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Create release_countdown.html
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release_countdown.html
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94
release_countdown.html
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<!DOCTYPE HTML>
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<html>
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<head>
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<title>ESP32 Marauder Release</title>
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<style>
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q {
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position: absolute;
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top: 50%;
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-ms-transform: translateY(-50%);
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transform: translateY(-50%);
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left: 50%;
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-ms-transform: translate(-50%, -50%);
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transform: translate(-50%, -50%);
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}
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p {
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position: absolute;
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top: 56%;
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-ms-transform: translateY(-50%);
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transform: translateY(-50%);
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left: 50%;
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-ms-transform: translate(-50%, -50%);
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transform: translate(-50%, -50%);
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text-align: center;
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font-size: 30px;
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color: white;
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font-family: courier new;
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padding-top: 10px;
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}
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body {
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background-color: black;
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}
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.countdown {
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padding-top: 5%;
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}
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</style>
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</head>
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<body>
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<div>
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<q>
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<a href="https://www.tindie.com/products/justcallmekoko/esp32-marauder/"><img src="https://github.com/justcallmekoko/ESP32Marauder/raw/master/pictures/marauder3L.jpg?raw=true" alt="marauder">
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</q>
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</div>
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<div>
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<p class="countdown" id="demo"></p>
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<script>
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// Set the date we're counting down to
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var countDownDate = new Date("Jun 1, 2021 15:00:00").getTime();
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// Update the count down every 1 second
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var x = setInterval(function() {
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// Get today's date and time
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var now = new Date().getTime();
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// Find the distance between now and the count down date
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var distance = countDownDate - now;
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// Time calculations for days, hours, minutes and seconds
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var days = Math.floor(distance / (1000 * 60 * 60 * 24));
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var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
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var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
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var seconds = Math.floor((distance % (1000 * 60)) / 1000);
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// Output the result in an element with id="demo"
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document.getElementById("demo").innerHTML = days + "d " + hours + "h "
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+ minutes + "m " + seconds + "s ";
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document.title = days + "d " + hours + "h "
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+ minutes + "m " + seconds + "s ";
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// If the count down is over, write some text
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if (distance < 0) {
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clearInterval(x);
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document.getElementById("demo").innerHTML = "EXPIRED";
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}
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}, 1000);
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</script>
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</div>
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</body>
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</html>
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