drawing.Point(12, 66);
|
||||
@@ -89,58 +89,26 @@ partial class TestGameForm
|
||||
epicSearchButton.Visible = false;
|
||||
epicSearchButton.Click += OnEpicSearch;
|
||||
|
||||
// ── Ubisoft search button ── shares same position as Epic button (mutually exclusive)
|
||||
ubisoftSearchButton.Location = new System.Drawing.Point(468, 97);
|
||||
ubisoftSearchButton.Size = new System.Drawing.Size(80, 23);
|
||||
ubisoftSearchButton.Text = "Search";
|
||||
ubisoftSearchButton.Visible = false;
|
||||
ubisoftSearchButton.Click += OnUbisoftSearch;
|
||||
|
||||
// ── Epic results list ── y=130, same slot as DLC group
|
||||
epicResultsListBox.Location = new System.Drawing.Point(12, 130);
|
||||
epicResultsListBox.Size = new System.Drawing.Size(536, 80);
|
||||
epicResultsListBox.Visible = false;
|
||||
epicResultsListBox.SelectedIndexChanged += OnEpicResultSelected;
|
||||
|
||||
// ── DLC group box ── y=130, h=130
|
||||
dlcGroupBox.Location = new System.Drawing.Point(12, 130);
|
||||
dlcGroupBox.Size = new System.Drawing.Size(536, 130);
|
||||
dlcGroupBox.TabStop = false;
|
||||
dlcGroupBox.Text = "DLC Entries (Steam only)";
|
||||
dlcGroupBox.Controls.Add(dlcListBox);
|
||||
dlcGroupBox.Controls.Add(dlcIdLabel);
|
||||
dlcGroupBox.Controls.Add(dlcIdTextBox);
|
||||
dlcGroupBox.Controls.Add(dlcNameLabel);
|
||||
dlcGroupBox.Controls.Add(dlcNameTextBox);
|
||||
dlcGroupBox.Controls.Add(addDlcButton);
|
||||
dlcGroupBox.Controls.Add(removeDlcButton);
|
||||
// ── Ubisoft results list ── shares same position as Epic results (mutually exclusive)
|
||||
ubisoftResultsListBox.Location = new System.Drawing.Point(12, 130);
|
||||
ubisoftResultsListBox.Size = new System.Drawing.Size(536, 80);
|
||||
ubisoftResultsListBox.Visible = false;
|
||||
ubisoftResultsListBox.SelectedIndexChanged += OnUbisoftResultSelected;
|
||||
|
||||
dlcListBox.Location = new System.Drawing.Point(6, 20);
|
||||
dlcListBox.Size = new System.Drawing.Size(524, 60);
|
||||
|
||||
// DLC row inside group box — left-to-right:
|
||||
// "DLC ID:" label + 70px box + "DLC Name:" label + 160px box + "Add"(60) + "Remove"(70)
|
||||
// Total: ~48 + 70 + ~72 + 160 + 60 + 70 = 480 (fits in 524)
|
||||
dlcIdLabel.AutoSize = true;
|
||||
dlcIdLabel.Location = new System.Drawing.Point(6, 92);
|
||||
dlcIdLabel.Text = "DLC ID:";
|
||||
|
||||
dlcIdTextBox.Location = new System.Drawing.Point(62, 89);
|
||||
dlcIdTextBox.Size = new System.Drawing.Size(70, 23);
|
||||
dlcIdTextBox.PlaceholderText = "e.g. 12345";
|
||||
|
||||
dlcNameLabel.AutoSize = true;
|
||||
dlcNameLabel.Location = new System.Drawing.Point(140, 92);
|
||||
dlcNameLabel.Text = "DLC Name:";
|
||||
|
||||
dlcNameTextBox.Location = new System.Drawing.Point(216, 89);
|
||||
dlcNameTextBox.Size = new System.Drawing.Size(184, 23);
|
||||
dlcNameTextBox.PlaceholderText = "e.g. Test DLC";
|
||||
|
||||
addDlcButton.Location = new System.Drawing.Point(406, 89);
|
||||
addDlcButton.Size = new System.Drawing.Size(52, 23);
|
||||
addDlcButton.Text = "Add";
|
||||
addDlcButton.Click += OnAddDlc;
|
||||
|
||||
removeDlcButton.Location = new System.Drawing.Point(462, 89);
|
||||
removeDlcButton.Size = new System.Drawing.Size(62, 23);
|
||||
removeDlcButton.Text = "Remove";
|
||||
removeDlcButton.Click += OnRemoveDlc;
|
||||
|
||||
// ── Action buttons ── y=270
|
||||
// ── Action buttons ── y=220 (was y=270 with DLC section)
|
||||
generateButton.Location = new System.Drawing.Point(12, 270);
|
||||
generateButton.Size = new System.Drawing.Size(150, 26);
|
||||
generateButton.Text = "Generate Test Game";
|
||||
@@ -176,8 +144,9 @@ partial class TestGameForm
|
||||
Controls.Add(gameNameLabel);
|
||||
Controls.Add(gameNameTextBox);
|
||||
Controls.Add(epicSearchButton);
|
||||
Controls.Add(ubisoftSearchButton);
|
||||
Controls.Add(epicResultsListBox);
|
||||
Controls.Add(dlcGroupBox);
|
||||
Controls.Add(ubisoftResultsListBox);
|
||||
Controls.Add(generateButton);
|
||||
Controls.Add(clearButton);
|
||||
Controls.Add(closeButton);
|
||||
@@ -185,8 +154,6 @@ partial class TestGameForm
|
||||
|
||||
platformGroupBox.ResumeLayout(false);
|
||||
platformGroupBox.PerformLayout();
|
||||
dlcGroupBox.ResumeLayout(false);
|
||||
dlcGroupBox.PerformLayout();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
@@ -194,20 +161,15 @@ partial class TestGameForm
|
||||
private GroupBox platformGroupBox;
|
||||
private RadioButton steamRadioButton;
|
||||
private RadioButton epicRadioButton;
|
||||
private RadioButton ubisoftRadioButton;
|
||||
private Button ubisoftSearchButton;
|
||||
private ListBox ubisoftResultsListBox;
|
||||
private Label appIdLabel;
|
||||
private TextBox appIdTextBox;
|
||||
private Label gameNameLabel;
|
||||
private TextBox gameNameTextBox;
|
||||
private Button epicSearchButton;
|
||||
private ListBox epicResultsListBox;
|
||||
private GroupBox dlcGroupBox;
|
||||
private ListBox dlcListBox;
|
||||
private Label dlcIdLabel;
|
||||
private TextBox dlcIdTextBox;
|
||||
private Label dlcNameLabel;
|
||||
private TextBox dlcNameTextBox;
|
||||
private Button addDlcButton;
|
||||
private Button removeDlcButton;
|
||||
private Button generateButton;
|
||||
private Button clearButton;
|
||||
private Button closeButton;
|
||||
|
||||
@@ -7,6 +7,7 @@ using System.Windows.Forms;
|
||||
using CreamInstaller.Components;
|
||||
using CreamInstaller.Platforms.Epic;
|
||||
using CreamInstaller.Platforms.Steam;
|
||||
using CreamInstaller.Platforms.Ubisoft;
|
||||
using CreamInstaller.Utility;
|
||||
|
||||
namespace CreamInstaller.Forms;
|
||||
@@ -18,48 +19,63 @@ internal sealed partial class TestGameForm : CustomForm
|
||||
|
||||
private static readonly List<string> CreatedDirectories = [];
|
||||
|
||||
// Steam DLC entries per-form: (dlcId, dlcName)
|
||||
private readonly List<(string id, string name)> dlcEntries = [];
|
||||
|
||||
// Cached Epic search results from the last search: (namespace, name)
|
||||
private readonly List<(string ns, string name)> epicSearchResults = [];
|
||||
|
||||
// Cached Ubisoft search results from the last search: (id, name)
|
||||
private readonly List<(string id, string name)> ubisoftSearchResults = [];
|
||||
|
||||
private bool IsEpicMode => epicRadioButton.Checked;
|
||||
|
||||
private bool IsUbisoftMode => ubisoftRadioButton.Checked;
|
||||
|
||||
internal TestGameForm(IWin32Window owner) : base(owner)
|
||||
{
|
||||
InitializeComponent();
|
||||
appIdTextBox.Leave += OnAppIdLeave;
|
||||
RefreshDlcList();
|
||||
appIdTextBox.KeyDown += OnAppIdKeyDown;
|
||||
gameNameTextBox.KeyDown += OnGameNameKeyDown;
|
||||
UpdatePlatformMode();
|
||||
}
|
||||
|
||||
private void UpdatePlatformMode()
|
||||
{
|
||||
bool epic = IsEpicMode;
|
||||
bool ubisoft = IsUbisoftMode;
|
||||
|
||||
// App ID row: Steam only
|
||||
appIdLabel.Visible = !epic;
|
||||
appIdTextBox.Visible = !epic;
|
||||
// App ID row: only Steam needs it; Epic and Ubisoft use name search
|
||||
appIdLabel.Visible = !epic && !ubisoft;
|
||||
appIdTextBox.Visible = !epic && !ubisoft;
|
||||
appIdLabel.Text = "App ID:";
|
||||
appIdTextBox.PlaceholderText = "e.g. 480";
|
||||
NativeMethods.RefreshCueBanner(appIdTextBox);
|
||||
|
||||
// Search button: Epic only — shrink the game name box to make room
|
||||
// Search button: Epic and Ubisoft — shrink the game name box to make room
|
||||
bool showSearch = epic || ubisoft;
|
||||
epicSearchButton.Visible = epic;
|
||||
gameNameTextBox.Size = new System.Drawing.Size(epic ? 354 : 443, 23);
|
||||
ubisoftSearchButton.Visible = ubisoft;
|
||||
gameNameTextBox.Size = new System.Drawing.Size(showSearch ? 354 : 443, 23);
|
||||
|
||||
// Placeholder text — call RefreshCueBanner to flush the Win32 cue so only one text shows
|
||||
gameNameTextBox.PlaceholderText = epic ? "Enter game name and click Search" : "e.g. Spacewar";
|
||||
gameNameTextBox.PlaceholderText = showSearch
|
||||
? "Enter a game name and press Enter to search"
|
||||
: "e.g. Spacewar";
|
||||
NativeMethods.RefreshCueBanner(gameNameTextBox);
|
||||
|
||||
// DLC group and Epic results share the same vertical slot
|
||||
dlcGroupBox.Visible = !epic;
|
||||
epicResultsListBox.Visible = false; // hidden until search runs
|
||||
// Clear game name and results when switching mode
|
||||
gameNameTextBox.Clear();
|
||||
epicResultsListBox.Visible = false;
|
||||
ubisoftResultsListBox.Visible = false;
|
||||
|
||||
if (!epic)
|
||||
epicSearchResults.Clear();
|
||||
|
||||
SetStatus(epic
|
||||
? "Enter a game name and click Search to find it on the Epic store."
|
||||
: "Enter the App ID, then tab out to auto-detect the game name.");
|
||||
if (!ubisoft)
|
||||
ubisoftSearchResults.Clear();
|
||||
|
||||
SetStatus(showSearch
|
||||
? "Enter a game name and press Enter to search."
|
||||
: "Enter the App ID and press Enter to search.");
|
||||
}
|
||||
|
||||
private void OnPlatformChanged(object sender, EventArgs e) => UpdatePlatformMode();
|
||||
@@ -68,7 +84,7 @@ internal sealed partial class TestGameForm : CustomForm
|
||||
|
||||
private async void OnAppIdLeave(object sender, EventArgs e)
|
||||
{
|
||||
if (IsEpicMode)
|
||||
if (IsEpicMode || IsUbisoftMode)
|
||||
return;
|
||||
string appId = appIdTextBox.Text.Trim();
|
||||
if (string.IsNullOrWhiteSpace(appId) || !int.TryParse(appId, out _))
|
||||
@@ -107,7 +123,7 @@ internal sealed partial class TestGameForm : CustomForm
|
||||
}
|
||||
else
|
||||
{
|
||||
SetStatus("Could not auto-detect name — enter it manually.");
|
||||
SetStatus("Could not auto-detect name; enter it manually.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -157,53 +173,74 @@ internal sealed partial class TestGameForm : CustomForm
|
||||
SetStatus($"✓ Selected: {epicSearchResults[idx].name}");
|
||||
}
|
||||
|
||||
// ── DLC (Steam) ──────────────────────────────────────────────────────────
|
||||
// ── Ubisoft: search by name ──────────────────────────────────────────────
|
||||
|
||||
private void OnAddDlc(object sender, EventArgs e)
|
||||
private async void OnUbisoftSearch(object sender, EventArgs e)
|
||||
{
|
||||
string dlcId = dlcIdTextBox.Text.Trim();
|
||||
string dlcName = dlcNameTextBox.Text.Trim();
|
||||
if (string.IsNullOrWhiteSpace(dlcId) || !int.TryParse(dlcId, out _))
|
||||
string keyword = gameNameTextBox.Text.Trim();
|
||||
if (string.IsNullOrWhiteSpace(keyword))
|
||||
{
|
||||
SetStatus("DLC ID must be a valid integer.");
|
||||
SetStatus("Enter a game name to search.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(dlcName))
|
||||
SetStatus("Searching Ubisoft store . . .");
|
||||
ubisoftSearchButton.Enabled = false;
|
||||
generateButton.Enabled = false;
|
||||
ubisoftResultsListBox.Items.Clear();
|
||||
ubisoftResultsListBox.Visible = false;
|
||||
ubisoftSearchResults.Clear();
|
||||
|
||||
List<(string id, string name)> results = await UbisoftStore.QuerySearch(keyword);
|
||||
|
||||
ubisoftSearchButton.Enabled = true;
|
||||
generateButton.Enabled = true;
|
||||
|
||||
if (results.Count == 0)
|
||||
{
|
||||
SetStatus("DLC Name cannot be empty.");
|
||||
SetStatus("No results found. Try a different name.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (dlcEntries.Any(d => d.id == dlcId))
|
||||
{
|
||||
SetStatus($"DLC ID {dlcId} is already in the list.");
|
||||
return;
|
||||
}
|
||||
ubisoftSearchResults.AddRange(results);
|
||||
foreach ((string _, string name) in results)
|
||||
ubisoftResultsListBox.Items.Add(name);
|
||||
|
||||
dlcEntries.Add((dlcId, dlcName));
|
||||
RefreshDlcList();
|
||||
dlcIdTextBox.Clear();
|
||||
dlcNameTextBox.Clear();
|
||||
SetStatus($"Added DLC: {dlcId} = {dlcName}");
|
||||
ubisoftResultsListBox.Visible = true;
|
||||
SetStatus($"Found {results.Count} result(s). Select one to use it.");
|
||||
}
|
||||
|
||||
private void OnRemoveDlc(object sender, EventArgs e)
|
||||
private void OnUbisoftResultSelected(object sender, EventArgs e)
|
||||
{
|
||||
if (dlcListBox.SelectedIndex < 0)
|
||||
int idx = ubisoftResultsListBox.SelectedIndex;
|
||||
if (idx < 0 || idx >= ubisoftSearchResults.Count)
|
||||
return;
|
||||
dlcEntries.RemoveAt(dlcListBox.SelectedIndex);
|
||||
RefreshDlcList();
|
||||
SetStatus("Removed selected DLC entry.");
|
||||
gameNameTextBox.Text = ubisoftSearchResults[idx].name;
|
||||
SetStatus($"✓ Selected: {ubisoftSearchResults[idx].name}");
|
||||
}
|
||||
|
||||
private void OnDlcListBoxSelectionChanged(object sender, EventArgs e) { }
|
||||
// ── Enter key handlers ───────────────────────────────────────────────────
|
||||
|
||||
private void RefreshDlcList()
|
||||
private void OnAppIdKeyDown(object sender, KeyEventArgs e)
|
||||
{
|
||||
dlcListBox.Items.Clear();
|
||||
foreach ((string id, string name) in dlcEntries)
|
||||
dlcListBox.Items.Add($"{id} = {name}");
|
||||
if (e.KeyCode == Keys.Enter && !IsEpicMode && !IsUbisoftMode)
|
||||
{
|
||||
e.SuppressKeyPress = true;
|
||||
OnAppIdLeave(sender, e);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnGameNameKeyDown(object sender, KeyEventArgs e)
|
||||
{
|
||||
if (e.KeyCode != Keys.Enter)
|
||||
return;
|
||||
e.SuppressKeyPress = true;
|
||||
if (IsEpicMode)
|
||||
OnEpicSearch(sender, e);
|
||||
else if (IsUbisoftMode)
|
||||
OnUbisoftSearch(sender, e);
|
||||
else
|
||||
OnAppIdLeave(sender, e);
|
||||
}
|
||||
|
||||
// ── Generate ────────────────────────────────────────────────────────────
|
||||
@@ -212,6 +249,8 @@ internal sealed partial class TestGameForm : CustomForm
|
||||
{
|
||||
if (IsEpicMode)
|
||||
GenerateEpic();
|
||||
else if (IsUbisoftMode)
|
||||
GenerateUbisoft();
|
||||
else
|
||||
GenerateSteam();
|
||||
}
|
||||
@@ -245,7 +284,7 @@ internal sealed partial class TestGameForm : CustomForm
|
||||
Directory.CreateDirectory(gameDir);
|
||||
|
||||
string dllPath = Path.Combine(gameDir, "steam_api64.dll");
|
||||
WriteSteamApiStub(dllPath);
|
||||
WriteDllStub(dllPath);
|
||||
|
||||
CreatedDirectories.Add(gameDir);
|
||||
SteamLibrary.TestGames.Add((appId, gameName, "public", 1, gameDir));
|
||||
@@ -293,7 +332,7 @@ internal sealed partial class TestGameForm : CustomForm
|
||||
|
||||
// Stub DLL so Epic DLL-directory scanning finds the game
|
||||
string dllPath = Path.Combine(gameDir, "EOSSDK-Win64-Shipping.dll");
|
||||
WriteSteamApiStub(dllPath);
|
||||
WriteDllStub(dllPath);
|
||||
|
||||
CreatedDirectories.Add(gameDir);
|
||||
|
||||
@@ -313,20 +352,86 @@ internal sealed partial class TestGameForm : CustomForm
|
||||
}
|
||||
}
|
||||
|
||||
private void GenerateUbisoft()
|
||||
{
|
||||
string gameName = gameNameTextBox.Text.Trim();
|
||||
if (string.IsNullOrWhiteSpace(gameName))
|
||||
{
|
||||
SetStatus("Game Name cannot be empty. Search for a game first.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Use the selected search result ID if available, otherwise derive a stub
|
||||
string gameId;
|
||||
int selIdx = ubisoftResultsListBox.SelectedIndex;
|
||||
if (selIdx >= 0 && selIdx < ubisoftSearchResults.Count)
|
||||
{
|
||||
gameId = ubisoftSearchResults[selIdx].id;
|
||||
gameName = ubisoftSearchResults[selIdx].name;
|
||||
}
|
||||
else
|
||||
{
|
||||
gameId = $"test_{SanitizeName(gameName).ToLowerInvariant()}";
|
||||
}
|
||||
|
||||
if (UbisoftLibrary.TestGames.Any(g => g.gameId == gameId))
|
||||
{
|
||||
SetStatus("An Ubisoft test game with that ID already exists.");
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
string gameDir = Path.Combine(TestGamesRoot, $"ubisoft_{SanitizeName(gameId)}_{SanitizeName(gameName)}");
|
||||
Directory.CreateDirectory(gameDir);
|
||||
|
||||
// Write stub DLLs for both Uplay R1 and R2 unlocker detection
|
||||
WriteDllStub(Path.Combine(gameDir, "uplay_r1_loader.dll"));
|
||||
WriteDllStub(Path.Combine(gameDir, "uplay_r1_loader64.dll"));
|
||||
WriteDllStub(Path.Combine(gameDir, "upc_r2_loader.dll"));
|
||||
WriteDllStub(Path.Combine(gameDir, "upc_r2_loader64.dll"));
|
||||
|
||||
CreatedDirectories.Add(gameDir);
|
||||
UbisoftLibrary.TestGames.Add((gameId, gameName, gameDir));
|
||||
ProgramData.Log($"[TestGame] Ubisoft: {gameName} ({gameId}) at {gameDir}");
|
||||
SetStatus($"✓ Ubisoft test game '{gameName}' ({gameId}) generated. Press Rescan.");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
SetStatus($"Error: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
// ── Clear / Close ────────────────────────────────────────────────────────
|
||||
|
||||
private void OnClearAll(object sender, EventArgs e)
|
||||
{
|
||||
SteamLibrary.TestGames.Clear();
|
||||
EpicLibrary.TestManifests.Clear();
|
||||
UbisoftLibrary.TestGames.Clear();
|
||||
foreach (string dir in CreatedDirectories)
|
||||
try { Directory.Delete(dir, true); } catch (Exception ex) { ProgramData.LogWarning($"[TestGame] Cleanup deletion failed for {dir}: {ex.Message}"); }
|
||||
CreatedDirectories.Clear();
|
||||
dlcEntries.Clear();
|
||||
RefreshDlcList();
|
||||
if (Directory.Exists(TestGamesRoot))
|
||||
try { Directory.Delete(TestGamesRoot, true); } catch (Exception ex) { ProgramData.LogWarning($"[TestGame] Cleanup failed to delete TestGames root: {ex.Message}"); }
|
||||
// Remove any installed.json records for test games (e.g. if an unlocker was installed to a test game)
|
||||
List<InstalledGameRecord> installedRecords = ProgramData.ReadInstalledGames();
|
||||
int removed = installedRecords.RemoveAll(r => r.RootDirectory?.StartsWith(TestGamesRoot, StringComparison.OrdinalIgnoreCase) == true);
|
||||
if (removed > 0)
|
||||
{
|
||||
ProgramData.WriteInstalledGames(installedRecords);
|
||||
ProgramData.Log($"[TestGame] Removed {removed} stale installed-game record(s) from test games.");
|
||||
}
|
||||
// Remove any Selection entries under the TestGames root so the main game list updates immediately
|
||||
foreach (Selection selection in Selection.All.Keys.ToHashSet().Where(s =>
|
||||
s.RootDirectory?.StartsWith(TestGamesRoot, StringComparison.OrdinalIgnoreCase) == true))
|
||||
selection.Remove();
|
||||
epicSearchResults.Clear();
|
||||
epicResultsListBox.Items.Clear();
|
||||
epicResultsListBox.Visible = false;
|
||||
ubisoftSearchResults.Clear();
|
||||
ubisoftResultsListBox.Items.Clear();
|
||||
ubisoftResultsListBox.Visible = false;
|
||||
SetStatus("All test games cleared. Press Rescan in the main window.");
|
||||
}
|
||||
|
||||
@@ -337,8 +442,7 @@ internal sealed partial class TestGameForm : CustomForm
|
||||
private void SetStatus(string message)
|
||||
{
|
||||
statusLabel.Text = message;
|
||||
statusLabel.ForeColor = message.StartsWith("✓", StringComparison.Ordinal)
|
||||
? System.Drawing.Color.Green
|
||||
statusLabel.ForeColor = message.StartsWith('✓') ? System.Drawing.Color.Green
|
||||
: System.Drawing.Color.FromArgb(212, 212, 212);
|
||||
}
|
||||
|
||||
@@ -348,7 +452,7 @@ internal sealed partial class TestGameForm : CustomForm
|
||||
return new string(name.Select(c => invalid.Contains(c) ? '_' : c).ToArray());
|
||||
}
|
||||
|
||||
private static void WriteSteamApiStub(string path)
|
||||
private static void WriteDllStub(string path)
|
||||
{
|
||||
byte[] mzStub =
|
||||
[
|
||||
|
||||
@@ -9,6 +9,8 @@ namespace CreamInstaller.Platforms.Ubisoft;
|
||||
|
||||
internal static class UbisoftLibrary
|
||||
{
|
||||
internal static readonly List<(string gameId, string name, string gameDirectory)> TestGames = [];
|
||||
|
||||
private static RegistryKey installsKey;
|
||||
|
||||
private static RegistryKey InstallsKey
|
||||
@@ -25,15 +27,20 @@ internal static class UbisoftLibrary
|
||||
{
|
||||
List<(string gameId, string name, string gameDirectory)> games = new();
|
||||
RegistryKey installsKey = InstallsKey;
|
||||
if (installsKey is null)
|
||||
return games;
|
||||
foreach (string gameId in installsKey.GetSubKeyNames())
|
||||
{
|
||||
RegistryKey installKey = installsKey.OpenSubKey(gameId);
|
||||
string installDir = installKey?.GetValue("InstallDir")?.ToString()?.ResolvePath();
|
||||
if (installDir is not null && games.All(g => g.gameId != gameId))
|
||||
games.Add((gameId, new DirectoryInfo(installDir).Name, installDir));
|
||||
}
|
||||
if (installsKey is not null)
|
||||
foreach (string gameId in installsKey.GetSubKeyNames())
|
||||
{
|
||||
RegistryKey installKey = installsKey.OpenSubKey(gameId);
|
||||
string installDir = installKey?.GetValue("InstallDir")?.ToString()?.ResolvePath();
|
||||
if (installDir is not null && games.All(g => g.gameId != gameId))
|
||||
games.Add((gameId, new DirectoryInfo(installDir).Name, installDir));
|
||||
}
|
||||
|
||||
foreach ((string gameId, string name, string gameDirectory) testGame in
|
||||
TestGames.Where(t => games.All(g => g.gameId != t.gameId)))
|
||||
games.Add(testGame);
|
||||
if (TestGames.Count > 0)
|
||||
ProgramData.Log($"[Ubisoft] Injected {TestGames.Count} test game(s).");
|
||||
|
||||
return games;
|
||||
});
|
||||
|
||||
@@ -0,0 +1,110 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net.Http;
|
||||
using System.Threading.Tasks;
|
||||
using CreamInstaller.Utility;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
namespace CreamInstaller.Platforms.Ubisoft;
|
||||
|
||||
internal static class UbisoftStore
|
||||
{
|
||||
private const string AlgoliaAppId = "XELY3U4LOD";
|
||||
private const string AlgoliaApiKey = "5638539fd9edb8f2c6b024b49ec375bd";
|
||||
|
||||
internal static async Task<List<(string id, string name)>> QuerySearch(string keyword)
|
||||
{
|
||||
List<(string, string)> results = [];
|
||||
try
|
||||
{
|
||||
string url = $"https://{AlgoliaAppId.ToLowerInvariant()}-dsn.algolia.net/1/indexes/*/queries" +
|
||||
"?x-algolia-agent=Algolia%20for%20JavaScript%20(3.35.1)%3B%20Browser" +
|
||||
$"&x-algolia-application-id={AlgoliaAppId}" +
|
||||
$"&x-algolia-api-key={AlgoliaApiKey}";
|
||||
|
||||
var requestBody = new
|
||||
{
|
||||
requests = new[]
|
||||
{
|
||||
new
|
||||
{
|
||||
indexName = "us_product_suggestion",
|
||||
query = keyword,
|
||||
@params = "hitsPerPage=1000"
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
string payloadJson = JsonConvert.SerializeObject(requestBody);
|
||||
using HttpContent content = new StringContent(payloadJson, System.Text.Encoding.UTF8, "application/json");
|
||||
HttpClient client = HttpClientManager.HttpClient;
|
||||
if (client is null)
|
||||
return results;
|
||||
|
||||
HttpResponseMessage httpResponse = await client.PostAsync(new Uri(url), content);
|
||||
_ = httpResponse.EnsureSuccessStatusCode();
|
||||
string response = await httpResponse.Content.ReadAsStringAsync();
|
||||
JObject root = JObject.Parse(response);
|
||||
JToken hits = root["results"]?[0]?["hits"];
|
||||
if (hits is null)
|
||||
return results;
|
||||
|
||||
// Extract significant query words (2+ chars) for substring filtering
|
||||
string[] queryTerms = keyword.Split([' '], StringSplitOptions.RemoveEmptyEntries)
|
||||
.Where(t => t.Length >= 2)
|
||||
.Select(t => t.ToLowerInvariant())
|
||||
.ToArray();
|
||||
|
||||
foreach (JToken hit in hits)
|
||||
{
|
||||
string title = hit["title"]?.ToString();
|
||||
string id = hit["objectID"]?.ToString();
|
||||
string platform = hit["Platform"]?.ToString();
|
||||
string productType = hit["productTypeSelect"]?.ToString();
|
||||
string edition = hit["Edition"]?.ToString() ?? "";
|
||||
string game = hit["Game"]?.ToString() ?? "";
|
||||
|
||||
// Skip non-game items (currency, merchandise, etc.)
|
||||
bool isGame = string.IsNullOrEmpty(productType) ||
|
||||
string.Equals(productType, "game", StringComparison.OrdinalIgnoreCase);
|
||||
|
||||
// Skip DLCs, extensions, season passes, currency packs
|
||||
if (!string.IsNullOrEmpty(edition) &&
|
||||
(edition.Contains("Extension", StringComparison.OrdinalIgnoreCase) ||
|
||||
edition.Contains("Season Pass", StringComparison.OrdinalIgnoreCase) ||
|
||||
edition.Contains("Currency", StringComparison.OrdinalIgnoreCase) ||
|
||||
edition.Contains("Pack", StringComparison.OrdinalIgnoreCase)))
|
||||
continue;
|
||||
|
||||
// Also skip items not available on PC
|
||||
bool isPc = string.IsNullOrEmpty(platform) ||
|
||||
platform.Contains("PC", StringComparison.OrdinalIgnoreCase);
|
||||
|
||||
if (string.IsNullOrWhiteSpace(title) || string.IsNullOrWhiteSpace(id)
|
||||
|| !isGame || !isPc || results.Any(r => r.Item1 == id))
|
||||
continue;
|
||||
|
||||
// Post-filter: at least one query word must appear as a substring
|
||||
// in the title or Game field. This eliminates Algolia's overly
|
||||
// aggressive fuzzy/typo matches (e.g. "AssAss" → "Star Wars").
|
||||
if (queryTerms.Length > 0)
|
||||
{
|
||||
string lowerTitle = title.ToLowerInvariant();
|
||||
string lowerGame = game.ToLowerInvariant();
|
||||
if (!queryTerms.Any(t => lowerTitle.Contains(t) || lowerGame.Contains(t)))
|
||||
continue;
|
||||
}
|
||||
|
||||
results.Add((id, title));
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored — search failure is non-fatal
|
||||
}
|
||||
|
||||
return results;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user